Linxy

Linxy



09 Aug

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Hello everyone! Here are this week’s Dragonflight Alpha development notes:

DISCOVER THE DRAGON ISLES

  • Ohn’ahran Plains
  • Removed: Thaldraszus

NEW DUNGEONS

Developers’ note: Throughout the testing period, character levels will be scaled when entering Dragonflight dungeons. When this happens, the amount of talent points that your character will have available will reflect the original level, not the scaled level.

  • The Azure Vault
  • Brackenhide Hollow

CHARACTER LEVEL

Developers’ note: With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state. After making a new template character, make sure to talk to Questzertauren and he will prepare you for any available content.

  • Level 62 Character Template
  • Maximum Level: 65...
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02 Aug

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(development notes continued in previous post)

PROFESSIONS

  • CRAFTING STATIONS
    • Professions now require Crafting Stations for the majority of all crafts, outside of the simplest and easiest recipes. The goal of these stations is to help increase the immersion and fantasy of your chosen profession and enhance the social experience. You will find many of these stations scattered throughout the regions of the Dragon Isles for your convenience during leveling, including a large profession hub in Valdrakken which includes all of the crafting stations in addition to vendors and trainers. Please let us know how this requirement feels, especially if you find the requirement too harsh in certain zones.
  • CRAFTING ORDERS
    • We are happy to introduce the final addition to revamped professions – Crafting Orders. This is a new system which allows everyone to send orders to have specif...
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26 Jul

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(development notes continued in previous post)

  • WARRIOR
    • Class Tree Developer Notes
      • Our focus continues to be on bug fixing and tuning, things are progressing well here, and many small fixes have not been mentioned in the update notes.
      • We’ve also been working on the Rage economy across the Warrior class and have been taking small steps to reduce Rage generation throughout the Beta.
      • We’re purposely taking a measured approach here as we feel all three specializations are in fun places to play and part of that is due to the availability of Rage.
      • In turn, all three specializations should feel their Rage economy reduced a small amount in this update.
      • We’ve removed Wrenching Impact. We’d like to provide a different choice node for Heroic Leap but will not be looking to do this for the launch of Dragonflight as our priorities are currently on stability and tuning.
      • This wee...
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19 Jul

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(development notes continued in previous post)

  • MONK
    • General
      • Heavy Air – Moved to NYI, redesign coming soon.
      • Resonant Fists has been redesigned – Now simpler to activate and deals area of effect damage to nearby enemies.
      • Bounce Back – Now correctly triggers only on hits of 20% or more.
    • Class Tree
      • Close to Heart has been redesigned – You and your allies within 10 yards have increased healing taken from all sources.
      • Developers’ note: Several abilities have been renamed for additional clarity, and several balance-impacting bugs have been fixed. Thank you again for your feedback and reports in finding these bugs.
      • Chi Torpedo – Now correctly causes Chi Torpedo to replace Roll.
      • Roll (Talent) – Now correctly grants an additional charge of Roll.
      • Close to Heart – Now modifies base Leech instead of Leech from ...
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13 Jul

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Here is today’s hotfix for Season of Mastery:

JULY 12, 2022

Season of Mastery

  • The Essence of C’Thun debuff now resets at the beginning of each Temple of Ahn’Qiraj boss encounter.

19 Mar

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Here’s the hotfix update for the day:

MARCH 18, 2022

Characters

  • Players should no longer forget their Locus Shift travel points when they change factions.
    • Developers’ note: Players who incorrectly lost their Locus Shift teleports from this issue will have them restored the next time they zone into Zereth Mortis.

Classes

  • Death Knight
    • Abomination Limb (Necrolord Ability) should now be more consistent when trying to pull valid enemies when they are nearby enemies immune to the grip.
  • Druid
    • Guardian
      • (4) Set Bonus: The visual effect of Architect’s Aligner has been updated to prevent confusion with Mythic+ and raid mechanics.
    • Restoration
      • (2) Set Bonus: Fixed an issue where Renewing Bloom would n...
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18 Mar

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Heya! Here are today’s hotfixes:

MARCH 17, 2022

Creatures and NPCs

  • All scarabids and annelids in Zereth Mortis now use the updated burrow spell visual effect.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Fixed an issue when using the Ancient Console near Lords of Dread and Rygelon to teleport back to The Grand Design could place the player in combat.
    • Vigilant Guardian
      • Fixed an issue that would break player’s ability to pick up the Unstable Orbs after they had used certain player abilities or mounts.
    • Artificer Xy’mox
      • Fixed and issue where the visual effect of Massive Blast did not accurately portray its damaging area.
    • Halondrus the Reclaimer
      • Fixed an issue that prevented Brewmaster Monk’s Invoke Niuzao, the ...
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15 Mar

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With today’s weekly reset, we made the following changes to some Sepulcher of the First Ones encounters and Tazavesh enemies:

Dungeons and Raids

  • Sepulcher of the First Ones
    • Vigilant Guardian
      • Spawn rates for the Volatile Materium and Pre-Fabricated Sentries are less aggressive on Mythic difficulty.
      • Increased the grace period before Exposed Core where Refracted Blast and Deresolution won’t be cast on all difficulties.
    • Artificer Xy’mox
      • Artificer Xy’mox health reduced by 15% on Mythic difficulty.
    • Halondrus the Reclaimer
      • Reclaim initial damage reduced by 10% on Raid Finder, Normal, and Heroic difficulty.
      • Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50% on Raid Finder, Normal, and Heroic difficulty.
      • Eternity Overdrive scaling damage reduced on Raid ...
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With the weekly reset in each region, the campaign chapter required for completing the Unlocking the Secrets achievement will become available and Zereth Mortis Flying can be unlocked.

Here are the achievement requirements:

Unlocking the Secrets

  • Explore Zereth Mortis – Reveal the hidden areas on the Zereth Mortis map.
  • Curious Collections – Discover 5 hidden treasures in Zereth Mortis.
  • Path to Enlightenment – Complete the three Zereth Mortis storylines: “Small Pet Problems,” “Not Al Are Lost,” and “A Return to Grace.”
  • Tales of the Exile – Find the 7 volumes of...
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12 Mar

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Hello! Here are today’s hotfixes:

MARCH 11, 2022

Classes

  • Death Knight
    • Blood
      • (4) Set Bonus: Fixed an issue where the free Heart Strike counterattack was providing more stacks of Endless Rune Waltz than intended during Dancing Rune Weapon.
  • Warlock
    • Destruction
      • (2) Set Bonus: Fixed an issue where Ritual of Ruin would cause the Infernal’s stun to be permanent.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Fixed an issue that could cause doors or bridges to block progress on a reset of the zone.
    • Skolex, the Insatiable Ravener
      • Skolex will no longer use Wormhole Jaws on Raid Finder difficulty.
    • Halondrus the Reclaimer...
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11 Mar

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Today’s hotfix update:

MARCH 10, 2022

Achievements

  • Qualified characters have been awarded the Tormented Hero: Shadowlands Season 2 achievement and title.

Classes

  • Death Knight
    • Blood
      • (2) Set Bonus: The Strength buff and Dancing Rune Weapon duration extension effects will now be correctly applied to Heart Strikes cast by the Death Knight’s Dancing Rune Weapons.
    • Unholy
      • (4) Set Bonus: Harvest Time will now be correctly applied when the target is killed by Soul Reaper.
  • Shaman
    • Enhancement
      • Lava Lash will once again refresh Flame Shock on your primary target.
      • Fixed an issue where refreshing Flame Shocks with Lava Lash would not prioritize targets with Lashing Flames in s...
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10 Mar

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Here are the hotfixes that went live today:

MARCH 9, 2022

Classes

  • Hunter
    • Fixed a tooltip issue where the Secrets of the Unblinking Vigil (Runecarving Power) said it has a 100% chance to activate the effect when the chance is actually 50%.
  • Shaman
    • Enhancement
      • Lava Lash spread Flame Shocks now prioritize targets with the Lashing Flames (Talent) debuff.
      • Lava Lash spread Flame Shocks no longer apply to neutral enemies that are out of combat.
      • Lava Lash spread Flame Shocks no longer apply to enemies that are under the effects of a crowd control ability that breaks from damage.
      • Fixed an issue where Flame Shock would potentially fall off the primary target when Flame Shock was spread on the maximum number of targets.
      • Lava Lash will no longer refresh Flame Shock on your primary targ...
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09 Mar

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Hello~ Here are today’s hotfixes:

MARCH 8, 2022

Classes

  • Hunter
    • Beast Mastery
      • (4) Set Bonus: Multi-Shot will now also light up on your action bar when the Killing Frenzy buff is active.
  • Monk
    • Fixed an issue that prevented Fallen Order (Venthyr Ability) adepts and Mistweaver’s Yu’lon effigy from gaining reduced damage from area of effect attacks similar to other pets and guardians.
    • Fixed an issue where Sinister Teachings (Venthyr Runecarving Power) would not always apply its cooldown reduction after logging in until the legendary was re-equipped.

Cyphers of the First Ones

  • Pocopoc’s Energy is now updated immediately after researching Maxlim.

Dungeons and Raids

  • Sepulcher of the First O...
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We are fixing an issue with the difficulty of Mythic Dungeons (Mythic 0) not being increased by the intended amount with the start of Season 3, which has caused an unintended difficulty gap between Mythic 0 and Mythic +2.

After the change goes live momentarily, it should help make advancing from Mythic 0 dungeons into attempting Keystones feel smoother and less of a big jump in difficulty.


08 Mar

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Hello! Here are the hotfixes that went live today, and the hotfixes that will go live with weekly realm restarts.

MARCH 7, 2022

Achievements

  • Fixed an issue that prevented the achievement The Protoform Matrix from being properly awarded if the Reaving Automa: Neo was killed while casting Unrepair Armor.

Classes

  • Death Knight
    • Unholy
      • [With realm restarts] (4) Set Bonus: Your minions deal 10% increased damage (was 5%). When Soul Reaper’s secondary effect triggers, this bonus increases to 50% for 8 seconds (was 25%).
        • Developers’ note: Unholy’s Tier Set bonus is intended to differentiate the spec from Frost by amplifying one of its niches; strong windows of single-target burst and high-value execute damage. The initial tuning of the bonus was simply too low to make good on that promise, e...
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05 Mar

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Hello everyone! Here are today’s hotfixes:

MARCH 4, 2022

Classes

  • Hunter
    • Survival
      • Fixed an issue that caused Wildfire Bomb to not deal any damage when multiple hunters with Wildfire Infusion talented tried to throw the same type of bomb at the same target simultaneously.
  • Warlock
    • Fixed several issues when applying Succubus glyphs to Summon Sayaad. Warlocks can no longer apply Succubus glyphs to Summon Sayaad and now must visit their trainer to choose Summon Succubus to apply Succubus glyphs.
      • Developers note: Succubus glyphs will be maintained, even when they have chosen Summon Incubus or Summon Sayaad.
    • Destruction
      • Fixed an issue where Destruction’s 2-piece set bonus would grant Rain of Chaos.

...

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04 Mar

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We’re currently working on the following adjustment to Fury Warrior’s set bonuses and Glory legendary, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Raging Blow damage reduced to 10% (was 15%).
  • (4) Set Bonus: Duration of Recklessness granted reduced to 3 seconds (was 4 seconds).
  • Glory (Necrolord Runecarving Power): The amount of Rage spent to extend Conqueror’s Banner increased to 30 for Fury Warriors (was 20).
    UPDATED March 7
  • Glory (Necrolord Runecarving Power): The amount of Rage spent to extend Conqueror’s Banner increased to 25 for Fury Warriors (was 20).

Fury’s tier set was stronger than intended and we will be reducing the power of both the 2-piece and 4-piece to better fit within our goal for tier bonuses. In addition, we will be increasing the amount of Rage required to extend Conqueror’s Banner duration while the Glory lege...

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We’re currently working on the following adjustment to Affliction Warlock’s set bonuses, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Malefic Rapture’s damage is now increased by 25% (was 15%).
  • (4) Set Bonus: Shadow Bolt now has a 30% chance and Drain Soul now has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly (was 20% and 10% respectively).

Affliction’s set bonus wasn’t providing enough of an impactful reward for executing its mechanic. These increases should increase the throughput of Affliction’s tier set and we hope that these changes will bring its output in line with other set bonuses.

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We’re currently working on the following adjustment to Beast Mastery Hunter’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: The set bonus now reads as – Kill Command critical hits empower your next Cobra Shot or Multi-Shot, increasing the damage and cooldown reduction of Cobra Shot by 40% or causing Multi-Shot to grant an additional 6 seconds of Beast Cleave.

We are adding additional functionality to the 4-piece bonus for Beast Mastery Hunters. When your Kill Command critically strikes, it now empowers either your next Cobra Shot with the existing functionality, or causes your next Multi-Shot to cause your next Beast Cleave to last 6 seconds longer. This should allow you to focus more on Barbed Shot, Cobra Shot, and Kill Command in AoE situations and worry less about using a Multi-Shot every 4 seconds to keep the Beast Cleave buff active.

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We’re currently working on the following adjustment to Unholy Death Knight’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: Your minions deal 10% increased damage (was 5%). When Soul Reaper’s secondary effect triggers, this bonus increases to 50% for 8 seconds (was 25%).

Unholy’s Tier Set bonus is intended to differentiate the spec from Frost by amplifying one of its niches; strong windows of single-target burst & high-value execute damage. The initial tuning of the bonus was simply too low to make good on that promise, especially when compared to the baseline single-target power other similar bonuses brought to the table.|