Ubi_Dabbid

Ubi_Dabbid



28 Jan

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Y5S4.3 will release the week of January 26th on all platforms. For additional information and further details on the changes listed below, please see our {LINK REMOVED}Y5S4.3 Designer's Notes.

Y5S4.3 PATCH SIZE Below you will find the download sizes for each platform.

- Ubisoft Connect: 1.09 GB
- Steam: 868.62 MB
- Xbox One: 1.57 GB
- Xbox Series X: 1.82 GB
- PS4: 1.31 GB
- PS5: 1.10 GB

BALANCING
ASH
- Reduced Breaching Round explosive damage range to 2 meters (from 3.5 meters)

BUCK
- Increased shotgun's total ammo to 30+1 (from 26)
- Added Hard Breach Charge (Removed Claymore)

ECHO
- Reduced Yokai drone jump cooldown to 2s (from 3s)
- Reduced drone time-out failing to sti... Read more

27 Jan

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CODE OF CONDUCT: The way we play
At Ubisoft we are committed to providing an inclusive gaming environment where everyone, anywhere in our global community can have fun while feeling safe and respected.

We value each and every member of our community and we appreciate your passion for our games. After all, where would we be without you? We trust you to be respectful and kind to yourselves and to one another. Together, we’re making this community stronger, safer and more positive.

To that end, our Code of Conduct establishes a set of core guidelines that all players, partners and employees must follow when participating in activities associated with Ubisoft’s products or services, both on and offline – we all play by the same rules.

This document supplements Ubisoft’s Terms of Use. For more details, please re... Read more

25 Jan

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In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes that’ll come with the 4.3 patch and give you an insight into the reasons behind these changes.

BALANCING MATRIX AND TOP OPERATOR BANS
WIN DELTA VS. PRESENCE





*Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.*

*Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator’s Win Deltas per Bomb Site.*

OPERATOR BAN RATE

... Read more

19 Jan

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Y5S4.2 PATCH SIZE
Below you will find the download sizes for each platform.

- Ubisoft Connect: 1.2 GB
- Steam: 775.0 MB
- Xbox One: 1.6 GB
- Xbox Series X: 2.0 GB
- PS4: 1.5 GB
- PS5: 3.6 GB

BUG FIXES
GAMEPLAY
- FIXED – Once a PVE session is completed and the "Vote for Retry" button is pressed, after the next PVE session, the "Find Another" button exhibits the same functionality.
- FIXED – HUD settings applied from the Custom Game playlist are not being applied to the host.

LEVEL DESIGN
- FIXED – Various LOD issues present across a multitude of maps.
- FIXED – Several gadget deployment issues present on Theme Park, Outback, and Border maps.
- FIXED – Multiple vault prompt issues present across several maps that either prevent players from properly vaulting ... Read more

18 Dec

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Early in Year 5, we announced the development of the Reputation System within Rainbow Six Siege. We planned to make it available at the end of the year, but due to the pandemic, we postponed the global release. However, we deployed parts of the system with every season launch since Operation Shifting Tides, resulting in a live system that is currently in the background.

Reputation System at a Glance 
The Reputation System gives players the tools they need to be positive members of the Siege community while also acting as an educational tool helping players to understand when and why an action is disruptive. It leverages the actions and experiences of players to determine the reputability of the entire community.

Our goal is to discourage toxicity and promote positive behavior while giving more feedback to ... Read more

17 Dec

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Y5S4.1 PATCH SIZE
Below you will find the download sizes for each platform.

- Ubisoft Connect: 1.07 GB
- Steam: 803.2 MB
- Xbox One: 1.02 GB
- Xbox Series X: 1.02 GB
- PS4: 977 MiB
- PS5: 875 MiB

TWEAKS AND IMPROVEMENTS
GAME HEALTH
Custom Game Timers

- A pause/resume timer option has been added to lobby creator's menu options during the Planning Phase for Online Custom Games. This setting is accessible by click the Menu icon found in the top right of the screen.
- This pause timer has a default timeout setting of 10 minutes and can be adjusted as needed.

BUG FIXES
LEVEL DESIGN
- FIXED – Various defuser planting and retrieval issues in specific areas on maps.
- FIXED – Minor rappel issues present on Skyscraper and Plane maps.
- FIXED – Sev... Read more

03 Dec

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Updates and fixes made over the course of the Y5S4 Test Server. For the full Neon Dawn Patch Notes, follow the link below.

{LINK REMOVED}Neon Dawn Patch Notes

Y5S4 PATCH SIZE
- A larger download will be required for Y5S4 due to a data consolidation.
- This is to save disk space, reduce overall build size, and improve loading times for players.
- Below you will find the download sizes for each platform.
- PC: 60-87GB
- Series X: 3.2GB
- Xbox One: 35.9GB
- PS4: 35.9GB
- PS5: 5.38GB

TWEAKS AND IMPROVEMENTS
GAME HEALTH
Defuser Pickup
- The defuser pick up interaction that was introduced during the 3.3 update has been deactivated. The defuser prompt will be ... Read more

30 Nov

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Updated: November 30th 2020

Player Behavior
Mouse & Keyboard on Consoles
Description: We are making progress on the matter, but it's a very challenging task and we are unable to predict the outcome of our investigations at this time.

Status: Ongoing

DDoS on consoles
Description: In close collaboration with our partners, new ways of mitigating DDoS attacks have been deployed. According to our metrics, we believe that we made significant progress on the topic and that we are seeing a notable reduction of the phenomenon.

We are also aware that the situation is not solved for everyone and that it remains an issue for some of our players. We will keep on working on the topic and provide regular updates.

Status: Ongoing

Streamer Mode
... Read more

27 Nov

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Announcing the next Y5S4 Streamer Charms!
Each season will bring the release of new charms, as well as a return of the streamer’s charms from previous seasons!

On the 15th of December, we will also be adding a commemorative IceyCat25 charm which will be available for all players to redeem through the in-game store for 1 renown, also available through the in-game news tile.

This charm will be available throughout Season 4, until the end of Neon Dawn.

New


JerichoFive[www.twitch.tv]

... Read more

23 Nov

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In Year 5 Season 4, we are launching the Sixth Guardian Program! We aim to support a charity through an in-game bundle on Siege, spanning a full Season per bundle released. 100% of net proceeds, with a minimum of $6 USD per bundle sold will go to the charity.

Your purchases will help to directly support a charity and help a diverse range of causes. Together, we hope to unite the Rainbow Six Siege community and make a positive change outside of our game.



This Season, we’re releasing the Doc Sixth Guardian bundle. All proceeds will go towards The Able... Read more

09 Nov

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We are ending Year 5 of Rainbow Six Siege stronger than ever with the supercharged season Operation Neon Dawn! For this occasion, we’re introducing another Defender to our roster: fierce Thai Operator Aruni. She is equipped with the Surya Gate, a device that zaps drones and projectiles. This new Unique Ability will have opponents' heads spinning.

You’ll find all the information about the season’s changes below, from the Skyscraper map rework to the Seasonal Weapon Skin. There's also information about new accessibility features, as well as changes to Echo’s Yokai, and Hibana’s X-Kairos! Keep reading for more.

View Patch Notes[rainbow6.com]
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The Utility Meta
We have taken good note of the Pro and Community feedback. We recognize that the current meta revolving around heavy utility in defense is causing issues to the health of the game.

This is a global issue, tied to multiple Operators that will require several changes. As a result, we are taking a few important steps to try to address it.

Catchers
Catcher Operators are able to deny Attackers utility (projectiles). The combination of several Defenders of this type within a same line-up is putting a heavy strain on the Attacking side.

We are trying to lower the amount of projectiles denied by these Operators within a single round.

Currently, those catcher Operators can deny __five to six__ projectile per round. We are aiming for something closer to __three to six__ per Operator.
... Read more

27 Oct

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It’s All Hallows’ Eve. Creeping away from the horrors of the battlefield, Frost indulges in the nostalgic fun of Halloweens’ past: candy. From October 27th to November 10th 2020, experience the chills of Sugar Fright!

LEARN MORE[rainbow6.com]

13 Aug

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Updated: August 13th 2020

We will be updating the following list regularly to outline the status of certain issues that are currently pressing for our community. Please note that this list is not exhaustive, and should only be used as a reference to give a general idea of where our focus currently is.

TOP ISSUES
NEW SOUND PACKAGING SYSTEM
Description: Our priority on that front is to first repackage the way sounds are stored and connected to the game.

We currently have a limited ability to fix specific issues and this improvement should make it easier for us to work on the audio aspect of the game.

For more information on this topic, please refer to the Status Report blog.

Status: (Target: Y5S3)

INVERTED AUDIO
Description: Audio can sometime... Read more