Hello!
This is the VALORANT Map team and Lore team to answer what we can on Fracture for the next hour. Need a primer on what we do? Here’s a past video on how design, art, and lore put Breeze together - https://www.youtube.com/watch?v=C-NpctAyRtQ
Let’s focus on Fracture design, art, and lore today. We won’t turn down your questions about other maps (within reason), but we’re going to keep the surprises a surprise.
The teams will answer your questions from now until about 2pm Pacific Time. We’ll update this post to let you know when we have to yeet.
Dramatis Personae: /u/ManWolfAxeBoss - Joe Lansford, Level Designer /u/bdyammer - Brian Yam, Lead Concept Artist /u/dad_squad - George Sokol, Lead Environment Artist /u/Riot_KingKut - David Nottingham, Creative Director
EDIT: All done for today. Thanks for stopping by everyone!
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