UbiYubble

UbiYubble



21 Jan

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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by haloharry: I hope they turn down Harry voice and remove the death sound effect.
I will say the loud deep bass sounds startled me when I first heard it in-game.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Aerekplus: I'm having serious trouble aiming, I can run through T-hunt decently, but whenever I see a player and they startle me, I have absolutely no control over my aim, how do you get better at that? Most relatively equal engagements I lose. T hunt isnt making me better

I had trouble with my aim for awhile, so what I did was run through T-Hunts over and over and over again, ADS'ing the whole time (no leaning) and not settling for anything but headshots. You'll feel like a TOTAL bot while doing it, but it works! I've found that training yourself to hit headshots will, somehow, translate in you being able to hit much larger targets like the torso. Keep doing that until you feel comfortable, and then run the same exercise for each leaning option.

Next time you get into a gun fight, your muscle memory should kick in and help you to not to tense up when an enemy comes yo... Read more
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by gho0os:
Originally posted by UbiYubble: It'll be back this Thursday.
hey for how long we will be still able to play it ?

It'll be a weekend-only event, so it'll be online for the next couple of weekends.
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    UbiYubble on Steam Forums - Thread - Direct
it'll be back on Thursday, so you'll be able to play it then!
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    UbiYubble on Steam Forums - Thread - Direct
Thanks, Bikini.
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    UbiYubble on Steam Forums - Thread - Direct
The event isn't over! It's just being done in weekend stages. It'll be available to play again on Thursday.
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    UbiYubble on Steam Forums - Thread - Direct
It'll be back this Thursday.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Kyle: Is there a reason why I'm getting put against high ranked players all the time now in casual quickmatch?
Hey Kyle,

Casual (Quick Match) has its own separate MMR system. When encountering Plat players in the Casual playlist, it's possible that player's Casual MMR is within 1,000 of yours.

We've let the dev team know how the community feels about the current state of Casual matchmaking. I don't have any updates at this time.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by KaraZan: please, i really enjoy the map

Sent the feedback to the team! Thanks a lot, folks!
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    UbiYubble on Steam Forums - Thread - Direct
Please reach out to Ubisoft Support [support.ubisoft.com] to report any possible DDoS'ing incidents.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by aryadoggo: Mozzie because the game relies heavy on intel. Mozzie gives defense additional intel and is useable on almost every situation and maps. Meanwhile Kali is only viable on certain angles and maps.

I second this! Mozzie is a great Operator that I feel doesn't get enough credit or attention.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Maldoran Straken: It's always annoying to all be in the same spott during TH attack deployement

Are you not able to do that already? There should be an option to choose your spawn location before selecting your Attacking Operator.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by !𝕂𝕀ℝ𝔸 cs.money: Even drones can pass through walls being reinforced that sucks

Can we get a video of this somehow? This is my first time hearing of this kind of issue. It's possible you ran into a hacker of some sort.
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    UbiYubble on Steam Forums - Thread - Direct
If you're looking for Siege games 24/7, come on and join the R6 Discord. [discord.gg] :)
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    UbiYubble on Steam Forums - Thread - Direct
I think breach charges might be the play, just solely based on what others have said in the thread. Having the ability to either distract during post-plant is a strategy I haven't seen much of. If you couple that with her HEL... it could be a dangerous combo if used properly.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by 02: It will be nice , if someone enter in Nomad's AirJab Proximity and he's launched in the wall and break the wall , he would take some damage like 10 and he will get up harder and for 5 or 3 seconds the run would not be able but the sound it will be increased when the airjab is on the wall , what do you think , sorry for bad english , this it will make Nomad OP or just OK

Thanks for the suggestion 02, and don't worry about your English, I understood you just fine!

I think having Operators take damage after flying through a wall would be a pretty realistic and slight buff to her. Another buff that I've seen a small group of people discuss is giving her the ability to pick her Air Jabs up if they haven't deployed yet. What are your thoughts on that?
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by TheGamesGamer: When she does her signature "unequip the shield and turn around" move, her arm peeks out. When you shoot said arm, it will count as the shield being shot.

I can't make a vid, but everyone can try out theirselves, it's literally broken.
Thanks for the report, Gamer.

I haven't seen any threads or comments about this yet, but I'll keep my eye out.

19 Jan

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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Survivor: Getting my ♥♥♥ whooped isnt the most fun thing

There's always R6 Academy. [r6academy.ubi.com] :)
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Lv01 Magikarp: It seems silly that only the attackers get extra time to plant the defuser yet defenders don't get the same extra time to destroy the defuser, if the time is out as i'm sure you all know it extends so long as you start planting, this should either be removed or defenders should get extra time to destroy the defuser.

The only argument I can see is a flaky one saying that the defuser finishes defusing before you stop it, but you can say the exact same about the bombs, if they're set to go off at X time then starting to plant a defuser isn't going to magically stop them, if anything it shouldn't stop them until the defuse is done.

Hmm, this could be an interesting conversation. Do you feel if the Attackers don't get the defuser in place before the round timer hits zero that they should lose?
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    UbiYubble on Steam Forums - Thread - Direct
Hey Lebron,

What are your PC specs at?