Hi Galactic Survivalists!
Here is the changelog for v1.4.3 with some more fixes we have been working on (more to come). Have fun and please report bugs and problems as usual - thanks a lot!
Patch: 2021-03-09 v1.4.3 (Build 3274)
Changes
Here is the changelog for v1.4.3 with some more fixes we have been working on (more to come). Have fun and please report bugs and problems as usual - thanks a lot!
Patch: 2021-03-09 v1.4.3 (Build 3274)
Changes
- Explosion damage optimizations:
- Shield is now only decreased by the Damage not by the BlastDamage any more
- If the shield is still active after applying the Damage, the explosion is not started any more
- Added property ShieldMultiplier for shield generator blocks to specify its own shield damage multiplier name f.e. use ShieldMultiplier: "shieldBA" and this will be taken now preferred for a weapon attacking the shields of a BA
{ +Block Id: 1808, Name: ShieldGeneratorBA Class: ShieldGenerator ShieldMultiplier: shieldBA <--- NEW ... Weapon that attacks ... DamageMultiplier_1: 5, param1: head, display: DmgMultiplierHead DamageMultiplier_2: 0, param...