Originally posted by haloharry: I hope they turn down Harry voice and remove the death sound effect.I will say the loud deep bass sounds startled me when I first heard it in-game.
Originally posted by haloharry: I hope they turn down Harry voice and remove the death sound effect.I will say the loud deep bass sounds startled me when I first heard it in-game.
Originally posted by Aerekplus: I'm having serious trouble aiming, I can run through T-hunt decently, but whenever I see a player and they startle me, I have absolutely no control over my aim, how do you get better at that? Most relatively equal engagements I lose. T hunt isnt making me better
Originally posted by Kyle: Is there a reason why I'm getting put against high ranked players all the time now in casual quickmatch?Hey Kyle,
Originally posted by KaraZan: please, i really enjoy the map
Originally posted by aryadoggo: Mozzie because the game relies heavy on intel. Mozzie gives defense additional intel and is useable on almost every situation and maps. Meanwhile Kali is only viable on certain angles and maps.
Originally posted by Maldoran Straken: It's always annoying to all be in the same spott during TH attack deployement
Originally posted by !𝕂𝕀ℝ𝔸 cs.money: Even drones can pass through walls being reinforced that sucks
Originally posted by 02: It will be nice , if someone enter in Nomad's AirJab Proximity and he's launched in the wall and break the wall , he would take some damage like 10 and he will get up harder and for 5 or 3 seconds the run would not be able but the sound it will be increased when the airjab is on the wall , what do you think , sorry for bad english , this it will make Nomad OP or just OK
Originally posted by TheGamesGamer: When she does her signature "unequip the shield and turn around" move, her arm peeks out. When you shoot said arm, it will count as the shield being shot.Thanks for the report, Gamer.
I can't make a vid, but everyone can try out theirselves, it's literally broken.
Originally posted by Survivor: Getting my ♥♥♥ whooped isnt the most fun thing
Originally posted by Lv01 Magikarp: It seems silly that only the attackers get extra time to plant the defuser yet defenders don't get the same extra time to destroy the defuser, if the time is out as i'm sure you all know it extends so long as you start planting, this should either be removed or defenders should get extra time to destroy the defuser.
The only argument I can see is a flaky one saying that the defuser finishes defusing before you stop it, but you can say the exact same about the bombs, if they're set to go off at X time then starting to plant a defuser isn't going to magically stop them, if anything it shouldn't stop them until the defuse is done.