MaTtKs

MaTtKs



15 Jun

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Congrats!


08 Dec


19 Nov

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Originally posted by dollaYO_11

Hot Pursuit / HMH Moshpit

😬


07 Nov

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Originally posted by slackerdx02

I understand that, I’m just complaining. Isn’t that what the sub is for?

On a more constructive note, I understand why they went to the mosh pit format but they should mix it up more. I shouldn’t get so many Heavy Metal games in a row. Also, I never had an issue finding a match on PS4. It would be nice if they could do things differently in each region based on the player base.

We’re working on a solution for a better spread of modes in the moshpits, alongside ensuring core Quads always being available.


01 Nov

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And full sized candy? You...I like you.


29 Oct

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Moshpits are coming to Blackout soon, which will let us have more of everyone’s favorites available at the same time.


11 Aug

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Thanks for the feedback! We have some tuning changes that we are testing, and those changes relate to some of your feedback. Stay tuned. 👍


09 Aug

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Originally posted by sebasvargas

If you ever watched Prestigeiskey, he posted a video of some improvements that pandemic can use and would be nice if you can change some things before the update rolls out on Xbox next week.

Ryan and I talked a little bit last night about Pandemic. I haven’t had a chance to check his video out, but will have to do that.

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Originally posted by Wackpool

That makes sense I suppose. What about giving them a cooldown, not too quick obviously, but something. Thank for replying, sorry if I seemed harsh.

We have discussed starting the Infected with more Hell’s Retrievers, but that’s not a change we’re actively making. We have several other options to tune though, it just comes down to finding the best ones to pursue.

And no worries. Didn’t seem harsh and I appreciate the feedback. 👍

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Originally posted by Wackpool

The stupidest thing about this gamemode is the tomahawks aren't one hit from the zombies. The regular combat axes are tho, and the hells retriever is supposed to be better then that. Like wtf

We actually started out with one hit kill Hell’s Retrievers internally, and due to overwhelming negative feedback during playtesting and agreement from the design team, tuned them to be the two hit kill that’s live now.

It just wasn’t fun as a Survivor to die to a single Hell’s Retriever, especially if you’ve made it to the end game.

That said, we’re monitoring feedback and data, and will make tuning changes as needed to further fine tune Pandemic.


08 Aug

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The intention is that all Survivors receive a Victory at the end of the survive countdown. We’re looking into some issues with the Victory not being properly displayed.


03 Aug

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Saug in MP and Rampart in Blackout. KN-57 is a close second though.

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Hey - just a heads up that we’ve found having a Weapon Charm equipped will display the Default Attachment string you’re seeing there and is not indicative of an exploit being used. I believe this is fixed in our next update.


30 Jul

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Originally posted by the2ndexodus

Apparently the default attachment is actually the weapon charm, but I’ve seen an increase of those people lately too. Every lobby is filled with default attachments

This is correct and we are shooting to have this resolved soon. Apologies for the confusion.


27 Jul

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Originally posted by I_Am_Tsuikyit

Every week

Prop Hunt will be back on this coming Tuesday. 👍


23 Jul

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Originally posted by liammcg13

Will Ground war make a return at some point? I found it really fun. Just a bit different to other blackout modes.

Yep!


22 Jul

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Originally posted by DRAGONZORDx

No, it’s because people are out here turning themselves into super soldiers on purpose, every game, every spawn. You think this would be an issue if it was just a guy or two doing it once in a while? No. Because that’s not what’s happening. It’s widespread, and being exploited to give players an unfair advantage.

u/MaTtKs is hopefully going to be giving us an update on its status today, or soon.

Good morning! Just spoke with my Engineer again today (shout out to Anthony!) and was told that a change was submitted late on Friday. We will be testing that along with some other changes that we hope to push live in the next day or so.

The current fix will be to not drop the weapon when a player changes Specialists at any time. To be clear though, players will still be able to load out with Perks and find a weapon on the ground, but they will not be able to do that as easily since their own weapon will not drop in this case.


20 Jul

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We have a fix. Spoke with one of our Engineers about it on Friday. I’ll check on the status on Monday.


12 Jul

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Originally posted by johnn623

Oh yes it works now. Me and a friend were trying to play last night. Now's it's good 👍👍

Awesome. Have fun!