Jatheish

Jatheish



04 Jan

Comment
    Jatheish on Forums - Thread - Direct

It'll be 2019, but no specific timeline to provide yet

Post


Ahoy Pathfinders!

Hang on... Captain’s Log on a Friday? Yes, it’s a little earlier than we had planned (first for everything, amirite?) but earlier this week we released a significant update based on the Community feedback we had received as the game has now been available for two weeks.

We’re going to do a quick rundown of the updates leading to v9.3, as well as discuss our huge incoming patch, v10 which will drop anchor on Monday Noon EST (or around then at least, we’ll keep you posted on social media!)

All th' stuff 'n thin's
If you wanna skip the meal and just check out the changelog, you can do so here:

... Read more
Post
    Jatheish on Forums - Thread - Direct

Ahoy Pathfinders!

Hang on... Captain’s Log on a Friday? Yes, it’s a little earlier than we had planned (first for everything, amirite?) but earlier this week we released a significant update based on Community feedback we had received as the game has now been available for two weeks.

We’re going to do a quick rundown of the updates leading to v9.3, as well as discuss our huge incoming patch, v10 which will drop anchor on Monday Noon EST (or around then at least, we’ll keep you posted on social media!)

All th' stuff 'n thin's

If you wanna skip the meal and just check out the changelog, you can do so here:

As highlighted in previous Captain’s Log, our number one priority was making sure that the game was stable from a client and server perspective, that there would be minimum connection issues, and we’d be handling data issues with a broadside of fixes! Since the launch itself, the game has tremendously i...

Read more
Post
    Jatheish on Forums - Thread - Direct

Ahoy Pathfinders!

Hang on... Captain’s Log on a Friday? Yes, it’s a little earlier than we had planned (first for everything, amirite?) but earlier this week we released a significant update based on Community feedback we had received as the game has now been available for two weeks.

We’re going to do a quick rundown of the updates leading to v9.3, as well as discuss our huge incoming patch, v10 which will drop anchor on Monday Noon EST (or around then at least, we’ll keep you posted on social media!)

All th' stuff 'n thin's

If you wanna skip the meal and just check out the changelog, you can do so here:

As highlighted in previous Captain’s Log, our number one priority was making sure that the game was stable from a client and server perspective, that there would be minimum connection issues, and we’d be handling data issues with a broadside of fixes! Since the launch itself, the game has tremendously i...

Read more