trainfender

trainfender



30 May

Comment

Originally posted by LDForget

That’s concentrated water, so you get more water per water

not concentrated, but pure and magic


17 Mar

Comment

we plan to prepare a sitrep early next week


10 Mar

Comment

no, its dynamic from 30 to 70 depends on the load of current session on the server


09 Mar

Comment

we as developers of the game dont store any if such details - card numbers, names etc. we didnt even operate on transactions - xsolla does all of this.


08 Mar


05 Mar

Comment

invis player fixed

Comment

we fixed invisible players

we already drastically decreased cheaters

the audio not THAT horrible right now after latest audio patch

lightning is not terrible, although interchange mall indoor lighting will be improved

again, you can keep saying like a maniac that "don't listen to their promises" but, at least, check the game first before posting


04 Mar

Comment

Originally posted by ComplexSugar

If you've played this game for years, that's how they operate. No fixes, game goes to shit for a bit, community rages, all of a sudden 121 fixes overnight. Rinse and repeat.

For the old players they know this cycle already, but for the newer players it looks like BSG is actually listening.

that's not true

Comment

Originally posted by XenithDragon

Any news on when the games AI will be getting an overhaul?

it always gets averhauled. For example yesterday we tuned bosses AI parameters

Comment

Originally posted by Mattameo

How’s the invisible players issue right now? I don’t know if I wanna start up again if that’s still a thing.

we fixed it


03 Mar

Comment

Originally posted by JustJokeyYT

when will the barter system get removed from the flea?

we are working on this right now

Comment

Originally posted by Hattori666_

Hey, Nick, i'am software engineer from Belarus and i hope u will read this and use it in future updates.

I have an idea how to share keys, key cards, etc. between friends. Right now I can't give my friend a key card to access the lab, but what if you add a check for how long the player is in my friend list. This is done in Dota 2, where you can give gifts if the player has been on the friends list for more than 1 month. RMT people are not ready to wait a month (I'm not saying that you can add a check for 2, 3, 6 months). This will add the ability for regular players who want to share anything with a FRIEND with whom you play more than one wipe in a row. In case people still use it as RMT, you can add a check for the number of raids that the player has played with the person who is his friend for enough time to complete the transfer of one or another item.

P.S: In my understanding, this decision will greatly facilitate (Make it more realistic) the life of ordinary pl...

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good idea

Comment

Originally posted by D3st1nYHD

Hi! Got some things...

  1. Sorting quests for "location" does not work properly

  2. Will there be vaulting / climbing / pulling up surfaces / climbing ladders?

  3. add basic stats (damege/penetration value) to inspect window of bullets. So newcomers have a better understanding what the specific round is for? (flesh damage/armor pen)

  4. remove damage from signal pistol ammo and let the signalpistol be a "SPEC" item. (signal-pistol is not used by anyone, bc you lose it after death.)

  5. Is it possible to add a priority list for healing that the player can customize? like a hirarchy list that the players can customize, what part of the body should be treated first? (containing: fracture, heavy bleed, light bleed, followed by bodyparts)

  6. restrict "change name feature" for regular players - only let >>streamers<< change there name

  1. could you give more details?
  2. vaulting - 100%
  3. planned
  4. signal pistol as spec item is planned
  5. its already being prioritised
  6. we will think about it
Comment

Originally posted by shmeboi11

Can you guys make pk-06 sight good again?

it is trashy in real life

Comment

Originally posted by MoBZiKK

Hey! Great job with AMD FSR 2.1. However, optics look pretty 'ghosty' and faded with it, and there is a weird blur with some scopes. Any plans to optimize FSR around that? Ty

yes

Comment

Originally posted by djtheory8262

Is there any plans to add a high and low ready?

we have a design for that. i'm not sure when it will be in the game

Comment

Originally posted by Interesting-Tap-5873

Can we get a change to trader quantity can’t get black key card from mechanic because there’s only 50 and it’s gone within .01 seconds

ok

Comment

Originally posted by BaderBlade

Hello Nikita, i hope you are doing well mate, it could be possible to change the scav players to load into a random map instead of they choosing one and flood certain maps like lighthouse and reserve, because let's be honest, whenever a PMC reaches a high traffic zone, scav players are already there and sucked all the loot, if the premise of the game is to fight for the loot and play all the maps, this forces pmcs to play other maps for good loot and disperse scav players population across all maps, that in my humble and inexperienced opinion will fix the player scavs flooding only one map and give the pics opportunity to have decent loot, especially in the early wipe

thats a good suggestion