- Jhoren
https://ashesofcreation.wiki/Payment_model
They will have harmonized pricing for some regions, but we don't know which yet. Those regions will be separate from others. If you can gather more support, they might listen!
- Tyranthraxus;d-58765
Probably? I'm guessing most of you HAVEN'T.
For yours truly? It was probably 2010 or 2011. hosted a 100mil-credit fight between a former-guildie and another player, in SWG. Bounty-Hunter vs. Jedi, for anyone who didn't play SWG/hasn't tried SWG:Legends, in present-time.
Probably the most-satisfying PvP match yours truly EVER saw, in any game. Do you guys/gals think we'll get to see anything - en masse - in AoC, to compare?
Am really hoping Arena matches will be public-purvue, in our game. I mean, I doubt it.... But it's possible, if enough of us want it....
What do most of you think, for the ability to watch OTHER PEOPLES' PvP matches?
Aszkalon;c-438457I believe Steven hopes for many player-driven initiatives, such as the one (I believe, to the best of my knowledge) you're discussing. I'm not saying this isn't something that would never be implemented, but players organizing and creating important stories on their server by their own initiative is somet... Read moreI wonder if for Example "Empyreans" will have a cool Lore-Empire ingame they can represent as Players if they so choose. Also kinda hoping for it. It would add spice to the Game's Flavor if People could choose to join Race/Culture-based Factions, instead of being just a huge bunch of wandering Hobos who just happen to settle somewhere and build a City. :DI don't see why we wouldn't have this option at any point, it's not so hard, but at the same time, if Ashes is deep enough, you could effectively 'create it' without them doing anything. It really comes down to how much we want it to influence NPCs.
Content Suggestion: - Put the final boss at the end of an open-world dungeon in an instanced arena. - Look at making 3+ of these boss arenas for release. - Have the number available to the server based on node setup. - Fight lengths will be long (10-15+ mins), have multiple stages/waves and possibly separate rooms to change up the arena. - Content needs to take time to learn and complete. Nothing you can walk into and master in a couple of days. - Look to current games that are focused on PvE Raiding. - Only allow one party in the instance at a time. It's not required from a PvP aspect, see paragraph above, I do think it could help eliminate people zerging your fine-tuned mechanics. - Consider allowing only one instance at a time. This has a lot of implications. Especially around watching the door for PvE and PvP. Just something to consider. - Consider reduced death penalties in this "event". I'm not positive about this, but I tend to think tough content w...Read more
They have been pretty clear over what they intend to deliver. You can advocate and say "I want this. They should do this!" all you like. Won't change what you are going to get. And as mentioned in the quotes below, they are ok if you take your toys and go home. What we're creating is a PvX game; and what that means is our target audience is the PvX player; and that is our golden cohort. And so to a degree if a player is solely interested in the most elaborate raid boss mechanics within a controlled and curated setting that is instanced gameplay, Ashes might not be the game for them and that's okay. However, with that being said, we do have a division of curated experiences that exist in an 80:20 ratio; and what that means is roughly 20% of the content that players will experience will be instanced, because where we want to have that granular control over the design and mechanics of a particular storyline or encounter we ...Read more
You can read their plans here. https://ashesofcreation.wiki/Security_systemsNice assist! πͺ
- Tyranthraxus
The guy they've hired to compose the music has some good titles under his belt. We'll just have to wait and see.
- Dygz
I mean - I abhor player-driven economy.... probably at the bottom of my interests in an MMORPG... even below PvP. It's not a deal-breaker... but I try to avoid player-driven economy as much as possible.
Gamers are too greedy for my liking.
- daveywavey
I needs me some Bard!!!