Jatheish

Jatheish



10 Jan

Comment
    Jatheish on Forums - Thread - Direct

New changes in a recent update:

- Changed how custom blueprints are crafted for STACKABLE items when they're given a stat roll:
> If a stackable item is crafted from the same blueprint and you already have an item crafted from that blueprint in your inventory, it will stack on that pre-existing item and not receive a different Intelligence Stat Bonus.
> If you want a different roll from the same blueprint, you must make sure that you do not have an item which was crafted from that same BP in your inventory (stated or non)
> This means that you can keep rolls by keeping the item in your inventory when crafting from the BP, even if you do not have the level of intelligence required to get the crafting bonus. Alternatively, you can remove the stated item from your inventory to get a new roll from the BP.
- Resource respawn should now function as they did on Lawless servers prior to v10.
- 50% reduction in the enemy structure prevention...

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Comment
    Jatheish on Forums - Thread - Direct

Still being worked on by our team, we have some technical issues we need to resolve; stability is the primary concern but it is on our priority list and hope to have it available as soon as possible.

Some further comments that came through social media:

- Respecs. These should still work as they have done so previously, and we issued a force respec with v10. So presently, with each level up you're granted a respec if you wish to use it. If you skip to the next level, you lose your prior respec and this isn't retroactive. With the latest update, we made some tweaks to the level ramping due to adding in 50 more levels (which are obtained through discoveries) and it might have resulted in some players losing a few levels despite their EXP staying the same. In that situation, if you had a previous respec done at a higher level, it wouldn't be available at the moment, but once you get back to your previous level and all levels beyond that, you'll be able t...

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