Bull Rush getting a 2 second cooldown after using melee heavy attacks that are Leap Slams and Spectral Blade/Storm King Horn warps. Doesn’t happen with any other class movement abilities, only constructor has that clunky cooldown.
Apparently it’s on purpose to prevent rubberbanding bugs? But it’s way too overtuned and just very clunky to play with, and that bug still happens with any class anyways...
Documented and investigating