kappapikachu

kappapikachu



08 Aug

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The sake cup is definitely my fav! Hope you like this~

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Game will be playable on Aug 12th so.... right around the corner now!

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NARAKA will be playable on PS5 later this year. Hope that helps!

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We are currently in the final stage before the official release on steam hence things are definitely a bit wild atm. However, we are always here for our community <3

Feel free to post on reddit/talk in our discord channel. See you all soon on Morus Isle!


05 Jul

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Originally posted by MvSluh

Hello everybody! Sorry for my English.I am one of the players of the Russian community "Naraka" and I wanted to show the infographic we made. We understand that this is some kind of scribble for you, but in general, please rate it visually) We do not have professional designers, we did it on our own) How do you like it? How pleasant is it for the perception? etc.

In the description of the game, there is support for the Russian language, but on the last closed beta test it was not included, maybe at the first, we do not really remember this moment. Therefore, we decided to make such a note for ourselves according to our understanding and vision.

We also noticed a couple of mistakes in the English text when translating. We may be wrong, correct us if so:

  • in the SOLAR glyph "Genius" it is written that: increased cooldown of abilities. We think that it is more logical to write "reduction" rather than "Increase".

  • in the glyph OMNI "P...

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Design wise this is sick! Absolutely 10/10!

In terms of the wording errors you mentioned, I'd be very interested to know more! Can you please be a bit more specific? Feel free to dm me!

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Originally posted by NosajGnaw

It wasn't a call to action just a PSA

I definitely understand the position you are in. If possible gimme some time I’ll ask them if you can have the refund.

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Hi I have removed the post due to policy reasons, but would love to let you know as mentioned in the AMA thread, some of the questions are not finalized yet. Thank you for your understanding, will post here on Reddit as soon we it’s confirmed <3

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The post has been removed as it is violating the rule “calls for actions”. Please contact the support team for a possible refund regarding this matter. Thanks!


28 Jun

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Originally posted by BlossomVisuals

Hello! Loved the game, I think the biggest problem for me was the FPS and the stutters and I know you guys said that it is going to be fixed and properly optimized for launch, but how much FPS would I be looking at roughly on a 2080 ti?

2080 Ti should be able to run the game very smoothly with no lag/fps issue at all. In terms of FPS I can't really give you an estimate as this point.

Thank you so much for asking!

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Originally posted by SPCLSPRHEROHD

I love you do you love Me <3

<3

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Originally posted by FUCKEDUPx30

Are you guys gonna add cross server? Im in asia but my friend in SEA i want to play on my server if they're offline and play with them when they're online. And if you dont, why??

Cross Server is definitely hard to achieve as there are a lot of things we have to overcome before making it happen, tho it is something we might be working on in the future. You can always switch server to play with your friends tho!

Thank you so much for asking

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Originally posted by woyboss74

When will we be able to see gameplay of the new characters girl with the demon blade

Yoto Hime Should be playable at launch!

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Originally posted by Matthausss

Will there be a PvE event at some point?

PVE is definitely something in our consideration! Tho our first priority would be to focus on the existing modes/optimizations.

Thank you so much for asking!

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Originally posted by Vic-iou

Aside from Yoto Hime which was added due to your collab with Onmyoji (she's the reason I got hooked to Naraka btw), how many more characters are you planning to add after the official release? 😄

We are currently working on 3-4 new characters and they should be able (imo) to release after the official launch. We have many excellent ideas in mind and would love to put them into action!

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Originally posted by c7sper

Will Naraka have a esports scene? If so, will it be worldwide? Will it be Solos or Trios?

Esports is definitely somethin in our considerations! Personally I think both are good modes for an esport event but will let you guys know if we have any in mind!

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Hello r/NarakaBladePoint

It's about time! Welcome to the first official AMA event where you may ask anything about the game NARAKA: BLADEPOINT, the Dev team, and pretty much anything else! From 7:00 - 9:00 PM PDT | 10:00 - 12:00 PM EDT, our team will be right here to answer all your questions. Before we start the session, please kindly read the following points before posting a comment:

- The questions may be related to the Previous Beta of NARAKA, the future changes, roadmaps, and many more. Though we might not be able to answer all questions as some might still be unconfirmed key info. We would love to be able to answer ...

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24 Jun

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Hello r/NarakaBladePoint

With the official closure of our final Demo, we are one step closer to our launch date this summer on Aug 12th. However, after the past two Beta experiences, we definitely understand that there are many things the community would like to ask us about; hence we invite you to join us on Sunday, June 27th from 7:00 - 9:00 pm PDT | 10:00 - 12:00 PM EDT for our first-ever Reddit AMA, where the members from the Dev team will be available to answer your questions.

For this AMA, we will be answering questions that are related to everything about NARAKA: BLADEPOINT. You may ask about the development stories behind the game, the character designs, and the future of NARAKA. While we are excited to answer your questions, please also keep in mind that we might not be able to ann...

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22 Jun

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Dear Forerunners,

Thank you everyone for participating in this beta. We appreciate your continued support and feedback for NARAKA: BLADEPOINT.

In this beta, we identified a lot of problems with low frame rates and game stuttering. After agile feedback collection and technical investigation, we keep releasing one or more new patches every day during the beta and finally implemented a series of optimizations such as:

Optimized the graphic memory management logic, greatly reducing the graphic memory occupation on the premise of ensuring the visual quality.

Solved the problem of insufficient performance of some graphics cards, improved the utilization rate of graphics cards, and made the FPS smoother and more stable.

Solved the problem that the FPS of some graphics cards can drop significantly under certain circumstances.

Solved a number of problems causing the in-game stuttering. Currently, there are still a few situations that may cause...

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