StryderPilot

StryderPilot



05 Feb

Comment

Originally posted by KyrKanell21

Thanks Dave for everything 🙏🏽🙏🏽🙏🏽😁

You’re welcome! Apex is in good hands. I’m really, really excited for its future :)

Thanks to you, this amazing community and everyone who voices their feedback on Apex. Helps more than you think.

(Just realized I need to remove my flair… lol)


28 Oct

Comment

Originally posted by 5000_Staples

We will get a non violent version of the map for a few days or a week so we can explore it like we did when olympus came out?

Will be very helpful.

Unfortunately, not for Storm Point. We had a version up and running but other major priorities needed to take precedence, so we decided to shelf the mode. :(

Comment

Originally posted by Heisennorb

man absolutely. nothing against worlds edge but i just dont know why olympus shouldn't be the second map. it still feels fresh.

It needed a break after living in the game for 4 seasons. It'll be back soon :)

Comment

Originally posted by Last_Wave_By

I hate taking the BR maps out of arenas tbh. All the arenas only ones are super flat and really boring to play IMO. My favorite arenas maps have been skull town, gardens, hillside outpost, and party crasher precisely because they actually have some amount of verticality while maps like the new one, overflow, and to some degree phase runner (the center is fun, but both sides often turn into poke fights on level ground) are just flat and encourage uninspired fights.

I’m also not a huge BR fan, but all my friends play apex so at least arenas offers something different. But with this update idk. Not sure I’ll buy the battle pass cause I don’t think my friends will ever play arenas with me on these maps (they already complain enough about the current arenas only maps) and I won’t play BR enough to finish it out.

Big sad about this change, I’ll probably play a lot less with friends as a result

Yo! This is great feedback to have. The team and I are cooking up new maps and hopefully we can hit the mark with the kind of map style you like. I totally agree that there's more we can do to spice up the play-spaces and bring more uniqueness to each map.

We learned a lot from the BR locations for Arenas. We originally wanted them to be temporary until we had a good amount of custom maps in the hopper but while we're removing them for this season, we can always bring them back in the future.

Any POI's you had in mind that you'd like to see in the future?

Comment

Originally posted by bruggernaut16

Bummed they’re taking out kings and Olympus for a whole season… but pumped for the rest I guess.

I know this sucks for many (including myself) because we absolutely want to have as much variety available for players. But with a fourth map, we made this call to help those learning the new map without needing to go into Ranked.

It was a touch decision and we'll take this as an opportunity to learn from what the community wants more, and try to adjust for future seasons.


13 Oct

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Ugh, I’m sorry. This sucks. We should’ve caught this earlier. Working on a fix


14 Aug

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Thanks to the redditor who suggested this :) It was fun to add and test


25 Jun

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Originally posted by JohnnyHotshot

Ouch, that hurts to hear. Any insight into why it’s only coming back for a limited time? I can imagine you guys would like to have Arena mode focused more on the specially-designed Arena maps and only have the BR locations added for now to give a bit of extra variety until more maps are made, but I’d also think Skull Town might have been the exception considering it’s such a fan favorite.

Yea, it sucks but it’s a slight tech limitation. Currently, all BR Arena locations are using the full BR map to run. You might notice that they take the longest to load when matchmaking. This saved a ton a dev time during production of Arenas. To keep Skulltown, we’d have to find a way to separate it from OG Kings Canyon, which is also a limited time map. This requires other departments to get involved (Art, QA...etc) and they’re pretty busy on future content. So we made the call to keep it limited.

Hope that explanation helps a bit. Wish I could go into more detail, but... you know... dev secrets and stuff.


24 Jun

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Originally posted by SeriousEight

Can we have something definitive said on whether or not it's staying as an arena map or if it's only for the event? Devstream led me to believe the latter and it'd be good to have some clarification on that.

Sorry! Skulltown in Arenas will only be available for the duration of the Collection Event. Once the event is done, it’s gone. It can always comeback later. :)

Comment

If I get one more DM about Skulltown...


19 May

Comment

Originally posted by Testobesto123

WoW I love you

LOVE YOU TOO.

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Originally posted by SLEEPWALKING_KOALA

Silly little question for /u/StryderPilot - What is the inspiration/reasoning for skybox and ambient light changes for map updates? The new starry twilight Olympus is pretty, but as a weather nerd, I miss my thunderhead :c

And for /u/AmusedApricot - How do you guys decide which guns get reactive skins during what season, and how they're designed? They're easily my favorite part of the battle passes.

lol glad you like it! Our skybox artist wanted to change it up to show a change in time. When I first saw it, I was stunned we were so close to space, and how pretty it looked with the planets and such. No storm clouds this high up, sorry!

If you want to check out our skybox artists' work, find him on ArtStation - Marcos Shih.

https://mshih.artstation.com/projects/Kr4QGr

Comment

Originally posted by ManchRanchSpecialist

Your username brought me back!

Stryder with the triple threat was the best combo in TF1. Boost in close, unload right into them, drop a cluster missle behind them and electric smoke in front, boost away. Atlas and Ogre's didn't stand a chance.

CMV.

If you're reading this, did the triple threat get dropped between 1 and 2 because it was unpopular or OP?

Also, thanks for your and the rest of Respawn's work on the titanfall series and universe. Titanfall 1,2 and Apex have been my favorite shooters of the past 8 years.

Haha I came up with this username as huge fan of the first Titanfall, and I had no idea that years later I'd end up working at Respawn. What a crazy world.

I honestly have no idea about about anything Titanfall related, as I joined the team a few months after Apex launched. Sorry!

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Originally posted by DerpJerd

I know this is late, but I'm wondering if we can play custom 3v3 matches with our friends in arenas?

Soon (tm). But seriously, it's being worked on with no date in mind yet.

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Originally posted by Heroneman

I really love Legacy and this season a lot. One thing that feels underwhelming though is the new Olympus update. The new POI is great and the atmosphere is wonderful. In past seasons weve seen more than one changed or added POI though to the map. What was the decision to only add one POI without really having an impact on other previous POIs? Was it a covid related thing or story wise it made sense? u/stryderpilot

I totally understand and this is a tough one to answer without giving developer insight. A little of column A and column B. We have some big ideas for Olympus. The ship and the outbreak it brings is only the beginning.

Comment

Originally posted by kmgenius

u/StryderPilot is there a reason why world's edge has no trees?

A really early artistic and design intention. Kept World's Edge from feeling like KC and gives the map its own identity.

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Originally posted by MrCommunist123

A question regarding Map Rotation the community has been asking for a while:

u/StryderPilot and u/HkySk8r187

Hey guys!! So first off I want to say that I love every iteration of every map in different ways and have awesome memories of all of them.

With that being said, there’s a lot of nostalgic POI’s I think people would love to see return. What are your thoughts about rotating past maps in, such as Season 3 World’s Edge, or Season 1 King’s Canyon?

Are there any difficulties with doing that, or other ways players may be able to play those maps again? Thank you guys for your time!

That's a good idea.... :)

Comment

Originally posted by EternalXOThug

/About Arenas/ Arenas makes me feel very impressive and amazing. I never thought I could experience such a tactical fight in Apex Legends.But I find out there are some limitations in some legends.I realized I must pick up mobility legends like Pathfinder or Octane if I must loot material bins and supply bins to support my team.If I understand correctly,bins are POI in early and drops are points where the tactical conflict happens in mid/end.According to my observations, the tactical position makes the appearance rate of certain legends very low.So maybe we have chance to see a change happens when adds more arenas maps to contain more legends?My fight style in arenas is a bit single.Sry about that zzZ.

/BR/

Many friends around me are wondering why not release all maps for free selection in the matching, but a fixed rotation. Is this worry about the player's map preference or some other reason?

/About Anti-Cheat/

Regardless of whether the report is suc...

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The placement of materials and loot bins is to add smaller objectives to a map that players can choose to engage with or not. We placed them in open areas to allow them to be contested and give players something to fight over. It’s very common for mobility characters like Octane to take the lead in grabbing them, which is fair, but all Legends are viable. We will be mixing up how we place these on future maps to bring out new combat styles! We’ve learned A LOT playing and watching Arenas in the wild.

Allowing players to choose their own map has a bunch of issues we want to avoid. The most common is a favorite map getting fast matchmaking while other maps suffer from poor matchmaking. It’s a tricky balance, but I'm sure there is more that we could do to help alleviate the problem of players waiting for their favorite map. We’re always testing new methods, but it takes some time to figure out what we think scales well with a large population. As for now, the rotation times k...

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Comment

Originally posted by coldmexicantea

Are there any plans to bring TDM style mode to apex?

... [Redacted]