JagexSarnie

JagexSarnie



23 Nov

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Whilst bringing the Polling System back online, data we had stored for the recent Mysterious quest boss rewards & Revenant weapons poll was corrupt.

Unfortunately, this means we've lost all of your votes & we'll need to start the poll again.

The new poll is now live and will close on Tuesday, November 29th.


10 Nov

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I've updated the newspost to be clearer on the effects of the Sceptre:

  • Blood Magick: Healing from these spells becomes 10% more effective
  • Ice Magick: The freeze duration from these becomes 10% longer
  • Shadow Magick: The stat drain effects from these spells are 10% more effective
  • Smoke Magick: Increases the Poison Value received from these spells by 10%
Comment

Originally posted by ShadingShadow

When you say that when using the new scepter that blood spells heal an additional 10%, is that to be understood as blood spells now heal 35%? or that they heal 27.5%? How does this stack with the blood bark armor?

27.5%, and the bonus stacks multiplicativey with blood bark, so it would be:
(25 + (Bloodbark Bonus)) x 1.1

Comment

Originally posted by WastingEXP

Am I the only one who finds the DPS chart hard to follow? it's slightly worse than msb with 1 hit, slightly better than bowfa at 2, and great at 3?

neat to see the zaryte bow sort of coming into the came. It says "will atempt" is that 100% chance to do so if something is close by but the re-damage to the original target is dependent on that bounce hitsplat? then if we bounce the arrow to a 2nd monster and it hits, what determines if it bounces to a 3rd new monster or back to the original?

If an arrow hits Target A it will fire an arrow and attempt to damage a secondary NPC (Target B) within the area defined. If that hits the arrow will bounce back to Target A and will attempt to damage it.

This is of course assuming you are in multi-combat and you can attack the other NPCs in that area.

Comment

Originally posted by MaybyAGhost

Thanks Mod Sarnie, without you we would never know just how fine Mod Sarnie is!

I̵̙̻̦̣̅͗͂͐͛͋̑̆̊̕t̶̨̢̳̱͇̭̟̠̼̿̽̐͒́̾͊͂ͅ'̴̟́s̷̜̻̦͓͔̓̾̿̓̊͑̆̈́̕͘͘̚ͅ ̸̡̛̗̀͌͒̇̍͆m̷̫̥̼̈́ÿ̴͎̼̺̟͍͍̫͎͎̺̏̓̈́̚͜ ̸̡̧͕͙̠̮̜̻̩̗̭͂̍͜p̷͚̺̳̬̮̯̆͐͊̿̌̓̋̒͌̌̚͜l̶̖̥͓̭̻͋͗̑͋̔̇̊̄e̷̲͓̘̗̻̤̎̋̉̅̀͆̑͘̚͜à̸̺̯̺͒̔̈́̋̆͆̏s̶̤̻̗̼̻̫̼̱͔͚̐ͅu̸̜̮̖̻̯̹͇̖̙̍̇̾̽̏̈͘͝r̴͙̪͇͚͔̊̾́͋̒̈́͜͝͠͝ͅe̶͉̰͇̅̽̌͌͑͌̕ ̵̬̗̹̭͊͑̒͐̓͜ẗ̴̛̤́̐͌͑͂̂o̸̢̡̦̪̪̔ ̷̤͕̘͆̆͒̔͆k̵̡̛̪͍̗̻͙̪͎̖̞̟̪͂̍̓̉͌̊̒̆͘̕͘ẻ̸̢̞̙̮̥͈̙̠̖̦̠͈͉̉̃ȩ̸̠̼͚̝̪̠͙̙̌͌̊̋̍̽̕͝p̸͇̺̍͆ ̶̢̢͕̗̜̳̭͎̜̺́͋̿̄͗̽̐̈́͐̕͝t̴̡̼̫̺̦̣̞̍̃̅ͅh̴̳̩̯͕͐̎̇̿͊̇̄̿̑̈́̕ȩ̶̨̜̮̤͉͓͕̟̖̿̈́́̇̅̆͘͝ ̷̡̢̨̲̠̪̺̱͈̞͇̪̐p̸̰͓̬̮̯̙͍͓͖̱͗̐̊͋l̵̛͇͕̞̪͙͚̤͖͉̓̈̈́̌̀̍̑͂̔̾̓ḁ̴͈͇̗͗͛̓̈̔y̷̹͉̺̤̭̺̯̰̺̝͖͑̐͗̂̚ȩ̶̼̗͚̦͔̪̞̤̞̜͚̽̋̈́̅̋ͅṛ̸̨͔̟̗̥͑͐͂́̂͌̅̾͝s̸̨̡̺̼̪̣̈́̌͑͝ ̴̮͚̬͚̲̲̪̹̍̾̀͝͝ư̵̢̗̫̥̹͖͍̝̆̕p̵̨̢̰̝̼̻̙͐̾ͅd̸̠͔̯̻̻̠̩͇͚̬͊à̵̹̭̼̜̰̟̘͆̃̈́̍̂̎͝t̷͚̭̠͔̖͔͔͕̘̒͒ḙ̸̼̭͍͙͕͗͗̅̿̀̒̓̎̕ḓ̶̋̐͌̋ ̵̰̹̼͓̹͈̱̠̈̆̐͆̃̅͌̕ǫ̶͔̯̗̟͖̮̗̮̣̩̓̎̅̈́̎̽͋͗̕n̷͇̟̱̞̩̗̜̩̞̗̮͊͒̏̃̚͘͠͝ͅ ̴̼̋ą̶̬͔̤̜̯̮̤̒̈̂͗̄͜͝͝͝n̴̢̮̦̣̰̞͔̪̞̱̘͈̈́̂̑͋͐ȳ̵̢̞̣̼͍̥̠̟̉̔͒͗̆ ̶̯̳̲͔̟̰̩̺̂͑͆̈́͌̈́̆̀̿̄̚͝͝o̸͔̰̖̬̰͙̖͕̲͂̀̆̈́̉̔̈̉̀̐̚ņ̵̻̲̙̳̥̦͉̖̜̽̀̽̂͂̎̋̓̎͜͠ͅg̸͚͔̘͓̻̖̗̓̕͝ǫ̴̢̛̘̺̮̝͍͔̳͎͕͎͂̈́̊͆͘ȉ̷̢̫͍̖͓̺̥̫͑̑̄͐̅̆̃͘͠n̴̫̲̹̤̽̈͐̈́͛͋͋̈̉͝ģ̴̠̗̘̗̌̊̌̓̈́ ̴̹͚̳̤͚̯̮̥͗̽̓̓̆̃ã̴̗̫̯̬̫͉͙͉̜͛̾̈́̍̊̒̚͜͠c̶͓̠̥̜̲̤͚̰͒̒͋̉̂̏͜͜͜ͅt̴̿͋̓̐̎͛̇...

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Originally posted by I-dream-of-stars

Hope mod sarnie is alright. Has anyone checked on him lately?

Mod Sarnie is fine. :)


09 Nov


04 Nov

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These are amazing, all of our origins have now been revealed!


02 Nov

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Hey everyone! Just as a heads up the poll is now live. :)

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Originally posted by kgaga123

Fyi: The dropdowns to hide the rewards and stuff automatically opens, that might be a mistake.

This should be fixed now, thanks for flagging :)

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Originally posted by charredgrass

Someone definitely had some fun with those blacked out easter eggs in this post

Are they just Easter Eggs though?

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Originally posted by SonicRS3

Big fan of the layout of this new blog, certainly exciting/interesting.
Would say that I don't think quests need any changes to the amount of XP they give. The quest itself doesn't have to be rewarding in an XP sense, it should be rewarding/fun to play or have rewards that are unlocked from it.
It sort of sets a precedent that XP is all that matters and I feel like a lot of RS3 quests went this way too.

Thanks! Definitely something a lil bit different to say the least!

Why not both? I think you could get good XP rewards and interesting unlockables whilst having fun playing quests, especially if that quest is in the final stages of its storyline for example.

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Originally posted by xMouraaaa

What about quest back-porting, is there any added info on that? Or is it still on the backburner? Nonetheless, new quests particularly one with little details mentioned is exciting

Nothing new on backporting yet, but the survey has been very helpful in terms of what we would do next.

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Originally posted by xsevenmillionx

excited for the quests and dungeoneering, please put dungeoneering as a skill, rework the rewards etc

I wouldn't get my hopes up for the latter.

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Originally posted by akaNorman

Nothing against higher XP for quests, but hope it doesn’t become an excuse to get lazy with item / QoL rewards

Untradeables and Unlockable areas / content / bosses / things you otherwise can’t do are the reason why questing is the best, worldbuilding etc

Yes, this isn't an alternative to not adding interesting unlockable rewards, just a way to make those quests a bit more enticing and rewarding overall.

EDIT: Especially considering the types of quests they are described as :)

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Originally posted by 7thaccban

I get the new polling system but honestly having a question that's just "shall we add a quest to the game without knowing anything about it" is so redundant and pointless. If we vote no is that the end of quests on osrs? Doesn't seem like something that's even worth listing in the questions as the answer is obviously always going to be yes.

With the new polling changes in place, we wanted to experiment a bit with how we discuss certain content.

This would be the very first experiment as we thought quests were a good choice as it hearkens back to the days of giving you little information. We are definitely going to trial new approaches and if they don't work that gives us a concrete place for us not to try that or at least adjust a specific approach in the future.

I would ask what specific details would you need to make you vote yes to a quest?

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Originally posted by superfire444

Blink twice if you were forced to say that.

[REDACTED]