trainfender

trainfender



01 Mar

Comment

Originally posted by Stefroooo

How about an option to lock cases in place in the stash? I would love to be able to auto sort without having to re-organize them

planned

Comment

Originally posted by shash1

So, I play Tarkov since the moment open beta started. Tarkov forced me to buy new hardware repeatedly ( GPU, CPU, motherboard, RAM)

I understand that cheating is an uphill battle. You can't win, you can only stay on top, mostly.

However- the game is unplayable now without dropping several thousands for new PC. This is not just me, this is my entire tarkovian circle. Out of ~10 people most gave up on this wipe within a month due to cheaters/terrible performance. Right now, I have no reason to play, except to scav every now and then to get some easy daily reward.

Streets is unplayable for people not working for NASA. Lighthouse is ok if you sell your kidney. Labs is unplayable due to cheating. For me and a ton of players like me - progression is impossible. You should really drop a big optimization patch.

agree

Comment

Originally posted by mailman4789

Just want to say thanks for actually communicating we all want this game to be #1!

  1. Super excited for steam realease! Would you consider/would it be possible to have a server system like DayZ were players could moderate their own servers and even impliment mods through steam workshop?
  2. If no would it be somthing you would consider once the team is ready to move on from Tarkov?
  1. most likely not but it could be non ranked pvp servers
Comment

Originally posted by BLSmith2112

Hi Nikita! Happy to see your return to Reddit, even though it's a toxic wasteland. You sir have thick skin and are deserving of much respect.

First question: What was the reason for expanding Shooter Born in Heaven to 6 maps and 125m? If I remember correctly, it used to only be on 4 maps. Any chance the minimum range could go back to 100m? So many maps run into issues between 100m and 125m that it causes a lot of headaches. Some examples:

  • Customs: Fortress to crackhouse isn't 125m.
  • Customs: Skelitor to train bridge isn't 125m.
  • Reserve: Dome to Checkpoint fence isn't 125m.

Second question: Any chance Killa could spawn in more predictable places? It's quite the headache to try and find him, whereas on other maps its easier to find Reshala, Sturman, Glukhar, etc. Killa can hide in any of 200 places on Interchange, and with a map as large (and empty) it makes for quite a boring gri...

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noted

Comment

Originally posted by netavoreikalas123

When are we getting more news about Arena?

i hope next month or this one

Comment

Originally posted by Katie_xoxo

can we lower the ridiculous flea market level requirements please? i have never met someone who can have even 3 items on the flea market at a time.

yes

Comment

Originally posted by AG28DaveGunner

Not sure if this has already been asked but, will you consider an ‘operation health’ at some point like Rainbow 6 had years ago?

I know cheating is on everyone’s lips at the moment, but audio fixes are something I personally want more and other performance issues.

Although new content is always great, I’m honestly happy with what we have already and I think a lot of people are more interested in seeing the game reach a healthier state performance wise rather than more maps.

Edit: just realised this kind of request is exactly what started this post so it has already been asked

believe it or not - there is a majority of tasks this year which is all about fixing, optimizations and so on

Comment

Originally posted by artythirteen

Would you say the game is moving towards your vision of what it should be at a satisfying rate? What would you say is the biggest issue standing in the way of acheiving that vision apart from RGB gamers?

yes it moves in the right direction. there is no actual issues which slows or blocks the progress

Comment

Originally posted by HokumB3123

AK 12 when?

asap actually

Comment

Originally posted by MarshyFam

Hi Nikita, do you think Arena will suffer the same cheating issues as Tarkov? And is it also using BattleEye?

I'm wondering if the spectating/end of match views etc will help?

Lastly what DAW do you like to use to make your Geneburn music? I really enjoy your soundtracks and just wish to know more about your process, as a musician myself.

Thank-you for these discussions, and I hope that things improve for us all. The community has been very critical of you and your team for some time; often in a very aggressive and disgusting way. Its unfair as most of us have no idea have no real knowledge of how to fix these things, and of course you want what is best for your game and your staff!

yes arena anticheat must be good.

Comment

Originally posted by orbtl

Is there any chance scopes could be fully variably zoomed?

I absolutely adore what you did with crouch levels, movement speed, and lean amounts.

Could we get a similar thing (maybe based on the scroll wheel for example) for variable magnification scopes?

It would be amazing to take a 1-6x scope for example and partially zoom it in to 2x like you can in real life

yes

Comment

Originally posted by -MachChicken-

Has BSG considered reaching out to the SPT community? I feel like there are untapped resources and man power in the modding community that BSG could utilize.

answered that somewhere

Comment

Originally posted by mc_conor

  1. More clarity on what is/isn't allowed. A lot of normal players feel likea criminal for dropping their buddy their weapon back in fear of being banned.

  2. Timely appeals process for bans. If a regular player is banned falsely, there is no way to ever play the game again unless they have a large following on twitter or get traction on reddit. In light of streamer manual bans and discord bans a lot of players feel worried they will get banned unjustly with no recourse from a single, client side POV that is desynced.

  3. Remove p2p flea barters. These are mostly scams for the less vigilant and facilitate RMT. I was made aware of this after I fell for one of these scam offers once myself.

  4. Cheaters. There is a lot of data you can harness on players in order to identify cheaters that other games aren't fortunate enough to have. People deviating far above average extracting with rare keycards, ledxs could easily be flagged and accounts revi...

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  1. answered it already
  2. right now we almost dont do any manual bans
  3. could you elaborate?
  4. yes. it will be changed
  5. good idea but still it can be used by abusers
Comment

Originally posted by Brodholm

Hello! Would it be possible to add a right click "check profile" to view the profile/stats of the player that killed you? (At the post raid screen). That would be very helpful when deciding if how I died was legit or to a cheater. If we could check statistics on the account I would be more certain in my report. For example, if the account has a very short lifetime with very high PVP KDA. Number of kills in Head, thorax, arms, legs etc. It would help me to be more certain in my reports. I think splitting PVE KDA and PVP KDA is also a good idea. PVP-KDA should only include deaths to other players and not suicide/scav deaths to make it more clear how often you come out ahead vs a player. Making it harder for cheaters to just blow themselves up with nades to lower their KDA for example.

noted

Comment

Originally posted by Puzzleheaded_Desk834

When will you get rid of the initial recoil? The first 5 bullets climb into air and later on recoil skill kicks in. I would rather be able to control the recoil with my mouse than to rely on a skill that doesn't do much. The inertia i can get used to, it doesn't bother me, but if I have to land first few bullets on target that are crucial to whether the guy at the end of the barrel dies or not it's not really good to have that mechanic in the game.

My second question is when will you buff the loot behind the closed areas like doors?

already told that systems will be redone

Comment

Originally posted by proGamer420__

When will prone movement be added back into the game?

what do you mean? it is in game

Comment

Originally posted by Superdega

My trust in the game is broken, I have experienced cheating in EFT even after only less than maybe 100 hours of game time. The video that was released basically just confirmed what I suspected. I will probably only return if the devs fix the game and put measures in place to fix the overwhelming cheating problem in EFT. I believe I am not the only one. My question is how soon are you going to start taking action? Calender date if you can? And what is the action plan?

we already taking actions. i posted what we do right now.

Comment

Originally posted by DonZzzilla

1) How is the progress on load out presets for gear and stuff we bring into raid? Is it even in progress yet?

2) Why can't use maps in pmcs special slot?...Players are resorting to using online third party maps (i.e. , tarkovbook(DOT)com, tarkov.help, etc)

  1. its planned and ready to be worked on
  2. maps need to be refined
Comment

Originally posted by Octitavia

Is Battlestate hiring new devs and expanding, or looking to do so?

yes we do

Comment

Originally posted by Additional-Fudge5068

You've partially answered this before, but can you explain how often the flea market suspicious offer reports are reviewed?

It's really bloody annoying having people lob grenades at you in pitch black when you've been silent and are unseen for 10 minutes on Shoreline because they've got ESP, but it's arguably even worse to go look at the flea market and see someone with 150+ flea rating selling a 50-pack of LEDxs, 150 GPUs and 20 marked room keys.

It's a regular slap in the face and it's probably the worst and most aggravating thing for players to see - they use the flea regularly and to see people who have obviously been loot-hoovering all the maps for so long that they've got that many items and that much flea rating makes people think no-one is enforcing anti-cheat.

right they being reviewed constantly