SLS_Jeremy

SLS_Jeremy



26 Mar

Post


Legacy of Castlevania is coming to V Rising on May 8th!

In collaboration with Konami Digital Entertainment (KONAMI), Stunlock Studios proudly presents Legacy of Castlevania! The mighty hero of the Belmont Clan, Simon Belmont, is here to challenge all of Vampire kind. Wielding his legendary Vampire Killer and an infamous arsenal of holy weaponry, no night stalker will be safe from his righteous crusade through Vardoran. Defeat him and unlock the secrets of a brand new weapon, the whip, adapting new combat abilities that embody the grace and precision of the deadly Vampire hunter!




All vampires will be able to face the Belmont heir to test their skills in battle, bu... Read more

14 Mar

Post



V Rising is emerging from the shadows to take its greatest form to date! Join millions of Vampires on the journey to become the supreme predator of Vardoran, carving your name into the history of a world that has forgotten your kind. Journey through the shadows of the lands of man and monster, staking your claim and raising your towering castle. Drink blood, gather knowledge, and prove that you are worthy of the claim of the greatest Vampire to ever live by overcoming one final challenge…





Coming May 8th, 2024 to Steam, take to the skies on leathery wings and face down the Vampire king! Write the future of Vardoran in blood and live your legend this Spring!
... Read more

07 Mar

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Blessings for the bloodthirsty!
With great enthusiasm, we bring you yet another developer update from the crypts of Stunlock Studios! Today, we’ll be delving into changes with the progression. From how spells are acquired to recipes and the quality of unlife that smooths the whole experience into a delightful, intuitive process, we aim to put a new twist on how you play, delivering much-desired changes in unexpected packages.

Light some candles and put on some haunting tunes to set the mood. It’s time to settle in to read more about the future of our villainous aspirations.



The Many Paths of Victory

Hunting V Bloods in V Rising gives you some flexibility in how you carve your way through Vardoran. You can opt out of defeating certain bosses if their spells or unlocks don't interest you, and often,... Read more

15 Feb

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Greetings, creatures of the night!
We hope you’ve survived the winter frost and long nights as well as us. The crypts at Stunlock Studios have been as busy as ever, our plans unfolding within the dusty depths to our sinister excitement. You have been quite patient with us, and perhaps we should reward that patience with a nugget of knowledge to fill the dark months with hope for the coming year. Before we begin, thank you all for the overwhelmingly positive response to the big console reveal during ... Read more

13 Dec

Post



Well, if it isn’t the Vampire hordes joining us for yet another Dev Update.

As once more, the infinite darkness of Swedish winter descends on the catacombs of Stunlock Studios, and the skies grow perfectly black, the beat of our bat wings is here to remind you that we are still flying overhead. As we start this dev update and head into the season, let's enjoy the festive spirit of the night. We'll reflect on the past year and look forward to the promising one to come.


Carnivorous Catch-Up
For those of you who haven’t been following us through our whole journey until now, this would be a good time to catch up on the release of ... Read more

09 Nov

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Once more, Vampires, it’s good to see you.

As the flowers wilt and the leaves fall dead upon the ground all around us, the delightful scent of rot that heralds the dark months ahead brings with it as well… news from the crypts. Here at Stunlock Studios, we’ve been busy piecing together the puzzle work that will be our next major patch, and today, we thought it might be an excellent opportunity to take a little piece from every corner of the studio and show how they contribute to the greater whole.

Settle into the shadows, my kin! Whether by lovely candlelight or the calming glow of your computer screen, it’s time to delve into the topic of this developer update… family.


Blood Relations
What does family mean in V Rising? In technical terms, we have something called ‘unit families’ that serve several functions to help define... Read more

25 Oct

Post


Hello, Vampires!

We took a moment away from cranking the terrible engines of undeath for the upcoming 1.0 patch to address some important issues, as well as a few minor cosmetic changes to the main menu to reflect social updates and added support for reporting issues.

This hotfix, set to be released shortly, contains the following changes:

  • Fixed a bug that allowed players with their FPS reduced below 1 to be able to phase through castle doors in some specific locations.
  • Fixed an issue that allowed Frog form to leap through castle ceilings from specific elevations.
  • While a castle is under siege, coffins no longer provide healing. This also prevents vampires from healing max health while in combat. This helps address an exploitative tactic used during castle defenses in PvP sieges.
    ...
Read more

19 Oct

Post


Greetings, Vampires!

Another Halloween season descends, and with it, the delightful dread of our limited-time seasonal DLC! Let your walls crawl with cobwebs by the firelight of your grinning jack-o-lanterns. Wallpaper, carpets, a standing mirror, and more return after a year-long absence that many of our Vampires have longed to possess… and now you can once more!

The ... Read more

28 Sep

Post



Greetings Vampires!

It’s been a little while, and we’ve missed you.

While sheltering from the sun's relentless rays, we've been immersed in the arcane art of game development. Today, we're pulling back the curtain to reveal the intricate web we've been weaving for V Rising's nefarious future. As always, it's time to find your most lavish silken throne, command your minions to uncork that age-old blood wine cask, and dive deep into the mysterious depths of Stunlock Studio's crypt.


Foundations for Flourishing Futures
If you’re familiar with earlier entries of our Dev Updates[blog.stunlock.com], yo... Read more

04 Sep

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Hello, Vampires!

We’re slipping out of the crypts to undo a little chaos and squash a couple of annoying bugs. Pay no mind to the vermin as we sweep them up, and continue enjoying your undead days a little bit more pest-free than the days before.


This hotfix, set to be launched shortly, contains the following changes:

  • Fixed a bug where Sword Shockwave ability could cause a vampire to go up to the second floor of a castle.
  • Fixed a bug where a vampire that was dead could be downed again, causing the vampire to be downed when respawning and suffering the death effects twice.
  • Fixed a bug where it was possible to use servants to fully repair equipable items.
  • Added a setting to dedicated servers to hide their public IP address: HideIPAddress. When it is set to ...
Read more

30 Jun

Post
After much demand, we've made our swag internationally available!
Read more

29 Jun

Post


Greetings, creatures of the night!

Below we’ve outlined a few changes coming to Vardoran with some general fixes, optimizations, and a few console commands that may be useful for server administrators and photographers alike!

This hotfix, set to be launched shortly, contains the following changes:

General Fixes
The “FAQ” and “Bug Report” buttons got worn down due to your diligent bug reporting, so we updated them with new and shiny buttons.

  • Banners hanging from pillars are now correctly updating their colors when using the dye wheel.
  • Fixed an issue where blood hunger did not always activate/deactivate correctly.
  • Fixed an issue where items dropped on castle stairs could end up floating at the wrong height.
  • Fixed an issue where official servers would some...
Read more

20 Jun

Post


Greetings, Vampires.

As you may be aware, it’s been a busy time for us in the dark crypts at Stunlock Studios! Unfortunately, here in Sweden, the sun never sets this time of year. Fortunately, that’s given us a very good reason to stay inside and focus on working out all the bugs that have been plaguing us over the past month!



Live reenactment.

Soon we’ll return to our usual tricks, cauldrons bubbling and coffins rattling as we craft new and wonderful horrors for you to explore. Before that, though, we thought it would be nice to check in with our favorite swarm of deadly undead.


Thank you all!
Our most heartfelt thanks to each and every one of you who has returned for Update #1! We were plea... Read more

15 Jun

Post


Hello, Vampires!

This is a patch to revert a change from the last hotfix that caused more trouble than it solved.

This hotfix, set to be launched shortly, contains the following changes:

  • Reverted a fix that prevented some AoE casts from being able to hit through floors. We will be implementing a more robust fix for this in the future.

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here... Read more

14 Jun

Post


Hello, thirsty Vampires!

We’re here to quench that thirst for bug blood by slaughtering some particularly annoying ones! This will be our last major round of bug fixing before we turn our attention to focusing on working our magic on the next big update, but keep on sending those reports in, as we’ll certainly still be taking time to address critical bug fixes as they crop up.

PLEASE BE AWARE. Servers that have not updated to the new patch will be incompatible with new client versions, so if you update your game and your private server has not also updated, you will not be able to play on that server until it does. If you wish to play on a server that has not yet been updated, you can revert your settings to the old patch version with the following method.

To revert your client to the previous patch:
  1. Right-clic...
Read more

01 Jun

Post


Greetings, Vampires of Vardoran!

We're back with another round of bug bashing! Our focus remains on the most reported bugs on our report board, as well as a plethora of others. If a specific bug fix you've been anticipating isn't included in this update, rest assured! Certain fixes demand a higher degree of scrutiny and exhaustive testing before deployment, and we're working diligently on the remaining ones.

Our impending hotfix, set to be launched soon, contains the following improvements:

Read more

25 May

Post


Hey there, Vampires!

More fixes coming in for highly reported bugs on our report board[bugs.playvrising.com], and more! We’re continuing our onslaught of bug slaying, so if you don’t see a fix here for something you’ve been waiting for fear not! Some things we’re fixing require further and more in-depth testing before we release them, and others we’re getting around to as we can.

The hotfix will be going live shortly with the following changes:

  • Fixed issue where inventory actions would get more and more “laggy” over time and rubberbanding would occur after inventory actions. ...
Read more

20 May

Post


Hey there, Vampires!

Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.

The hotfix will be going live shortly with the following changes:

  • Patching a fix to a UI issue that prevented players from being able to interact with inventory and menus, which is referenced here.[bugs.playvrising.com]

REMINDER! You can report any issues after the patch here... Read more

19 May

Post


Hey there, Vampires!

Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.

The hotfix will be going live on May 19th, 2023, at 16:30 UTC with the following changes:

  • Fixed an issue where private servers (servers hosted from inside the game client) could freeze while auto-saving if running on a computer with 4 or fewer logical cores. This issue was made worse when using the "CompressSaveFiles" ServerHostSetting. The result would be that the client would get Connection Issues while the server was saving and then rubberband back once the autosave was completed. After this fix the save file compression will not cause these issues so feel free to enable it again.

REMINDER! You can report any issues... Read more

18 May

Post


Hello, Vampires!

We’re working our magic, carving away at some of the common technical issues affecting some of your fellow Vampires.

The hotfix will be going live over the course of two patches on May 18th, 2023, at 16:30 UTC for the game client, and on May 19th, 2023, at 8:00 UTC for client-side changes.

This hotfix will contain the following changes:

  • A save corruption fix when exiting/crashing while loading a server for the first time. This fixes the issue where players are unable to get out of the crypt/graveyard as well as other potential issues with incomplete worlds.
  • This fix will not be able to salvage old saves that were corrupted in this way but will prevent this issue from happening to any future saves.
  • Fixed CastlePvP times not being able to be set to 0...
Read more