tibermoon

tibermoon



27 Nov


25 Nov

Comment

Forward rendering is automatically used when your VR quality settings are set to Low. (It’s not a standalone option)

Comment

Yes, if you’re referring to the black screen when you exit the hangar mid-mission, the issue is known and a fix is coming.


22 Nov

Comment

It’s not time-based, it’s play-based. i.e. It only goes away based on playing and completing matches.


11 Nov


05 Nov

Comment

Originally posted by tater_complex

Really looks like some good progress.. but still can't disable motion blur despite it being in the known issues list for this long? Surely it can't be that hard to add a boolean toggle?

Hello, guy from the dev team here. I’ve seen a few comments like this, so I wanted to clarify: Squadrons does not support VR motion blur. We looked into it earlier during development (hence the old variable under the hood) but it’s not a feature we actually shipped with.

If you’re experiencing something that feels like motion blur, it’s likely either a performance issue or something in your VR setup which can be adjusted outside the game (motion smoothing, for instance). In short, since the game itself doesn’t actually have a motion blur feature, there’s nothing we can “turn off” per se.


13 Oct

Comment

Originally posted by AudiosteeleVR6

Minor complaints aside, they did a tremendous job.

On that note, does anyone from Motive respond or even lurk here? I know developers have some kind of representation other game subs (ie Destiny, The Division, etc)

Indeed they do.


08 Oct


02 Oct

Comment

Originally posted by RealDFaceG

I don't know about you but I was very much able to type in my name at the start.

My cousin, who was playing in VR mode, however could not.

The game doesn't have a "virtual keyboard" for PC, so you can do it if you're on PC in 2d mode, or on console in 2d or VR (because they have a built-in virtual keyboard). So if you're on PC and want to custom-name the character but play in VR, you'll want to start in 2d, name yourself, and switch to VR after.