You're still having the issues since .63?
You're still having the issues since .63?
How does one report players for Cheating?
https://www.playatlas.com/index.php?/support-tickets/
Report a player
Make sure you're signed up on our forums.
Wipes aren't something we'll do very often, typically it'll only be when the situation is extreme and calls for it. This company has unfortunately had members who are consistently being banned for using 3rd party progs and at some point we have to draw the line and say enough is enough.
We understand that there may be innocents who get caught up in it, and we recognize it's difficult to keep tracks on everyone in your company but if we find that particular companies continue to show up with aimbotters/3rd party progs, then we'll take futher action rather than letting the group consistently gain an advantage with the use of third party progs. Our standard approach is to handle things on a case by case basis, investigate the reports as they come in, allow BattlEye to do it's job (and it's been caught quite a lot so far) with further intervention as necessary.
Investigating this at the moment
Yep. Me and a few buds were sailing after patch and zoned and all got disconnected and were unable to reconnect, though somehow a few of them made it back in.
Looking into this at the moment, what server are you experiencing this on? Grid and specific Network would be good.
As the title states, Drakes are simply too unbalanced now. Unless you have a defensive drake nearby to defend, you can kiss any ships that you have goodbye. I'm not saying the drake shouldn't be powerful and tough, but allowing a drake to sink a ship in 2 minutes with 150K hp is a recipe for making this a dragon simulator vs a pirate game.
Some quick stats on damage numbers to take down a drake:
Blunderbuss: 9 dmg = 16,667 shots to kill
Carbine: 53 dmg = 2,830 shots to kill
Mortar: 197 dmg = 761 shots to kill
Ballista: 300 dmg = 500 shots to kill
The inability to kill this monster off is a sure fire way to crush the morale of anyone that spent time on their fleet. We will rebuild, we will likely use the drake, because without it there is no way to be competitive in this game, especially at PVP.
Thanks for the feedback folks. The design around the Drake is that we would like it to be a worthwhile gold investment for a company. It it's current iteration, it is clearly too powerful. We'll be making some adjustments asap in an upcoming patch, and are open to making more going forward.