UbiMorning

UbiMorning



29 Aug

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Originally posted by Neko_Pitcher

huge fan of the upcoming changes. Honestly im happy with the current game but these changes are welcome ones. My only concern so far has been not getting full lobbies and the cosmetics. I want to show my support for this game but the cosmetics are so unappealing..

The dev team is looking into full lobby issues and working on a few fixes to help with this. As for cosmetics, I've been collecting feedback on them as well. I know Thor talks about it a lot on his stream :P Any suggestions for what kind of cosmetics you'd like to see would be great!

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Originally posted by F0R04

is going to be interesting to see as a pc player. when crossplay comes into effect if hexfire was really that OP on console. Thankyou for mammoth nerf that gun is terrfying in the right hands. Gun balance seems to be in a really good spot compared to most other fps games, but still felt dragonfly needed a buff. Good changes though.

I agree that cross-play will bring an interesting shift to the meta. We will just have to wait and see!

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Originally posted by N911ATLAS

Could you give us a little more info on the FOV slider? I appreciate that you’re investigating it but some more detail would really help. PC has had one from the beginning, why isn’t it available on console? If there are chances for performance drops just warn us like apex does but let us exchange some frames for a higher FOV. It’s frustrating to have to flail around in close quarters because you can’t see the guy sliding/jumping/teleporting whatever. The pace is too high for such a low fov.

I personally don't have exact details on the process, but it is not something as simple as porting the option to console. I believe the team is assessing what kind of resources it will take to implement the option and assessing when it should be implemented by. However, it is something the team has committed to looking into and will share an update once more concrete details are available.

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Originally posted by Djd0

Crown changes are good for team mode but they will be a pain for solo.
No one will take the crown, cause you litterally dead if you do.
10 guys chasing you on a tiny portion of the map and you can only use your hacks once or twice.
It's far too risky, better wait last one standing...

They should adapt this changes according to the game mode in my opinion.

The changes to the Crown were supposed to make it more of a high-risk high-reward situation. Crown wins are supposed to feel prestigious and the Crown itself is supposed to be used as a tool to prevent people from camping at the end. Realistically, you should only be going for the crown if you are having problems finding the last few people.

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Originally posted by Eximo84

How are you managing the cheat reporting side of things?

Without a death cam the majority of shots sometimes appear like complete BS.

Most of the time I will shadowplay a death after it feels off to see I was hit first by someone else and that 50m shotgun kill actually only did the final blow rather than being deleted straight away.

I feel this function will be heavily abused by salty players because it’s easy to do but it could cause people who are genuinely good being banned or blocked from playing?

Whilst chest reporting is required it’s useless without being able to see how you died.

The dev team is able to look at some information from the session based on the session ID shown in your top right corner. I do personally agree a kill cam would be important for submitting reports and can see concerns about feeling like there is no information to go off of really.

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Originally posted by Mossparkafterdark

Hopefully you guys can create a classic respawn TDM style mode. Single life modes make it harder to get used to the game mechanics.

Just a thought.

The team is certainly interested in different LTMs! I have seen a few players suggest a TDM-like mode to help newer players get used to how the game feels or add more content to the Training Area.

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Originally posted by TehSpecialSugar

how about more data-centre please? the game ins unplayable in my region (i play on pc). Thank You

What region are you from?


28 Aug

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Thank you so much!! FOV is something we previously said we are wanting to implement and looking into how we can do it.

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Hey! We are making adjustments to the Crown next patch to alleviate the number of Crown Victories we have been seeing on Console. You can win a match by either holding the Crown for (next patch) 60 seconds or by being the last team standing. There is a trio mode and a solo mode currently!

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This issue has been reported! It seems to happen when you swap weapons right as you use Teleport. Thanks for the clip!

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Originally posted by The_Stalker_of_Night

Off topic, but any hope for written patch note changes? Maybe I'm just dumb but I couldn't find them anywhere and I much prefer them.

Of course! Full Patch notes will be available later next week. This video was just highlighting some of the bigger changes for the patch.

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Originally posted by autoboy22

Woohoo! I was literally about the give up on this game because of the console aiming issues, Hyperspace has earned another try.

Be sure to let us know your thoughts afterwards!!

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Originally posted by cjHansen-

Love this game and it's devs! Thank you for bringing this update before season 2! Now just hoping for controller quick melee button, custom controller layouts, and Fov slider.

FOV slider is something we previously committed to looking into! We are also interested in implementing custom controller layouts. I agree a quick melee button is pretty important, especially for Lethal Melee.

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Originally posted by zoglog

funny thing is most of these are addressing only console issues. From what I hear it's PC that's having issues filling lobbies. This week it's only been like 30% full

We are also working to address this issue as well. We typically post updates once we have concrete details to share.

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Originally posted by Mobspawner20

My favorite part of this dev highlight is the mammoth nerf. Screw that weapon with it's 2 hit 1 kill shenanigans. I can tell that it had the highest kill and win rate so I'm glad to see it nerfed.

Mammoth was certainly very strong, especially on PC. I am excited to see people's thoughts after trying out the patch!

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Originally posted by rawheartbeat

It feels great to receive a video like this on just a 1.1 patch. I keep getting more and more impressed with the developers and how they communicate with the community. I’m excited to keep playing and supporting this game.

Thank you so much! The videos are tons of fun for the team.

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Originally posted by SecondRealitySims

Wow, THIS is developer support. Addressing the largest issues and confirming they’re working on the others. This is awesome

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Originally posted by Mobspawner20

Its pretty much high risk high reward. Also, if you're playing in squads you can get your teammates to protect you. Personally I like these changes because it gets really annoying having to chase down the crown wearers and when you get them super low they activate invulnerability. But anyways that was just my 2 cents

Exactly this! The point of the crown is to make crown wins seen as something more prestigious in a way and require a bit more strategy. I agree that these types of changes forces your squad to think more strategically and work together to ensure you all hold the crown for long enough.

As Graeme mentioned in the video, we noticed a lot of discussions about struggling to keep up with the Crown Bearer on console especially due to certain hack combinations being spammed too often.

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Originally posted by Zilreth

to add to this, I'm pretty sure there are going to be some aim assist related changes, possibly directed specifically at the hex as well

Aim assist is being reduced with this patch! We will have more details on this with the full patch notes in a few days :D

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Originally posted by Dead-Sync

Wow this is awesome, and is a testament to the great dev support we've been seeing from Ubi. Wasn't expecting a whole video on the 1.1 update but it's awesome to see that the team spent the time to clearly communicate what we'll be seeing here with a nice preview.

I think the highlighted changes are good. The controller choice is something I felt was priority #1 and it's great that this has been addressed so quickly.

I'm sure the Hex/Mammoth changes will be widely appreciated. At first I thought the aiming issue alone would balance things, but you know... the more and more I think about it I still felt the Hex was just too good of an all purpose weapon, hopefully this will make it fit in a bit better and bring some balance. With the mag size down, it seems like it will be a more balanced trade of RoF for damage, as opposed to a RoF <-> DMG trade with a nice heaping bonus of a 150+ round mag. I can imagine this balance helping.

I'm glad the crown mechanic isn...

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We've done these types of preview vids since Tech Test! I personally really enjoy them.

For the Hex, I think it was mostly a combination of aim acceleration/aiming issues on top of the large mag size. I am excited to see everyone's thoughts after getting their hands on it.

Crown is definitely not going away. We want Crown Wins to feel more "prestigious". They certainly are not necessary to win the game, but the Crown's purpose is to act as a tiebreaker to prevent people from camping in buildings at the end.

As for a Burns VO line... 🤔

Edit: Graeme is not Burns sadly :P