Stona

Stona



27 Nov

Comment
    Stona on Forums - Thread - Direct

Thank you for all the detailed feedback

We will dig through it and pass to dev team!

If you did not manage to leave your entry, please check the topic - most probably someone already mentioned vehicle you got on mind - give him thumb up.


26 Nov

Comment
    Stona on Forums - Thread - Direct

One of the worst fakes published in Rumor topic since 1979.

Everywhere except "into space".


19 Nov

Post
    Stona on Forums - Thread - Direct

On the 19th of November, 1942, the troops from three fronts of the Soviet army began a counter-offensive near Stalingrad. As a result of one of the fiercest battles in world history, Operation Uranus saw Soviet troops completely encircle the German group besieging the city. In honour of this, simple battle tasks will be available in War Thunder that you can perform in random battles to get useful rewards.



From 11:00 GMT on the 19th of November until 11:30 GMT on the 22nd of November


Rewards


Completing the “Operation Uranus” tasks will bring you a battle trophy with one of the following rewards:

20-50% RP booster for 3-10 battles


20-50% SL booster for 3-10 battles


3-5 universal backup vehicles


Random camouflage for ground vehicles of rank I-III for USSR or Germany from a...

Read more
Comment
    Stona on Forums - Thread - Direct

I would be very careful with such giveaway.

AFAIK right now there is no physical way to purchase BF 109Z pack from store.


18 Nov

Post
    Stona on Forums - Thread - Direct

A new set of decals for rarity hunters!



Until December 17th, earn in battle, or purchase rare decals for all War Thunder gaming nations!




Emblem of the 3rd Armored Car Regiment, France

Get the “Intelligence” award 20 times while controlling French ground vehicles, or purchase for 200 GE





"Falcon" emblem of the F 8 Wing, 3rd Division, SAF

Defeat 20 players (10 in RB and SB) while controlling Swedish aviation





"Emblem of the 131st Fighter Brigade, PLAAF

Defeat 10 players (5 in RB and SB) with air-to-air missiles while controlling Chinese aircraft, or pu...

Read more
Comment
    Stona on Forums - Thread - Direct

Every lineup I use got at least:

2-3 Tanks


1 AAA


1 Fighter


1 Attacker/bomber


Imho it's optimal. I start with a tank. Later in battle, if there are many enemy aircraft I can spawn in fighter/AAA (depends on map and cap situation).

If there are no enemy aircraft and no deadly AAA, attacker will be great to clean some defense points (city maps and places where enemies got 2-3 tanks in one place).



Long story short, having such lineup give a really nice room for maneuver.

Comment
    Stona on Forums - Thread - Direct

1. Remove poverty

2. And tanks can take only 2 shells to battle, so no one will have more than 2 kills.

3. So you can sit behind force field on spawn and destroy ones, who are to close?

4. Put ppl on ignore please.


17 Nov

Comment
    Stona on Forums - Thread - Direct

I strongly suggest you to do not change this topic into another "gib ground only mode now".


You got once chance.


Offtopic and derail will be punished with warnings.

Post
    Stona on Forums - Thread - Direct

In 1942 the USA accepted a new tank into service. The name of the tank was… М4 Sherman. Its reliability and performance earned the respect of hundreds of tanker crews all around the world, but the team that created the Sherman knew all too well that no glory lasts forever. After all, the Sherman was based on the M2 medium tank that was developed in the 1930s. The US needed a more advanced follow-up tank.








We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/

Post
    Stona on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Continuing to improve digging






In one of the recent publications of “It’s fixed!”, we told you about the optimization of performance and general improvements to terramorphing and reported on further priorities to refine the interaction of vehicles with terraformed surfaces.


It’s done! We significantly improved the behavior of the vehicles in trenches and craters created with blades and shovels. Vehicles as well as the gunner’s sights shouldn’t twitch anymore.


Fixed the “flying” thermal imager






A rather critical bug ...

Read more
Post
    Stona on Forums - Thread - Direct

Ground vehicles

A bug that allowed the thermal imager to operate from 3rd person view has been fixed.


A bug has been fixed where the operation of a third-person view thermal imager in client and server replays didn’t correspond to enabling/disabling in any current battle.


TOW-2B missile and RB 56 BILL II round

— the incorrect damage effect on armour penetration or explosion over the vehicle’s turret in the hit camera have been fixed.


Strv 103-0, Strv 103A, Strv 103C — the erroneous interruption of the reloading by the auto loader during fire has been fixed.


BMP-3

— a display of the gunner’s optics in xray mode without the “Sodema” modification has been corrected.


Ystervark

— a bug has been fixed with reduced speed of manual aiming drives when the batteries are discharged.


...

Read more
Post
    Stona on Forums - Thread - Direct

Ground vehicles

A bug that allowed the thermal imager to operate from 3rd person view has been fixed.


A bug has been fixed where the operation of a third-person view thermal imager in client and server replays didn’t correspond to enabling/disabling in any current battle.


TOW-2B missile and RB 56 BILL II round

— the incorrect damage effect on armour penetration or explosion over the vehicle’s turret in the hit camera have been fixed.


Strv 103-0, Strv 103A, Strv 103C — the erroneous interruption of the reloading by the auto loader during fire has been fixed.


BMP-3

— a display of the gunner’s optics in xray mode without the “Sodema” modification has been corrected.


Ystervark

— a bug has been fixed with reduced speed of manual aiming drives when the batteries are discharged.


...

Read more

16 Nov

Comment
    Stona on Forums - Thread - Direct

It sounds like a bug.

Please submit bug report in technical section, so our Technical Moderators can check it and report to fix.


Thanks!


15 Nov

Comment
    Stona on Forums - Thread - Direct

I am using my helis as support and they are useful.

From your stats, I see you do same. So I do not understand that silly troll attitude.

If you have nothing constructive to add to discussion, step back or go to offtopic section.

Comment
    Stona on Forums - Thread - Direct

Have you tried to use helis as support for your ground vehicle line?

Post
    Stona on Forums - Thread - Direct

A bug which caused a player’s crosshair to twitch while self-entrenching in tanks has been fixed.


A bug which would cause ground vehicles to twitch while on the edge of a bomb crater has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.





Leave feedback here

Post
    Stona on Forums - Thread - Direct

A bug which caused a player’s crosshair to twitch while self-entrenching in tanks has been fixed.


A bug which would cause ground vehicles to twitch while on the edge of a bomb crater has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


12 Nov

Post
    Stona on Forums - Thread - Direct

Today we're going to show you a double bombing, an ATGM massacre, a genius way to use jet engines, and two cases of completely different types of teamwork.












So, what do you do if something incredible happens in your battle that deserves to appear in Thunder Show?

While in the game, go to “Community > Replays” and find the replay.


Press the “Rename” button and give it a memorable name.


Open the Replays folder in the game folder: search for the file with the name you have just given it.


Attach the file to an email and send it to [email protected].


Also, do not forget to mention in the email:


11 Nov

Comment
    Stona on Forums - Thread - Direct

I confirmed with dev team that every kill counts.

Comment
    Stona on Forums - Thread - Direct

Every kill counts.

No one ask you to count achievements.

In task description you have info: kill enemy with BR 1.0 more more higher than you.