Originally posted by Ganzoshima: No op should have complete advantage on a 1 v 1 situation. Her taser has a ridiculous range so she can keep tasing enemies until they die and if they aren't lucky the enemy she faces in any 1 v 1 situation ends up dead. Decrease her taser range or make her shield breakable. She's even more frustrating to fight against if someone is behind her
I think one of the advantages Attackers have against Clash, is the fact she can't kill an Attacker with her stun if the Attacker is above 60 health. If you push her, her stun
will run out, which will leave her vulnerable to melee attacks.
P.S. I haven't played Clash in ages, so I'm not entirely sure what the DPS is on her stun.