MoltonMontro

MoltonMontro



04 Jun

Comment

Originally posted by llmuzical

thanks, still helps even years later

I guess it's worth noting that new third-party options have cropped up since then (like OpenMod). So, if you don't want to use LDM, there should be alternatives. :)


31 May

Comment

Very neat. I like the passenger's reaction :)


29 May

Comment

Max instances have separate sliders for map size – vehicle size classes aren't a thing. https://unturned.wiki.gg/wiki/Gameplay_config#Vehicles


22 May

Comment

Different types of zombies target different limbs. For example, crawlers target the player's legs. (Crawlers also deal 2x damage compared to most zombies.) https://unturned.wiki.gg/wiki/Crawler


05 May

Comment

There's no official Lego x Unturned stuff, if that's what you're trying to find. I'm not sure if anyone made some parody/fan-made stuff in that style, but some players have made paper figures.

Or maybe you're thinking of just some zombie-themed Lego animations. Those were definitely very popular/common many years ago.


30 Apr


24 Apr

Comment

Originally posted by werewolf155

Soo I reloaded the game. Now the ground and buildings are back but the ground is void black

Other users are likely correct that it's a mod conflict. Have you checked your log files (or the in-game error logs from the Workshop tab of the main menu)?


02 Apr


15 Mar

Comment

We haven't added a bundle called "Airsofter" to the Stockpile, nor are we planning to do so.

If a bundle is removed from the Stockpile for some reason – it's usually because it was only available for a limited time. In these cases, you can usually find them in the community market instead.


06 Mar

Comment

Originally posted by Maplestrikelover

Srry for not responding earlier i figured it out

I'm glad you figured it out. :)


29 Feb

Comment

Originally posted by Maplestrikelover

i tryed

I'm not sure what you've tried. Can you clarify what you've actually done / tried doing?

To place a volume, the steps are:

  • Go to the Volumes tab --> select Deadzone volume --> press [E] to place a volume

To change the visibility of a volume, the steps are:

  • Go to the Volumes tab --> click the visibility button to the left of the corresponding volume's button
Comment

Did you add a Deadzone Volume from the Volumes menu?


12 Feb

Comment

The survey is now closed – thank you to everyone who participated! https://blog.smartlydressedgames.com/2024/02/12/unturned-2024-survey-results/


09 Feb

Comment

Originally posted by WILL_KILL_4_DUX

it's a unity game though and i know many people got their footing in it from modding this game

plus the player config files should be the same between the pc and android version, i just don't know what they're called, if this were the source engine i'd know exactly where to look

For Unity games on PC, you would be able to append the Unity-specific options to the launch executable's path. (Or through Steam, you'd add it to the Launch Options through the app.) https://docs.unity3d.com/Manual/PlayerCommandLineArguments.html

For Unturned on PC and console platforms, you can configure resolution in-game. A few settings that can't be set from in-game can be set from the ...\Steam\steamapps\common\Unturned\Preferences.json file. There is no official Android version of the gam...

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Comment

Unturned is not officially available on mobile. It's likely that nobody on the subreddit will be able to help you with your problem.


08 Feb

Comment

A6 Polaris is by the same developers.


06 Feb

Comment

A good starting point would be to visit the official resource for Unturned modding documentation. The most relevant article would be the one on the game data properties for Blueprints, but if you're brand new to modding you'll likely want to familiarize yourself with other concepts as well (like creating an item).

I recommend referencing any of the vanilla game data files that have blueprints, which can be found along the ...\Steam\steamapps\common\Unturned\Bundles\Items file path.

The gist of what you're wanting to do is fairly simple. Note that you can't add new crafting recipes without having them be part of an item's game data. The (very summarized) steps would generally look like this:

  1. Create a new item. It doesn't nee...
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01 Feb

Comment
  1. Yes – but you'll have to update the Workshop submission every time you update your map locally.
  2. Save your map, go to the main menu, go to "Single-player", and you can load up your map from there. There are some(?) third-party tools that allow for loading into your map while still within the level editor, but these tools are not officially supported.

20 Jan

Comment

If this is a custom/modded map, this may be from conflicting mods. Or perhaps the modded map you're playing on includes content that has since been broken.


11 Jan