Jens_Erik

Jens_Erik



06 Mar

Post

Hey all!

We’ve received questions regarding when the latest patch to PC is coming to consoles. We want to ensure you that consoles WILL receive a parity patch so all platforms have the same content. There is no set ETA yet, but as soon as we have an update, we will let you know.

Post

Hey all!

We’ve received questions regarding when the latest patch to PC is coming to consoles. We want to ensure you that consoles WILL receive a parity patch so all platforms have the same content. There is no set ETA yet, but as soon as we have an update, we will let you know.


05 Mar

Comment

The Bearded Ladies is a small team, but some of them do try to pop in from time to time to answer people’s concerns or bug reports. At the moment they’re busy with other stuff, which would get in the way of forum coverage.

The Funcom community team will also pop in from time to time, but we’re working on 4-5 different games, so we’re not always able to cover everything.

Post

We’re rolling out even more patches for the PC version of Conan Exiles, to take care of some remaining lingering issues. You’ll find the full list of patch notes below:

Currently Known Issues

  • Trebuchets cannot be turned
  • The effects for extreme cold and hot statuses are not correctly listed in the tooltips. It is just a visual issue that will be fixed in an upcoming patch

notes
performance

  • Fixed a crash relating to moving resources used for crafting in crafting benches.

exploits...

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Post

Hey Hotaru!

Thank you for giving the game another shot after all that updates :slight_smile: We’re very glad to have you back and hope you like the changes we’ve made.

I can’t give you a simple yes/no answer to your suggestion, but I will pass it along to the dev team.

If you and your friends are playing on a private server (or if you’re in single-player) you can always turn Purges off for the day/night when you all log off. Or you can set specific parameters for when you want the Purge to attack, eliminating offline Purges altogether.


04 Mar

Post

Greetings and salutations you beautiful creatures!

We have a new hotfix out for the PC version of Conan Exiles to take care of some lingering issues after the most recent patch.

Thank you again to everyone who helped us out with reporting these bugs and issues.

notes

performance

  • Fixed a server crash relating to RCON

exploits

  • Fixed an issue where it was possible to walk underwater
  • Fixed a duplication exploit

building...

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28 Feb

Post

In game development, in any kind of large project, sometimes priorities change. You move some things around, you put other things on ice, and you re-prioritize. It’s perfectly normal and happens all the time. We realized that we had several critical issues that needed attention, so we pivoted towards focusing on that.

We know you’re very excited and anxious about the current status of the sorcery system, and we’ll update you when we have more to say about it.

Now, about the other things you mentioned:

The ...

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27 Feb

Post

Welcome Stalkers, to your new testing grounds!

Mutant Year Zero: Road to Eden is expanding with the release of Stalker Trials. This separate challenge mode rolls out in a free update and will truly put your skills as a Mutant Stalker to the test.

The game’s maps will be re-populated with different types of enemies to create new challenges for you and your chosen team. All characters, mutations and skills will be available at your fingertips, but you need to buy and upgrade any weapons and armor you think you’ll need.

Out in the Zone, Pripp the bartender will be waiting for you. He’s the brains behind the Stalker Trials, having set up the series of challenges for Dux, Bormin and the rest. As you fight your way through an area, Pripp will score you on your progress and performance, and you’ll be rewarded with extra points and multipliers by performing certain actions, like not taking damage, or killing an enemy with an Overwatch attack.

Your progress will...

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26 Feb

Post

Good afternoon!

A free update has been released for Mutant Year Zero: Road to Eden. With this update we’re rolling out the Stalker Trials challenge mode for PC, which will surely put your skills to the test.

All you need to do is patch your game and you can access the Stalker Trials from the main menu.

In addition we’re also adding in some quick fixes.


Patch Notes

  • STALKER TRIALS ARE NOW AVAILABLE
    • A series of challenging map remixes with leaderboards
    • Compete worldwide to see who is officially the best stalker.
  • Added dialogue for chest opening.
  • Additional options
    • Mouse sensitivity slider
    • Subtitle size slider
    • Motion blur slider

Major Changes/Fixes

  • Crash fix when returning to the dirty old man after finding his stashes.
  • Fixed all reported instances of crew getting stuck in levels.
  • Crash f...
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Post

Hey there! :slight_smile:

We 100% understand that it’s frustrating to wait. Right now we’re still working on finalizing the patch, but unfortunately we don’t have specific ETA at this time.

Once we know more, and when we have a time and date nailed down, we’ll post it to News and Announcements.

Post

Hey there,

Thank you for the feedback. We could do without the in-your-face tone, but you do you I guess. I’ll write these down for the dev team and provide some further details to some of your points here.

We are working on performance issues and bugs reported by the community. :slight_smile:

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25 Feb

Post

The Lying Bastard Sword is supposed to behave like an axe :slight_smile: Because it’s a sword that lies about its true nature.

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22 Feb

Post

Hey folks! We have a new patch out for the Testlive branch with several Purge and UI fixes, as well as several quality of life improvements.

Be sure to also read the Call to Arms post to see how you can be entered into a raffle for a chance to be the lucky recipient of one of 500 Atlantean Swords.

Please use this dedicated threads to report issues, bugs and feedback with this new Patch.

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Post

We’re very sorry to hear you’re not satisfied. Please understand that we will only reply to post that come through Exploit Hunters if you’ve submitted exploits we aren’t aware of, or if we deem the exploit you’ve reported to be severe enough.

Looking at your post history I can see that you’ve submitted several exploits before, all of which we were aware of. Just because we don’t respond to these submissions does not mean we don’t care. We have coders assigned to the exploits you mention specifically in this thread and they are being worked on, but game development is a marathon, not a sprint, and sometimes these exploits take time to fix.

The reason we don’t highlight known exploits on our Trello board is because we want to limit how much we talk about them publicly. Just because something isn’t listed on the board doesn’t mean we’re not working on it.

I’m going to lock this thread as it is in violation of our community guidelines.


19 Feb

Comment

It’s been reported to the porting house who brought MYZ to consoles and is being investigated :slight_smile:


17 Feb

Post

Hey folks!

We have rolled out another quick Testlive hotfix to take of some additional crashes. We’ve also changed the game settings for so called garbage collection, which should help with the game stuttering in places. Thank you to our players for inspiring this particular fix.

notes
performance

  • Fixed two crashes related to buildings
  • Changed garbage collection settings, which should help with stuttering