PDX Chakerathe

PDX Chakerathe



25 Jan

Post
Hello there generals, it's your friendly neighbourhood Community Manager, Katten, here to talk about, Trial of Allegiance, the first-ever country pack for South America. Our aim was to craft a thrilling experience, allowing you to feel the power of constructing a regional superpower to confront emerging international threats or to use its power to expand your empire abroad.

Last year, we announced the formation of a new team dedicated to content creation. The Trial of Allegiance Country pack is the result of their efforts, showcasing three major focus trees for Brazil, Argentina, and Chile. Furthermore, it introduces additional content for both old and new tags in South America. If you haven't seen our announcement trailer, be sure to watch it below!


Before I pass the mic to our Content Designer leading the developme... Read more

18 Jan

Post
Generals!

Something lurks within the leaves, watch the video from our Recon team and let us know your thoughts...


28 Dec

Post
This Event has now concluded, thank you everyone for participating and watching alike!

Generals!

Tension is rising! Are you ready for the final day of the HOI International tournament? Head on over to TommyKay’s channel to cheer on you favorite commander and watch the last battle unfold~

Who will win? There’s only one way to find out!

Make sure to check it out here -> https://pdxint.at/3ttaH63

27 Dec

Post
Generals!
The Largest Community Tournament of the Year is about to come to its stunning conclusion! Hearts of Iron IV Frontlines has its spy network at 100% and the collaboration with TommyKay is about to fire to bring you the HOI4 International FINALS!

Set in the Commanders competitive mod, Over 200 players has been whittled down to just EIGHT players, with your top eight being;
  • Konstantin
  • Segl
  • Lennard
  • Mohammed
  • Kristoff
  • Silas
  • Dankus Memecus
  • NayF
TommyKay will be joined by an illustrious team of casters including; FeedbackGaming, DiscardPixel, AbsoluteHabibi, Seemops and Midgeman!

So, head on over to Tommy's channel by clicking the image below, and follow the story as he crowns a new CHAMPION over the next two days!

... Read more

21 Dec

Post
Generals!

The Steam Winter Sale is now Live! With deals as much as 70% off, now's the time to grab those last minute gifts for a friend, or even a little gift for yourself for the holidays.

From all of us in the HOI team, we all wish you a Merry Christmas and Happy Holidays :)

Base Game
  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
Expansions
  • Hearts of Iron IV: By Blood Alone 30% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor 60% off
  • Hearts of Iron IV: Together For Victory 60% off
  • ...
Read more
Post
Greetings!

With the release of the Stella Polaris Patch (1.13.6)[forum.paradoxplaza.com] last Tuesday it's time to wrap things up for the year.

2023 has been a busy year. The team has been hard at work since the very start of the year, and the first War Effort patch was released during the very first weeks of 2023. Before the onset of Summer holidays we managed to release 5 of those. Together with the follow up patches after the release of AAT, and the December patch, we clocked in at 9 patches, plus a few hotfixes, over the year. So expect to see more of them next year, with the same mix of tweaks and bug fixes, and occasionally min... Read more

05 Dec

Post
Generals!

The dev team has been hard at work on the next patch that will be releasing soon, as we didn't want to break any of your saves with a smaller one. But first, there will be an Open Beta to make sure everything is working, and some things you can expect to see are quality of life changes, some tweaks to the MIO's, balance changes as well as many many bugfixes for multiple nations including Iceland, Norway and more!

We're planning on releasing the patch next week, so here are the planned changes below;


##################################
# Balance
##################################

- reduced airframe weight curve for small airframes, with a higher effect at higher tiers
- increased air attack of lmg and hmg plane modules by 50%
- Finland: Tweaked AI weights for the Finnish decisions to surrender to Soviets or switch sides in the Continuation War so that Finland actually puts up a fight.
- Fixed several issues with the K... Read more

21 Nov

Post
Generals!

The Steam Autumn Sale is in full swing, and now is the time to grab the content you're missing or need, or perhaps a gift for a friend as well!

And at the same time, the Grandest Lan has taken place, streaming to YouTube and Steam, with some highlights over on Instagram as well! And while the event is now over, make sure to check out the vods over on YouTube!

So here are the sale discounts;

Base Game
  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
Expansions
  • Hearts of Iron IV: By Blood Alone 30% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor ...
Read more

01 Nov

Post
Generals!

Command has sent through the patch for 1.13.5 and with it comes loads of bug fixes, many balance changes to Sweden alongside some to Norway and Germany, plenty of bugfixes and gameplay tweaks!

Read below for the full patch notes!

##################################
# Balance
##################################

- MIOs assigned to research can now be changed in the middle of research.
- Added manpower bonus for RK Nordland focus.
- All MIOs that have participated in a research now get a proportional amount of funds when the research is complete.
- Sweden: Alva and Gunnar Myrdal is now available for all ideologies when completing Stadsbarn.
- Sweden: Hungershield crisis is now active if less than 68% stability (from 65%).
- Sweden: Removing hungershield now gives 120pp as a reward.
- Sweden: Increased Hungershield requirement for removal to 45 (from 40) including trade, or you can remove it by having 25 civilian f... Read more

19 Oct

Post
Generals!

​We have been hard at work to squash all of Arms Against Tyranny's pesky bugs, but we've also taken the liberty to do a small balance pass as well as add a small surprise feature for your MIO's, so make sure to read below for all of the info!





################################################################
######## Hotfix 1.13.4 "Stella Polaris" #########
################################################################

##################################
# Surprise Feature
##################################

- Military Industrial Organizations now have a queue function, allowing you to pre-select which traits to unlock and in which order. As the MIO then gains points over the game, traits from the queue will automatically unlock. Nb: Policies still require manual intervention.

##################################
# Balance
##################################

- Nordic def... Read more

10 Oct

Post
Generals!

Arms Against Tyranny is here and now playable, so make sure to update your games and get working on those Nordic playthroughs- but before you do, let's take a look at the Release Trailer~


https://store.steampowered.com/app/2183930/Expa... Read more

09 Oct

Post
Generals!

The day is soon upon us, with Arms Against Tyranny and the Stella Polaris update sealed up and ready to ship. The development process for AAT has been a pleasure to be part of, and the team have acquitted themselves admirably throughout - we’re all keen to see what you think of our efforts, and hope you enjoy what we have to offer.

The coming weeks also mark a period of post-release support for us. We prefer to remain reactive to the community’s needs here: creating an immediate post-release ‘roadmap’ actually makes it harder for us to do that. So instead, I’m here to explain that we’ll be here maintaining an active presence, and will react quickly as needed and as time and resources allow.

In time-honored fashion, we’re releasing the patch notes to you early, so you can theorycraft, eagerly anticipate, or commiserate the fixing of your favorite exploits a day or two early. As usual, missing notes can happen, and if we find these they will be added ... Read more
Post
Bonjour à nouveau, friends! I don’t know if the third time makes it a tradition but I appear once more before release to give some updates from HoI’s tech team.

If you haven’t seen much of me since last year, it’s because I’ve partly been busy with **REDACTED**, **REDACTED** and also with **REDACTED**, but my attention has fully returned to HoI for the last couple months.

So, what’s new with HoI’s tech in 1.13 “Stella Polaris”?

Mines, or the greatest urban legend
First off, great news, naval mines will not slow down the game anymore! Hurray!


Except that’s a lie. The “mine lag” I keep reading about in some community house rules isn’t a thing. Hasn’t been for 2 years. I know because I fixed it in 1.11 (Barbarossa). But don’t feel bad for missing the notice, as it turns out this ch... Read more

06 Oct

Post
Hello, and welcome back to the last Developer Diary for Arms Against Tyranny!
I’m CreamGene, HOI4’s 2D artist and since I am here, you guessed it, it's time to talk about art!

I once again get an opportunity to talk about what happens on the Art Front during a HOI4 production and I’m excited to share with you some of the things that have been in the works. Both challenging tasks as well as funny ones, of course.

I know I usually showcase the how-to when I do loading screens when I get these opportunities, but I think you can find the two latest descriptions from earlier Dev Diarys to be adequate if you need to know the “how-to-think”. But I’ll show some small step-by-step just because I can.

Loading screen
It started with our Game Designer Bradley, or as you know him as well, Corax, who already had a vision for what he wanted. He wanted two different ones. One of the Finnish Winter War, with Finnish soldiers watching Soviet troops... Read more

05 Oct

Post
Generals!

We've released another Arms Against Tyranny tutorial! Get ahead of your enemies and discover the ins and outs of MIOs with this quick primer from Dijondillan

Watch it here


04 Oct

Post
Generals!

With the release of Arms Against Tyranny, there will be plenty of saved games and mods that will be broken as we move into the Stella Polaris patch, so if you haven't already make sure to finish up those games or backdate your versions!

However, we have been hard at work with the Modding community to make sure some of your favourite mods are up to date alongside the release of AAT! So here is your comprehensive list of mods that will be updated on the same day as the new patch;

WATCH THE REVEAL HERE
Road to 56 ... Read more

28 Sep

Post
Generals!

The fourth and final Feature Breakdown video for Arms Against Tyranny is out NOW over on our YouTube channel!
This one spotlights the new Military Industrial Organizations feature, as well as the upcoming changes to Support Companies!

Make sure to check out the video!


[discord.gg]

27 Sep

Post
Hello there it's me C0RAX. It's time for another feature dev diary and this week we are going to look at military industrial organisations (MIO’s).

Now we talked about the concepts of the MIO’s in the Dev corner in may but since then we have done a lot of work taking onboard internal and community feedback and from that work we have changed lots of things. This means that some of the things we talked about previously in the dev corner won't be true anymore. That's enough prefacing so let's get into it, let's see what the finished MIO’s look like.

So to reiterate what we went over in the last dev corner here is what we identified and how we wanted to improve it. Firstly we have the current model of companies in HOI.

Currently we have to provide static modifiers and sometimes change them via scripted decisions or focus rewards, this makes them very un-interactive and mostly something you click once and then forget about, it's just another m... Read more

25 Sep

Post
Generals!

We're sending out a Call to Arms! Help us shape the future of Hearts of Iron by completing this survey, and to share your thoughts. Visit the link below or scan the QR Code

Thanks for your time and have a great day~


https://www.surveymonkey.com/r/5Q32XTT


[www.surveymonkey.com]

... Read more

20 Sep

Post
And now for me. Hello everyone, it’s me Jonathan, here to write about some of the content I have helped with creating for Finland for the upcoming expansion. I have been jumping around and helping my fellow content designers wherever help has been needed for AAT, whilst working on other stuff in the background.

The White Death
During the winter war, the Finnish fought fiercely to stave off Soviet attacks, cleverly using a combination of their (as mentioned in the previous Finland Dev Diary) Motti Tactics alongside snipers, who had been trained either by the Suojeluskunta (Finnish voluntary militia Civil Guard) or as hunters or Jaegers. Among these snipers was Simo Häyhä, who thanks to Finnish propaganda later came to be known as the White Death. The White Death however, despite being said to have been attributed to Häyhä by Soviet soldiers, to them rather symbolized the severe cold in the deep forests, and the tenacity of the Finnish people in a more general sense.

... Read more