Trello

Trello



13 Mar


12 Mar

Post
    Trello on Trello - Thread - Direct

Description Daily Rewards appear delayed by one day. The Daily Reward shown for the day was acquired the day before.


Platforms All


Workaround Check which reward appeared the day before for the current reward.


JIRA FORT-260510


11 Mar

Post
    Trello on Trello - Thread - Direct

Ensuring that all functionality of the various puzzles in the overworld is functional.

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    Trello on Trello - Thread - Direct

After this, we can all take a nice, long nap.

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    Trello on Trello - Thread - Direct

Typical Forager beta on Steam. Unlike previous betas, this beta is not meant to function as QA, but rather as a deployment-test of the update, which should ideally be all but ready.


10 Mar

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    Trello on Trello - Thread - Direct

Update Maya’s Boots Challenge has been adjusted to: “Earn (5) Bronze Battle Medals by getting an Elim in Solo, Duos, or Squads.”


Description Progress is not tracked for Maya’s “Get Gold Battle Medals by making 8 Elims in a single match” Challenge in Team Rumble. We’re investigating options as players complete the Challenge over the weekend.


Discussion Reddit Thread


Platforms All


09 Mar


04 Mar

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    Trello on Trello - Thread - Direct

Update If you experience this issue, please submit a bug report using one of the methods listed here:

https://trello.com/c/WDHTqfIl/44-found-a-bug-report-it


Description The chatbox prompt may disappear when navigating some menus, making the chatbox inaccessible.


Platforms All


Workaround Try opening the menu and then closing it. This will bring back the chatbox prompt.


JIRA FORT-243074

Post
    Trello on Trello - Thread - Direct

With this Patch, we did what is called a “ReBase.” What that means is that we changed some file structures and overall optimizing of the current game. Over the year, we just kept adding file to the game and in some cases duplicate files existed due to our map changes and such. We decided consolidate a lot of it, which means the overall game size should be smaller and ready for future patches. Below are the Download size for the 4.1 patch.

18.5 GB on PS4 16.3 GB on PC 32 GB on Xbox One

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    Trello on Trello - Thread - Direct

Description Perception Triggers will remain visible after a game starts and will retain their hitboxes.


Platforms All


JIRA FORT-262464


Date Posted: 2/25/2020 ST

Post
    Trello on Trello - Thread - Direct

Description Item Spawners and Elimination Managers are not showing holograms of the weapons or items that are dropped into them.


Platforms All


JIRA FORT-263818


Date Posted: 2/25/2020 ST

Post
    Trello on Trello - Thread - Direct

SYSTEM OVERRIDE COLLECTION EVENT PATCH NOTES

Check out all the tweaks, fixes, and updates coming to Apex Legends along with the System Override Event, running March 3-17.

Limited Time Mode - Deja Loot

  • Deja Loot is a unique take on the Apex games where “random” is a dirty word. A glitch in the system has caused all loot to spawn in the same location every match for the duration of the event. Even the plane path and circle locations will be fixed for this mode, which will change on a daily basis while the loot location stays the same for the whole event.
  • Features new equipment type: Evo Shield [see below for details]
  • The first week will be played on World’s Edge and the second week we’ll go back to Kings Canyon

New equipment type: Evo Shield

  • When you pick up Evo Shield it will sta...
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    Trello on Trello - Thread - Direct

Description The default Hero for each class will appear in the Lobby instead of your chosen Commander. The correct Hero is chosen when loading into a mission.


Platforms All


Workaround Toggling the current Commander updates the Hero in the Lobby.


JIRA FORT-259958


03 Mar

Post
    Trello on Trello - Thread - Direct

Recently the Bangalore Skins “Apex Overdrive” and “Killer B” was causing Bangalore to render invisible.

**In a recent server side patch, we temporarily disabled those skins to be used. **

Ticket: 128324

Post
    Trello on Trello - Thread - Direct

The Ship can go directly into the Harvester beam at the start of the match. If the players are still in the ship when it goes over the beam, they will die.

Ticket 128293

Post
    Trello on Trello - Thread - Direct

Description As players hit Weak Points while harvesting, some hits may not register if the weak point is very close to them.


Discussion Reddit Thread


Workaround Backing up from the weak point should allow it to be register as hit.


Platforms All


JIRA FORT-255180