Thanks! Yes, the team is aware of this one
Thanks! Yes, the team is aware of this one
Hey everyone, thanks for chiming onto this. My apologies for the delayed response, was enjoying the holiday weekend.
We are aware of this exploit and the team is currently investigating this issue. I’ve compiled all of the information I have about this from various exploits and they have all of that information.
When we know more, we’ll update you on the situation. Thanks for everyone providing helpful notes on reproduction + investigation!
Thanks for the suggestion. As others did mention above, we have some bugs and kinks in server transfers that we want to resolve first and make sure that everyone has a fair opportunity to transfer to a different server. Once they have been fixed, I will bring this up for discussion.
Hi all,
Thanks for the feedback. Seems like the speculative fix didn’t resolve the issue for everyone and the team is investigating the root cause of the issue. Once we have more information, we’ll share it with everyone.
Thanks for your patience!
Please reach out to our support team about this. New World - Support | Amazon Games Unfortunately, I do not assist with in-game account/character-specific issues.
Hey all, we are aware of these issues and this is not intended behavior. When we have a fix for it, we will be adding it into one of our weekly updates. Please stay tuned for more information as we get it!
PS: Sorry for the late replies, I was not around during the weekend.
Please send in a ticket to our Support team. Looks like you’re experiencing an issue similar to the one I addressed here: [Notice] Outpost Rush
Unfortunately, Community Managers do not have the ability to assist with this issue. The Support team should be able to address this.
Hi all,
Central Europe’s downtime is now over! Enjoy your time in Aeternum!
Oh no I’m so sorry D: I thought I addressed some of these threads but it looks like I missed this one. Yes, we’re working on fixing an issue with the trading post tonight! See the message above for the details, Thanks Praxxus!
It is not happening at this time but there is potential for it to happen in the future. This is something that the team will look into.
Hi everyone,
There was a recent bug in New World that drove some speculation on how our simulation works. The bug was addressed quickly, but both the speculation and the bug deserve some clarity in explanation.
New World is not client authoritative - from a simulation standpoint New World is entirely server based. At a high level the model is this: clients dispatch controller inputs to the server, and the server then checks that input for limits that might invalidate it, then if accepted uses it as an input to a character (“actor” is our internal name) within server memory. Physics and game rules are then run (entirely server side), and the outcome is sent back to the original client. Clients will then draw the outcome determined by the server.
Take the example of a player swinging an axe to chop a tree. To the player, they hit a button and the axe swings, which might seem very client based. What actually happens is more complex. The player hits a button, a mess...
Read moreCheck out this post
Read moreCheck out this post
Read moreYes, while server transfers have been enabled for everyone, some players may experience an issue transferring servers that involves the trading post. You can read more about that here:
Read moreWe just fixed it! Thanks for letting us know!
Sent it over to the team for
Looks like it’s actually just an OBS overlay! The person sets it up on stream earlier