So after this past week of games wih KAY/O being included, I realized it was quite easy to miss who was suppressed which led to some confusion on what happened in a round or why X player didnt do Y (not realizing they were suppressed).
So I got to thinking it'd be nice if they could add some sort of status indicator to the HUD. At first I thought they could do this with all statuses but realized it'd get way too hectic and messy and for the most part, I don't think there's been much of an issue not being able to see status effects (esp since there are clear indicators when looking at someone who's been blinded/slowed/etc from a 3rd party view).
Perhaps just suppressed and blinded status effects? Or maybe it's just me that needs to pay better attention lol.
Mockup: https://i.imgur.com/twQ2czv.jpg
(left in concussed/slow but prob not needed)
External link →