Certain legacy ID values are reserved for vanilla/official content. For animals, values < 50 are reserved.
Certain legacy ID values are reserved for vanilla/official content. For animals, values < 50 are reserved.
Hello! I have got a problem with Steam! Can i contact u somewhere? I See that u are SDG employee
Sorry, I don't think I understand. If you're having an issue with Steam, you should consider contacting Steam Support. https://help.steampowered.com/en/
Okay I fixed the model not showing by copying a model from the examples and replacing the mesh with mine but i still cant enter the vehicle
It sounds like the original issue was due to not tagging/layering your assets correctly.
Does your prefab have seats for the player to sit in?
(Custom map)
You could disable the crafting recipes for Horde Beacons, or not add the items necessary to craft one to your map.
Maps cannot be edited if you didn't create them, unless you Unlock the map.
Happy (belated) Halloween!
Hostile (red) sentries I’m pretty sure have a slightly faster firerate
The main difference between sentries is what they're allowed to target/shoot. :)
This aged so well
Posted several years before I started officially working for SDG/Unturned, too!
Auras are cosmetic masks. (As in, they use the Mask slot.)
Rather than being a modifier on a specific item (e.g., the White Fedora), the mythical effect is the cosmetic itself.
What you're trying to do isn't possible. Have you considered creating a custom vehicle instead, and having that custom vehicle spawn on your map?
https://support.smartlydressedgames.com/hc/en-us/articles/12110874710164-Playtime-item-drops
Drops have not been available for a while. Instead of drops, events have offered new crafting options.
Players have commonly asked about re-adding drops but tying them to Gold DLC to possibly mitigate some of the bot farmers. There's some issues with this (e.g., we'd have to develop the backend to support this, and bot farmers might return to the game anyways). But it is, admittedly, a common request.
Nice house! Feels inspired by Fallingwater. (Probably quite loud if you're near the waterfall, though!)
used the default item ID for the timberwolf so i know its not a modded gun. Plus i tried it in both single and multiplayer so. i already ran a game verification check for it and it came out without a issue
This sounds similar to a previous bug that's been reported once, which we weren't able to replicate either.
If you're able to reliably replicate the issue, and could provide steps to do so (or a video of you performing steps that cause this to occur), that'd be helpful.
The previous reporter alleged that it was only caused when they were entering/exiting water, but unfortunately we were not able to replicate the issue based on their report.
What version is your game running on / what version is your server running? What's the specific error message you're receiving?
I wasn't able to recreate this bug, but it kinda looks like you're using a modded weapon (rather than the actual, vanilla Timberwolf).
Maybe one of the mods you're using adds a gun that looks like the Timberwolf and can share skins from it, but the modder didn't set this up properly?
Looks fun! Is it an arena map, or something more like the custom "deathmatch" maps? Or is it a survival map with a focus on PvP/combat?
Very pretty - thanks for sharing!
The fish really brings it together. :)
When playing with a certain friend, they'll do something similar but all over our base T-T. 10/10
Exciting to see a map layout reimagining as well, after your initial spawn/item rebalance. :)