JagexSarnie

JagexSarnie



08 Feb

Comment

Originally posted by Igotthejoyjoyjoyjoy

/u/JagexSarnie just FYI

Let’s go back to the table above for an example. Say you want to brew up a Yew tea for a nice combat boost

Yew tea in the table does not provide a combat boost, maybe meant mahogany?

I've added Oak in there instead which actually does give a Combat buff :)

Comment

Originally posted by Armthehobos

The survey has this weird bit here

I've now tweaked this, appreciate it :)

Comment

Originally posted by CheesyBrots

I'm not sure if I missed it but the survey asks for your opinion on a "Disease ring" event despite that event not being described in the blog or the survey. I just put "Neutral" but thought it would be worth bringing up.

Appreciate the comment, I've removed it from the survey as it's something that was removed when we we're reviewing the newspost. :)

Comment

Originally posted by Gadris

Looks like it, bosses aren't spawning. Rip cash and points. 😢

Thanks for highlighting this, the team are going to be looking into the issue.

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Originally posted by Mihklike

Is there a reason some NMZ bosses(Sand snake, Trapped Soul and probably more) have dissapeared after an uptate?

Thanks for the info, I'll have the team look into the issue.

Comment

Originally posted by NZSheeps

Is it me or has NMZ lost the 25 second delay at the start? (Not that I mind)

Edit: Just double checked and it's definitely not there any more. Monsters appear a couple of seconds after entering.

UPDATE: We've just released a hotfix that should fix the issues surrounding NMZ. Please let me know if you see anything else pop up, cheers!

Comment

Originally posted by TrumpdUP

Issues around NMZ?

UPDATE: We've just released a hotfix that should fix the issues surrounding NMZ. Please let me know if you see anything else pop up, cheers!

Comment

Originally posted by JagexSarnie

Heya, we're currently investigating some issues with NMZ and hopefully they should fix a number of problems with the area.

UPDATE: We've just released a hotfix that should fix the issues surrounding NMZ. Please let me know if you see anything else pop up, cheers!

Comment

Heya, we're currently investigating some issues with NMZ and hopefully they should fix a number of problems with the area.

Comment

Apologies for the inconvenience, we've released a hotfix that should fix the issue.

Comment

Originally posted by NZSheeps

Proselyte Sallet, Hauberk and Cuisse. Bone crusher necklace. Farming cape, Rada's blessing 3, whip and dragon defender, barrows gloves, dragon boots and warrior ring (i).

Entered on hard custom rumble

Thanks, appreciate the response! The team are currently investigating the issues with NMZ.

Comment

Originally posted by NZSheeps

Is it me or has NMZ lost the 25 second delay at the start? (Not that I mind)

Edit: Just double checked and it's definitely not there any more. Monsters appear a couple of seconds after entering.

Heya! Could you give me some further details about what your setup for NMZ was, would be much appreciated!

Comment

Originally posted by weewoo271

Can multiple pets and uniques be recieved per wilderness boss kill in a group? The wiki claims this is not possible for the uniques, but jagex has not released an official statement about either.

Everybody that takes part in the kill is eligible for a pet meaning each individual would get a unique/pet roll with its chance modified by their contribution. I've added that to the newspost too!

Comment

Originally posted by AtreyuIB

Can only one pet be rolled per multi boss variant? or is it 1/2k per person

"With the bosses in the multi-area lairs (e.g. Callisto, Venenatis & Vet'ion) everybody that takes part in the kill is eligible for a pet meaning each individual would get a unique/pet roll with its chance modified by their contribution."

We've added this part to the newspost, hope that helps :)

Comment

Originally posted by PureSaucer

How long will osrs be down? Haven't really been up for an update before.

Normally, for game updates like today, downtime will be minimal so you should be able to hop back in after a quick reboot of the game, once the timer has reached 0.

If there's any extended downtime, we'll normally include something on the top of the newspost, on our socials and the game update status page. :)

Comment

Originally posted by JagexSarnie

Heya, I'm just grabbing the numbers and I'll be adding the shortly! Apologies for the mistake.

Update: They've been added :)

Comment

Originally posted by Tang_Un

what about the pet rate for the wildy bosses ?

Heya, I'm just grabbing the numbers and I'll be adding the shortly! Apologies for the mistake.


03 Feb

Comment

Originally posted by fitmedcook

You may remember that the community recently voted for a similar change to Monkey Madness I, where you can now take Daero’s training and return to Ape Atoll without gaining combat XP.

This was not polled lol

Hey! Apologies for the mistake, I think there was an oversight when we were making changes as it originally stated something similar to the now-edited version.