We released a client side hotfix this morning to address some issues from our patch last week.
Fixed an unwrapped text issue with the UI that would occur when attempting to capture bases or being in an area that isn't connected to a region your faction controls.
Flashlight not emitting light when the graphics settings are set to Medium is now fixed.
Fixed an issue where the seats of the Bastion would seat players upside down and are unable to properly fly it.
Vehicle turret aiming has been fixed.
Spawning into an ESF that caused fast walk speeds has been fixed.
Invisible vehicles and spitfire turrets have been fixed.
Hello everyone, we are looking over the issues that arrived on this patch and will look into a possible hotfix. If this can not be done in a timely manner we may revert back to the previous state before the patch. We will provide another info update next week.
For awareness here are some of the most commonly reported issues with this week's patch:
The Bastion can cause players to be seated incorrectly, including pilots, preventing them from firing or piloting properly. This does not always occur but it is frequent enough to warrant strong caution when launching one from a terminal. There are currently no workarounds, a hotfix is in the works.
Invisible vehicles and other models like the spitfire turret
Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm ct. for a 3hr downtime window.This month's patch is loaded with bug fixes, especially to animations and audio. We are also bringing back previous St. Patrick's Day Bundles from March 17th until March 26thSt. Patrick's Day Bundles ReturnThe returning items arrive (March 17th - March 26th):
Maintenance is now complete. Here are today's hotfix patch notes:Bug Fixes
Fixed a localization error in vehicle and aircraft key bindings
Fixed the icon resolution for the Love Bomber Bundle
Fixed the Positive Defacement Banner preview resolution
Fixed a tiling and stretching issue with the Positive Defacement Camo
The NSO Chimera now updates the "Matchmaker: Exploration" mission. This will affect any future missions, directives and objectives that make use of ground vehicles.
Fixed an issue with the Deluxe Implant Pack in the Tier 4 Directive Reward which only gave 3 implants instead of 9. We are looking into compensating players who have been affected by this.
After today's EU server maintenance we've noted users experiencing higher than normal latency. We will be investigating this issue this week. Sorry for the inconvenience.
Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm ct. for a 3hr downtime window.Hello Auraxians! We're kicking off this month's update with some Valentine's Day festivities along with some bug fixes and changes. Check it out below!Construction Terminal & Key bind changes
Added a nanite cost (half the static terminal cost) to vehicles spawned from construction terminals. This should throttle the length at which vehicles can be pulled from construction bases at speed by individual players. The Cortium cost remains the same, increasing the overall cost of spawning vehicles from construction terminals.
There have been changes to the key binds for vehicle utility abilities in preparation for the ...