JagexSarnie

JagexSarnie



28 Oct

Comment

Originally posted by JagexSarnie

Wow, that's a lot of players! We're preparing to bring other game worlds online.

We're also investigating a possible issue with the Authenticator check in the Stronghold of Security.

HOTFIX: We've now removed the Authenticator checks from Stronghold of Security reward chests on Leagues worlds.

Comment

Originally posted by JagexSarnie

Wow, that's a lot of players! We're preparing to bring other game worlds online.

We're also investigating a possible issue with the Authenticator check in the Stronghold of Security.

HOTFIX: We've now removed the Authenticator checks from Stronghold of Security reward chests on Leagues worlds.

Comment

Wow, that's a lot of players! We're preparing to bring other game worlds online.

We're also investigating a possible issue with the Authenticator check in the Stronghold of Security.

Comment

Wow, that's a lot of players! We're preparing to bring other game worlds online.

We're also investigating a possible issue with the Authenticator check in the Stronghold of Security.

Comment

UPDATE: Leagues II Trailblazer worlds are now live! Use worlds 401 through to 412 and Worlds 441 and 461 for Leagues Vets.

We look forward to seeing you all very soon!

Comment

UPDATE: Leagues II Trailblazer worlds are now live! Use worlds 401 through to 412 and Worlds 441 and 461 for Leagues Vets.

We look forward to seeing you all very soon!

Comment

UPDATE:

We've been testing the live Leagues worlds to make sure everything is working properly and as expected.

No major issues have been spotted, but we're going to be pushing the launch to 12:30pm GMT (30 minutes later than the original time) to give us more time to make sure your playing experience is as good as it should be.

Thanks for your patience.

Comment

UPDATE:

We've been testing the live Leagues worlds to make sure everything is working properly and as expected.

No major issues have been spotted, but we're going to be pushing the launch to 12:30pm GMT (30 minutes later than the original time) to give us more time to make sure your playing experience is as good as it should be.

Thanks for your patience.

Comment

Originally posted by wileywyatt

Last Recall: Does it work with itself, and can you teleport between 2 locations endlessly?

No, the Crystal of Memories doesn't store its own teleport as the coordinates it saves are consumed once it's used.

Comment

Originally posted by Xhenxhefil

I really need clarification as to whether the Crystal of Memories from the Last Recall relic can be used to just teleport between two locations endlessly, because if so that's the obvious pick for me.

The Crystal of Memories doesn't store its own teleport as the coordinates it saves are consumed once it's used.

E.g. If I was mining in the Al Kharid mine I could use a different teleport to get to a bank and once I've stored the items I could use the Crystal of Memories to return to the location in Al Kharid mine I teleported from and would have to repeat that process.

I hope that helps 😊

Comment

Originally posted by Samurai_Bul

I wonder how endless harvest will work with motherload mine

You'll still receive double the pay-dirt, but they won't be sent to the bank 😊

Comment

Originally posted by ASMR_Network

Does Infernal Gathering with Endless Harvest send the bars and cooked fish to you bank

Yup, it does indeed 😊

Comment

Originally posted by Altorode

Any idea how Endless Harvest and the trailblazer tools will stack? Will I be able to mine and get bars sent straight to the bank?

Yes, the two relics will stack, so bars will be sent straight to the bank 😊

Post

Leagues II Megathread

Current status:

  • Leagues worlds are now LIVE!
  • We're preparing to bring other game worlds online.
  • We are currently investigating issues with Leagues points and trialling the possible solutions.

List of League worlds:

  • Worlds 401 through to 412
  • Added five new worlds: 442, 460, 462, 536 & 537
  • Leagues Veteran Worlds 441 and 461

Resources:

Read more External link →

22 Oct


07 Oct

Comment

Originally posted by iAmNotVladamirPutin

  • All of Great Olm’s healing pools will now prevent damage, no matter which one the player stands on.

what does this actually mean?

Thanks for picking this up! We've changed the text in the news post to make the improvements clearer:
"It is no longer possible to have two concurrent sets of healing pools (one of which didn't work) in the Great Olm fight."