Ubi-Lucipus

Ubi-Lucipus



19 Jun

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Can you post an image of this so we can investigate?

18 Jun

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Originally Posted by EF3CD
yes i did manage to swap loadouts now but only after randomly deleting a ton of items from my inventory because it was over capacitated due to mod strips.
Sorry to hear that, I do appreciate you for confirming that for me, I'll make sure to pass this on to the team.
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Have you been able to equip your load out now or is the issue still present?
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Closing thread due to members insulting other members.
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Servers are back up, closing tread.
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That last one gives me some seriously stressful flashbacks

Loving your collection though, I think I should share some very soon too!
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Keep em coming Agents!

17 Jun

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Yeah unfortunately it's not possible to gift through Uplay.
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I have sent you a DM.

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Closing thread due to naming & shaming, trolling and toxicity.
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Closing thread due to it's inappropriate language and toxic nature.

15 Jun

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I see the tag suggestion, but not an actual suggestion that you'd like to forward for this particular situation?

So would it be an idea to have the frequency of the notifications turned down, or an option to turn off proximity notifications altogether?
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Originally Posted by murphypf2011
Thanks for the replies and advice guys... Finally got one today. Just dropped on Roosevelt Island (invaded) from a random elite. Don’t even think I had a shot at him.
YES! congratulations, glad you got your hands on it!


14 Jun

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All Standard Edition activities are available to players who join in on The Division 2 Free Weekend. This includes dozens of hand-crafted missions, organic open world activities, three dangerous Dark Zones, and dedicated PVP modes in Conflict. You'll climb through a robust leveling experience, expanding narrative, and looter elements to find an evolving end-game experience waiting for you.

You can see more details ... Read more
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This is potentially related to the NPC section of the Known Issues.

Originally Posted by Ubi-Johan
Enemy NPC's Rushing Behaviour: We have received reports that non-rusher NPC's often rush the player when they should not, causing enemy groups to be very aggressive in combat encounters.
Status: This is a bug in the AI behaviour and we are looking into a fix.
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There was no maintenance, we had a small unscheduled one today however.
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At the moment we don't have a set date to announce, but we do have plenty of information on what's coming so check it out
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Please check our statement on the subject.
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Absolutely stunning
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I know that there are a lot of fans of The Division that wants survival to make an appearance

The feedback has been passed on previously so the team know how much players are wanting a similar/identical mode to appear in The Division 2.