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So after this past week of games wih KAY/O being included, I realized it was quite easy to miss who was suppressed which led to some confusion on what happened in a round or why X player didnt do Y (not realizing they were suppressed).

So I got to thinking it'd be nice if they could add some sort of status indicator to the HUD. At first I thought they could do this with all statuses but realized it'd get way too hectic and messy and for the most part, I don't think there's been much of an issue not being able to see status effects (esp since there are clear indicators when looking at someone who's been blinded/slowed/etc from a 3rd party view).

Perhaps just suppressed and blinded status effects? Or maybe it's just me that needs to pay better attention lol.

Mockup: https://i.imgur.com/twQ2czv.jpg

(left in concussed/slow but prob not needed)

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almost 3 years ago - /u/penguinVALORANT - Direct link

Originally posted by ppx11

yep. it's harder to see i think and also since KAY/O's knife and esp his ult have such a big range, it's easy to miss who is affected if you don't see their POV.

My team has agreed that feedback on KAY/O suppression isn't quite where we want it long term. No promises on dates but we agree that it's not understandable enough at a glance for viewers.