The Boathouse from the Summer Event provided too much Population and Happiness. This has been adjusted to be in line with other event buildings.
In the Wiki, Military Buildings from the Egypt Settlement did display, that they are boosted by the Guild Recruitment boost. Since this is wrong, it has been removed.
Using the Neighborly Helpers, all rewards were displayed twice, if you received a blueprint. You already received the correct amount, but it will now also be displayed correctly.
The main loading screen for the Summer Event looked pixelated. This has been fixed for the live release.
Beta-App
Watching an ad in the Friends Tavern did display the wrong boost amount in military buildings. Now, the correct recruitment time is displayed.
We have now added the window to open multiple inventory items at once to the app!
Getting a production doubled, that has a popup did not display the correct amount. It will now display the doubled amount in the popup.
Aborting a battle, that did not exists anymore (for example if the sector you were fighting for was conquered by a guild mate) was not possible and led to an infinit loading screen. It is now possible again.
Beta-App
Indicators for Video Ads were not correctly updating when buying Forge Plus. They will now update without a reload.
In the Antiques Dealer, the Castle System Boost when starting an exchange showed a wrong value (too little). The correct amount was already given at the end, but now it is also displayed correctly.
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
Receiving a blueprint as a reward would lead to the game becoming unresponsive and you needed to reload the game. This has been fixed.
You were able to write messages in system Event Results message. You are no longer able to do so.
The button to open the great buildings list was not shown anymore for neighbors. This has been fixed and it will be displayed again.
Locking a guild message and opening the settings for it again would not show, that the message is locked. You no longer have to reload to see, that it is really locked.
Beta-App
Opening the Grand Prizes window in the Summer Event would lead to the app crashing. This no longer happens.
The texts in some buttons were too small and barely readable. This has been fixed.
We have made some smaller adjustments to the Summer Event window. (Polishing)
Clicking and holding on the research tree while dragging your mouse outside the game window would prevent you from clicking any technology. They are now always clickable again.
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
In the Fellowship Event, the arrow from the Default Hero did cover up the 1st star from the "Legendary Hero" fellow. It has been moved. This change was also added to the 1.235 version, so it is fixed for the start on thr live server.
Beta-App
Some actions in the game created a spinner animation, that did not disappear. This has been fixed and was also hotfixed for 1.235.
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
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Dear Kings and Queens,
Today, we will make some changes to some forums. The reason for that is, that we have recently updated to a new forum software version, which allows for some additional features. We will do the following changes:
Spinning the wheel and instantly clicking on stop leads to a slowly turning wheel. The animation has been adjusted, that it will spin faster in such cases.
Canceling a quest without waiting for the animation to end did result in a broken quest window, where you needed to wait for a while until you could interact with it again. This issue has been fixed. Please tell us in the feedback thread, if you still encounter this issue after the update.
Enemy units did not display the icons for attack/defense boost before a battle anymore. They have been added again.
Beta-App
Space Age Jupiter production buildings were included in the normal production carousel and special building production carousel. They have been removed from the special buildings production carousel now.
Having water animations turned on did display a black bar on the top right of ...