Hi! I know this wasn't addressed in today's patch, but we are looking into this one. Will let you know as soon as I have any other details to share.
Hi! I know this wasn't addressed in today's patch, but we are looking into this one. Will let you know as soon as I have any other details to share.
Hi, thanks for the report! Can you please send me a private message with the following info so we can investigate this more thoroughly?
Hi, thanks for the report! Can you please send me a private message with the following info so we can investigate this more thoroughly?
Hi, thanks for the report! Can you please send me a private message with the following info so we can investigate this more thoroughly?
Thanks very much!
Hi, thanks for the report! Can you please send me a private message with the following info so we can investigate this more thoroughly?
Thanks very much!
Hi, thanks for the report! Can you please send me a private message with the following info so we can investigate this more thoroughly?
Thanks very much!
Have you checked Wall Decor in the build menu? It should be available to craft there if you have claimed it from the Atomic Shop.
The reporting system introduced with today's patch is not automated and reports will be looked into and evaluated by our Customer Support team. If those players did follow through on reporting your friend just for PVP, there should be nothing to worry about! :)
We're gearing up to release Survival Mode with a future update later this month. Currently targeting March 26. The Roadmap we recently posted on Fallout.com has some more dates for upcoming content, too!
Hello! Thanks for the report, this appears to be related to mods. Please disable any mods you may have running, or remove your custom INI file, and see if that helps resolve the issue.
Its your custom INI. They have changed some of the texture load requirements (you can tell because the atom shop has blanks again). I don't know what the custom load order is yet, but just remove your custom.ini for a quick fix until mods are updated.
EDIT:
Today's (March 13) update, Patch 7, again, makes changes to sResourceArchive2List. Please update the beginning of your Fallout76Custom.ini like so:
[Archive] sResourceArchive2List = SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - GeneratedMeshes.ba2,
Yes, as Pacoboyd mentioned, this is related to the Fallout76Custom.ini file. Removing that file or adjusting it as mentioned above should help resolve this.
Inventory: Fixed an issue in which certain invisible and unusable creature weapons could be unintentionally looted, adding “phantom weight” to the player’s inventory.
Let's just hope that this fix is retroactive. I think I've been running with at least 50 extra pounds from the B.E.T.A. times on.
Yep. This is retroactive as well, so you should be free of that extra weight!
Hi! What platform are you attempting to play on? If PC, do you happen to be running any mods? Does disabling them help resolve this?
Maintenance just ended! You should be able to log back in once you've downloaded today's update.
Can someone comment on the missing plans e.g. Ultralight mods and BoS Combat Armor? This was in the "looking into it" category but I don't see any mention of plans or plan spawns in the notes. Is this still being investigated as a possible bug, or do the missing plans represent a new way of balancing access to rare plans?
Sincerely, someone who has scrapped hundreds of combat arms representing thousands of mats and only gotten one ultralight mod.
edit: typos
We're still investigating these, I'll check in on where they're at.
My mistake, the link should be updated to the correct post now. Thank you for catching this!
The absolute weight limit is 1500 if I recall. Hard to get there unless you're holding way more than you ever could.
Absolute Limit should currently be 1,500 lbs plus your character's current carry weight. I know that's a small detail but the limit can be slightly different for everyone.
Mutations: Fixed an issue that prevented Adrenal Reaction’s positive effects from being applied to players who had the Mutation prior to Patch 6 release.
Thank you. I haven't played the game in a month because of this bug.
There is still an issue affecting Adrenal Reaction that can cause its positive effects to disappear from your Pip-Boy if you log out/in or change servers. This is a visual issue, so you should still actually benefit from its positive effects.
We're actively working to address this as well, but it didn't make it into today's patch.
Interesting. I really thought energy weapons would be getting benefits from perks like Tank Killer. I assumed that was a bug. We'll see how well energy weapons work now, but I assume they'll be pretty underwhelming.
Edit: Did anyone see anything about the assaultron head fix? I haven't been able to find anything on that. I was told it was coming today.
The Assaultron Head should be fixed with today's patch!
Weapons: The Salvaged Assaultron Head no longer consumes all Fusion Cell ammo when fired for the first time.
Thanks for the Patch Notes! I just have one question. Will the ability to use items from our stash to decorate our C.A.M.P. come today or at a later date?
I saw it listed as one of the things coming to Wild Appalachia but didn't see an associated date for release.
Thanks again!
C.A.M.P. decor is coming in a future Wild Appalachia update, starting with the ability to display certain items in display cases and racks.