We're taking a look into the amount of lobbers that spawn in zones. Definitely feels higher than intended.
We're taking a look into the amount of lobbers that spawn in zones. Definitely feels higher than intended.
**Explanation**: Husks killed by defenders to not count towards a daily exterminate mission.
**Evidence**: My assault rifle defenders were killing the husks, but my daily assault rifle kill count did not increase.
**If reproducible, how**: Put out a defender with the same weapon as your daily exterminate mission.
**Platform**: PC
We're still in progress on this one. We'll make sure to let you know when it's resolved.
We're still working to get this one addressed and I definitely apologize for the delay. It's definitely frustrating to have your eliminations sniped by your defenders.
Could you use the in-game feedback option if this happens to you again? Title it with: Cosmetics - Not loading. This will give us all the information we need in terms of client logs. (Tells us what's going on behind the scenes).
Definitely interested to learn more about this one as I haven't experienced it myself and it wasn't seen in testing. Let me know if this happens again!
There are fixes for issues with the Retrieve the Data missions in update 12.20. Here is our Trello Card on that issue.
One in the team can always activate it, sometimes it gets bugged and it can only be started by the person who put the bluglo
Thanks for the additional information on this.
It's caused when you phase shift or use a dragon slash through the mist/hive u/magyst has posted that they are aware of this problem and are looking in to it.
Edit: dam auto correct kept on putting give and not hive.
Thanks for spreading the word! This is correct. Movement abilities (phase shift, dragon slash, etc) where a cloud has spawned can cause the to get stuck on the player. Using Adrenaline rush will resolve it.
We're working on getting this one addressed.
We've got a fix in for this one in the v12.20 update.
Mentioned this on a few other threads this morning. We're aiming to have this corrected in 12.20. <3
what about defenders kills not counting for both scores and dailies? you guys are yet to even acknowledge this bug.
We're still working on that particular bug. This was mentioned in another thread.
Sorry for the ping spam, /u/Magyst, but I just want to show you how many people have reported this. This post was 17 days ago with still no acknowledgement.
No need to apologize! We're aiming to have this one fixed in 12.20.
Very informative thread. Thank you for putting the time into this! I'll discuss this with the design team and get their thoughts on inventory / storage / materials. Please keep in mind that this doesn't mean a change will get implemented.
Is this an intentional change to the Banner gadget, /u/Magyst? Is that why nobody is responding about this?
My friends and I want to work on Twine Endurance and we were using the Banner if we got knocked so we didn't have to travel across the entire SSD map to get back to where we were, but we can't do that with this bug being an issue for almost 2 weeks now.
I'm tagging you here again because as you said,
We absolutely check the bug megathread and it's more likely to be seen there rather than in a post that may get buried. Either way, make sure to tag me in all bug related post / comments.
I understand that you have tons of people tagging you and you can't reply to everyone, but this is a gamebreaking bug for some people that's been going on and nobody is acknowledging this issue.
Not a problem, feel free to tag away! This one's been a little tricky but it'll finally be fixed in the v12.20 update.
Check your DMs please! I need some more information from you.
Huge thank you to all who have been contributing to the HUD feedback thread. We've got some initial improvements in mind that we're looking into implementing.
We'll be keeping an eye on this thread as it continues.
This is definitely an interesting bug! I haven't seen anything quite like this. Does this happen to you every time you launch the game or was this just a one time issue? Next time this happens.. please use the in-game bug report option so that I can get a copy of your client logs.
After further digging.. it's related to using a movement ability (Dragon Slash / Phase Shift) through a love lobber poison cloud.. or it's intended landing spot. It's a very interesting bug that we're trying to get resolved.
Thanks for letting me know. I don't believe this is an intentional change. I'll have the art team take a look at this particular wrap.
We're taking a look back into this bug. We thought this was going to be resolved with the weak point issue. Thanks for the tags.
Thanks for taking the time to make this video! I'll have the team dive in and take a look. We're investigating the reported ability bugs.