PDX Chakerathe

PDX Chakerathe



19 Oct

Post
Generals!

​We have been hard at work to squash all of Arms Against Tyranny's pesky bugs, but we've also taken the liberty to do a small balance pass as well as add a small surprise feature for your MIO's, so make sure to read below for all of the info!





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######## Hotfix 1.13.4 "Stella Polaris" #########
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# Surprise Feature
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- Military Industrial Organizations now have a queue function, allowing you to pre-select which traits to unlock and in which order. As the MIO then gains points over the game, traits from the queue will automatically unlock. Nb: Policies still require manual intervention.

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# Balance
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- Nordic def... Read more

10 Oct

Post
Generals!

Arms Against Tyranny is here and now playable, so make sure to update your games and get working on those Nordic playthroughs- but before you do, let's take a look at the Release Trailer~


https://store.steampowered.com/app/2183930/Expa... Read more

09 Oct

Post
Generals!

The day is soon upon us, with Arms Against Tyranny and the Stella Polaris update sealed up and ready to ship. The development process for AAT has been a pleasure to be part of, and the team have acquitted themselves admirably throughout - we’re all keen to see what you think of our efforts, and hope you enjoy what we have to offer.

The coming weeks also mark a period of post-release support for us. We prefer to remain reactive to the community’s needs here: creating an immediate post-release ‘roadmap’ actually makes it harder for us to do that. So instead, I’m here to explain that we’ll be here maintaining an active presence, and will react quickly as needed and as time and resources allow.

In time-honored fashion, we’re releasing the patch notes to you early, so you can theorycraft, eagerly anticipate, or commiserate the fixing of your favorite exploits a day or two early. As usual, missing notes can happen, and if we find these they will be added ... Read more
Post
Bonjour à nouveau, friends! I don’t know if the third time makes it a tradition but I appear once more before release to give some updates from HoI’s tech team.

If you haven’t seen much of me since last year, it’s because I’ve partly been busy with **REDACTED**, **REDACTED** and also with **REDACTED**, but my attention has fully returned to HoI for the last couple months.

So, what’s new with HoI’s tech in 1.13 “Stella Polaris”?

Mines, or the greatest urban legend
First off, great news, naval mines will not slow down the game anymore! Hurray!


Except that’s a lie. The “mine lag” I keep reading about in some community house rules isn’t a thing. Hasn’t been for 2 years. I know because I fixed it in 1.11 (Barbarossa). But don’t feel bad for missing the notice, as it turns out this ch... Read more

06 Oct

Post
Hello, and welcome back to the last Developer Diary for Arms Against Tyranny!
I’m CreamGene, HOI4’s 2D artist and since I am here, you guessed it, it's time to talk about art!

I once again get an opportunity to talk about what happens on the Art Front during a HOI4 production and I’m excited to share with you some of the things that have been in the works. Both challenging tasks as well as funny ones, of course.

I know I usually showcase the how-to when I do loading screens when I get these opportunities, but I think you can find the two latest descriptions from earlier Dev Diarys to be adequate if you need to know the “how-to-think”. But I’ll show some small step-by-step just because I can.

Loading screen
It started with our Game Designer Bradley, or as you know him as well, Corax, who already had a vision for what he wanted. He wanted two different ones. One of the Finnish Winter War, with Finnish soldiers watching Soviet troops... Read more

05 Oct

Post
Generals!

We've released another Arms Against Tyranny tutorial! Get ahead of your enemies and discover the ins and outs of MIOs with this quick primer from Dijondillan

Watch it here


04 Oct

Post
Generals!

With the release of Arms Against Tyranny, there will be plenty of saved games and mods that will be broken as we move into the Stella Polaris patch, so if you haven't already make sure to finish up those games or backdate your versions!

However, we have been hard at work with the Modding community to make sure some of your favourite mods are up to date alongside the release of AAT! So here is your comprehensive list of mods that will be updated on the same day as the new patch;

WATCH THE REVEAL HERE
Road to 56 ... Read more

28 Sep

Post
Generals!

The fourth and final Feature Breakdown video for Arms Against Tyranny is out NOW over on our YouTube channel!
This one spotlights the new Military Industrial Organizations feature, as well as the upcoming changes to Support Companies!

Make sure to check out the video!


[discord.gg]

27 Sep

Post
Hello there it's me C0RAX. It's time for another feature dev diary and this week we are going to look at military industrial organisations (MIO’s).

Now we talked about the concepts of the MIO’s in the Dev corner in may but since then we have done a lot of work taking onboard internal and community feedback and from that work we have changed lots of things. This means that some of the things we talked about previously in the dev corner won't be true anymore. That's enough prefacing so let's get into it, let's see what the finished MIO’s look like.

So to reiterate what we went over in the last dev corner here is what we identified and how we wanted to improve it. Firstly we have the current model of companies in HOI.

Currently we have to provide static modifiers and sometimes change them via scripted decisions or focus rewards, this makes them very un-interactive and mostly something you click once and then forget about, it's just another m... Read more

25 Sep

Post
Generals!

We're sending out a Call to Arms! Help us shape the future of Hearts of Iron by completing this survey, and to share your thoughts. Visit the link below or scan the QR Code

Thanks for your time and have a great day~


https://www.surveymonkey.com/r/5Q32XTT


[www.surveymonkey.com]

... Read more

20 Sep

Post
And now for me. Hello everyone, it’s me Jonathan, here to write about some of the content I have helped with creating for Finland for the upcoming expansion. I have been jumping around and helping my fellow content designers wherever help has been needed for AAT, whilst working on other stuff in the background.

The White Death
During the winter war, the Finnish fought fiercely to stave off Soviet attacks, cleverly using a combination of their (as mentioned in the previous Finland Dev Diary) Motti Tactics alongside snipers, who had been trained either by the Suojeluskunta (Finnish voluntary militia Civil Guard) or as hunters or Jaegers. Among these snipers was Simo Häyhä, who thanks to Finnish propaganda later came to be known as the White Death. The White Death however, despite being said to have been attributed to Häyhä by Soviet soldiers, to them rather symbolized the severe cold in the deep forests, and the tenacity of the Finnish people in a more general sense.

... Read more
Post
Moi! It is Mano de Zombi again to welcome you all to a new HOI4 Dev Diary for the upcoming DLC Arms Against Tyranny, and just a heads up this one is going to be split in two here on Steam since its a hefty one!

Today we’ll be talking about the alternative history available to Finland with the new DLC. In case you missed it, you can read more (a lot more) about the Historical content for Finland ... Read more

19 Sep

Post
Generals!

Now that the QnA is wrapping up, we've got yet another announcement for you all:

We're proud to introduce HOI4 Frontlines - the brand new Hearts of Iron E-Sports community hub to help you set up your own Paradox supported HOI4 multiplayer events!

Find out more below!

[discord.gg]

13 Sep

Post
Hey there, everyone, Carlo here. As Content Designers, and developers, we not only make content, but we’re always trying to find new tools to do our job better and faster. And since HoI4 is crazy moddable, these tools are available to modders too, these are some of the new things you’ll be able to do when making mods, starting with Joint Focus Trees.

How do you make a Joint Focus Tree? Well, at its core, a JFT is a Shared Focus Branch, one where depending on conditions, has a set of member countries, and the completion of the focuses is shared between them, and different effects apply either to the country completing them, to the rest of the countries or to all of them equally.


After that it’s all Joint Focuses, and they’re different in a few ways. First thing you’ll notice is the text_icon parameter, we’ll talk about later, b... Read more

06 Sep

Post
Velkommen tilbage to Danne’s Danish corner and the country where one of its leaders looks like Santa Claus while another one is literally named Christmas. It’s time for another Danish bashing Dev Diary, where we’ll look at what kind of alt-history shenanigans Denmark can do to avoid their world-breaking record for fastest capitulation. Will they be able to withstand German Panzer divisions? Will they be able to ally with the Germans? Will they be able to avenge their humiliating defeat of 1864? Will anyone finally make sense of the Danish language? Of all these questions, I have the least hope for the last one…

Before we get started, you might want to read up on the Historical Dev Diary[forum.paradoxplaza.com] if you haven’t done so, and keep i... Read more

31 Aug

Post
Generals!

Arms Against Tyranny is on the horizon, and with it, our latest Pre-Order bonus track Säkkijärven Polkka!

In this latest video, we're letting you get behind the scenes in its production!

Make sure to check it out here[pdxint.at]



[discord.gg]

30 Aug

Post
Good morning/evening/night!

Summer break is over here in Sweden, most of the team is back from vacation and it's full steam ahead towards the finnish line. As mentioned in the last Swedish DD there’s two designers for the Swedish tree, so you might see both of us answer in the comments below. Without further ado

Communist Sweden In game the path to communist Sweden is to the left side (we finally managed to have the communist path on the left and the fascist one one the right) of the democratic historical path where you instead choose to align with the Swedish trade union to unlock some communist advisors


When your support for the cause is high enough, you can flip communist with the leader Nils Flyg. This guy definitely does not fit into the HoI mold as he became disillusioned with the Soviet Union and became pro-axis.

... Read more

28 Aug

Post
Generals!

The Steam Strategy Fest is starting now! We've got the deals for you all to get the packs you want or need for up to 70 percent off!

Base Game
  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
Expansions
  • Hearts of Iron IV: By Blood Alone 30% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor 60% off
  • Hearts of Iron IV: Together For Victory 60% off
  • Hearts of Iron IV: Waking the Tiger 60% off
  • Hearts of Iron IV: La Résistance ...
Read more

24 Aug

Post
Generals!

Our next Feature Breakdown Video on Arms Against Tyranny is here!

With it comes a look at the Finnish Focus Tree and a look at the first Major Feature of the Expansion: The International Market!

Make sure to check out the video here[pdxint.at]



[discord.gg]

23 Aug

Post
Hej everyone, it’s me, Carlo! Katten has been staring at me from the other side of the office all morning, which can only mean one thing: it’s time for me to write another Dev Diary! Now, I’ve already talked about Historical Norway, the Joint Focus Tree, and modding stuff so there’s only one more thing I could write about, and that’s our favorite kamerat, LevTrotskij.

Known outside of Norway as Leon Trotsky, he was one of the most prominent members of the bolsheviks in the Soviet Union, renowned marxist theorist, known for his permanent revolution, and even more permanent exile. He was Lenin’s successor apparent, but Stanlin’s political maneuvering forced him out of the government and eventually out of the Soviet Union. After that, he was allowed to move to Norway, with the newspaper editor, Konrad Knudsen. So far so good.


... Read more