magazine2

magazine2



31 Jul

Post


Greetings, fighters! We continue to work on making our game better in all aspects, and today we’d like to present a new article type: In Detail. It will include both player suggestions and our ideas that we’d like to elaborate upon and discuss with you.

Let’s discuss in detail markers in air events
We’d like to disable ground vehicle markers for pilots of fighters and interceptor helicopters during air events in Ground arcade battles. The markers will remain for strike aircraft, bombers, and helicopters with air-to-ground rockets and ATGMs.

Air events are a rather old mechanic that was adapted to new vehicle ranks by including more and more modern aircraft. But with more powerful payloads, more advanced fighters with front-mounted cannons appeared in the sky. Such aircraft were intended to escort or destroy strike aircraft (depending which side t... Read more
Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by DehBeegTee: Please do something, thank you

Hi, thanks for your concerns. We are doing as much as we can to combat cheaters - it's an on-going battle. For July we banned 161 cheaters - you can see the news about it here: https://steamcommunity.com/games/236390/announcements/detail/3655282771757220785

Previous months have also been published.

28 Jul

Post


From July 28th (12 GMT) until July 31st (12 GMT)

The destroyers “Stroyny” and “Neustrashimy” from the Soviet blue water research tree are available for purchase for Golden Eagles.

The main calibre of the “Stroyny” is the four 130mm B-13 cannons with three types of shells, effective against different types of enemies. The 76mm auxiliary calibre is also quite powerful for its class and six 37mm anti-aircraft guns will ward off any enemy aircraft and boats.


“Neustrashimy” on other hand has only two main calibre turrets but wait! ±180 degrees of traverse, an impressive fire rate and e... Read more
Post


  • An error that caused the game to freeze when opening the contacts window if the player had over 1000 friends has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by CrispyCornflake: hello gaijin, how can you get worse with hit detection and ghost shells make up

Hello. According to our Roadmap, in the Next Major Update in the Autumn of 2023, we're gonna be working on ghost shells:

"Reworking of network logic to solve one of the problems of ghost shells (“disappearing shells”) - the favored killer mechanic (“killer advantage”). In the case of a small difference in time within the player's ping, limited, for example, by 120 ms, between receiving damage blocking their shot on the server and the player's own shot, consider that the player managed to shoot. At the moment, the player sees their shot, which did not happen on the server, and believes that their shell has disappeared."

27 Jul


26 Jul

Post


  • Added Battle tasks for Tank and Aviation Simulation Battles.
  • Added a limitation on the duration of the Prandtl effect, as well as the interval between launches of this effect.
Ground Vehicles
  • Object 120 — the incorrect display of the material of the wooden ‘splasher’ has been fixed (report[community.gaijin.net]).
  • VFM5 — armouring of the lower frontal area has been fixed (increased from 6.35 mm to 38.1 mm). Earlier, due to the erroneous value, the tank might receive damage while being shot from a 12 mm machine gun (...
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Comment
    magazine2 on Steam Forums - Thread - Direct
Looks like the replay file is corrupted :(

25 Jul

Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by Extal: Just played a good game w my Strv 81 & Ikv 91, premium acc no boosters. 1600RP and 35k sl? Wtf

No changes were made to impact this.
Post


  • Compensation for automatic vehicle repairs and automatic ammo refills after battles have been added for premium account owners. To receive compensation for repairs and ammo, you need to check the “Automatically repair all vehicles after the battle” and “Automatically purchase spent ammunition after the battle” boxes in the research window before the battle. Compensation of your expenses is calculated based on how much you’ve earned during the session excluding penalties for destroying allies (they are not compensated). Compensation of expenses is added to the list of rewards when the battle ends and is displayed in the battle statistics screen and in personal messages that contain battle results.
  • Payments for repairs of vehicles destroyed by your allies have been disabled. In modes where there are no repairs but pair respawns ...
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Comment
    magazine2 on Steam Forums - Thread - Direct
Originally posted by baconboy2015: any info on when they are going to start fixing the game the right way?

Hi, we update the game weekly and have many small patches that fix issues. We also have major updates every 2-3 months that includes many fixes. And we're currently in the process of following our roadmap to help the economy along with other changes.

What other fixes did you have in mind?
Comment
    magazine2 on Steam Forums - Thread - Direct
Hi, could you link me the replay please?
Post


  • An error that caused ATGMs to misfire after switching to another tank projectile has been fixed.
  • An incorrect reflection in the aircraft c*ckpit mirrors that caused the aircraft flying behind the player to appear static has been fixed.
  • An error that caused the game to crash when watching certain replays has been fixed (report[community.gaijin.net]).
Missions
  • In all missions on the Fulda location, an error that caused the aircraft spawn zone to be located closer to the ground battle area than in other locations has been fixed.
Atomic Thunder Event
  • Lower range guns (w...
Read more

24 Jul

Post


For many types of vehicles that aren't equipped with super sturdy armour, attacks from the flank and ambushes are one of the main ways to achieve victory. The SPz 12-3 LGS, the main prize of the new War Thunder Battle Pass season, is one of such vehicles — and that's why this season is called “Armour Breaking Ambusher”!

Note: from season 12 onwards, Battle tasks and some battle pass challenges can be completed in Air or Ground SB!

To receive Battle Pass rewards, you need to regularly log into the game and complete tasks and challenges. Each level of Battle Pass will earn you a prize, be it a player icon, a loading screen, a title, decals, decorations, or new premium vehicles!

July 26th — October 25th - Battle Pass season 12

Season a... Read more

21 Jul

Post


  • Su-25Т, Su-39 — an error that caused the inability to correct the course of a launched 9K127 Vikhr air-to-ground missile when using a Mercury targeting pod has been fixed (report[community.gaijin.net]).
  • The way pixel smoke is displayed on systems with integrated Intel Iris Xe Graphics and Intel UHD Graphics video cards has been fixed.
  • The incorrect display of a scouted player marker on a tactical map in replays has been fixed.
  • An error that caused performance issues in missions with a large number of units when flying using the c*ckpit view with mirrors has been fixed.
Atomic Thunder event
    ...
Read more

20 Jul

Comment
    magazine2 on Steam Forums - Thread - Direct
They were reverted due to the vast majority of feedback about them being negative. However, we appreciate if you liked the sounds, but as we mentioned in the update post, we will rework them.
Comment
    magazine2 on Steam Forums - Thread - Direct
Hello - we've reverted the sounds to how they were before. We'll rework them, thanks for your feedback on this.

  • Changes to the sounds of rounds and shells hitting ground vehicles, flying by and ricochetting have been reverted and will be reworked. Sounds that were in the game until the 2.27.1.42 update were returned. We’ll continue to listen to your feedback on this.

... Read more
Post


Sound
  • Changes to the sounds of rounds and shells hitting ground vehicles, flying by and ricochetting have been reverted and will be reworked. Sounds that were in the game until the 2.27.1.42 update were returned. We’ll continue to listen to your feedback on this.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

19 Jul

Comment
    magazine2 on Steam Forums - Thread - Direct
Good to hear :)
Comment
    magazine2 on Steam Forums - Thread - Direct
Maybe not. It was a special reward for the big 10th anniversary.