Valorant

Valorant Dev Tracker




11 Apr

Comment

Originally posted by MoePork

Hello, I made this animated wallpaper for Viper and posted this thread:
https://www.reddit.com/r/VALORANT/comments/fvzuhz/i_made_an_animated_wallpaper_for_viper_loops/

Links to the video files / stills / and the Wallpaper Engine steam workshop are in that thread as well. The video posted in the thread is just the promotional version of it, all the links go to
ones without all the audio fluff and socials. Hope you enjoy!

ahh, that shoulder sway. You nailed that swagger =D. That's my favorite part about her

Comment

Originally posted by TTV-Friffle

Nice to meet you too!

creeped and followed and reposted on Twitter. I hope that's okay!

Comment

Originally posted by Zydness

I'll leave the ones i did this morning

Valorant 1

Valorant 2

Valorant 3

I shall call these..."the get rekt squad"

Thank you so much for sharing :)

Comment

Thanks for the report, we're aware of the bug and will have it fixed in an upcoming patch πŸ˜€

Comment

Originally posted by ZenofyMedia

Who's your favourite agent, and what are your favourite colours? πŸ‘€

Me? :)
My favorite agent to play is Sova. But I have a serious love of Viper. She's just got so much swagger.
My favorite colors are...colorful lol. It's hard for me to pick one. I do have favorite color combinations, though! Purple-blue-fuchsia... yellow-green-blue... dark pink-orange-yellow ... I love how those colors look together =D

Comment

Originally posted by kalin23

Why you don't set up a page in your site where we can send/report cheats?

We're happy to receive information about cheat sites or cheating players via support ticket (https://support.riotgames.com) or for technical vulnerabilities via our bug bounty program at hackerone (or [email protected])

Comment

Originally posted by TTV-Friffle

I got much positive feedback from my Colorful Jett image that I made, which you can find here: https://imgur.com/gallery/k4CEgiO Because of this, I made a second image, this time of Sage: https://imgur.com/gallery/tnIaaHF Hope you guys enjoy it as much as you did the first one!

YAAAASSSSSSSSSSSSSSS

Comment

Originally posted by TTV-Friffle

Just for you ;) . I was planning on making more anyway. And WOW! First time talking to a dev, this is cool!

Thank you so much! That makes me happy :) And nice to meet you!


10 Apr

Comment

Originally posted by omega4444

Any thoughts about pinglock or regionlock for a certain country where cheating is prevalent?

We can probably make something like this work if it becomes necessary (since we use ping to find the right servers for player to play on).

Comment

Originally posted by TTV-Friffle

I made this yesterday

Hope you guys like it.

HOLY CRAP I LOVE THIS!

Can...can you make more? Of the other agents?

...please?

Comment

Originally posted by InNameOfYourMom

Hey, got a quick question about the AC.

You won't be able to get banned for let's say cheat engine when you aren't playing Valorant right?

Don't worry we won't ban accounts for things that happen when you're not playing Valorant

Comment

It's one of those things we wanna touch up a lot. We think it's pretty tough to get right on elevation and staring at your minimap to cast is, for lack of a better word, pretty lame.

It might take some time, but we want to do something better here for casting and targeting.

Comment

Originally posted by repost_inception

So all OP shots have a trail of smoke ?

Wouldn't that reveal their position?

It's only in 1P

Comment

viper mains unite! I like finding walls like this, her wall is so powerful. And once you figure one out like this you can just do it every round and be useful. Imma try this one next time on split, still learning how to attack w/ her on this map. Sometimes I'll just shoot a diagonal wall through the long angle on A site but it leaves window open.

Comment

Originally posted by KingSmileee

I have cleared the disk and I closed the RiotServices.exe. The update helped for my CPU usage it's at a 30-45% (I was experiencing 10-20%). Although I have low GPU usage and it may be affecting my FPS (30%). I have tried putting it on high priority but it makes my FPS even worse. I have also seen way lower-end specs performing way better than my specs and I'm not the only one. I have looked at the min specs for 144 fps and people with better specs are getting lower FPS? And comparing these specs to mine (GTX 1060 3GB i7 7700 16RAM And ~160 FPS) I should be getting far better FPS than 160. Also, I hope you have acknowledged the horrible optimisation for AMD processors, where people are getting 100-120 FPS With High-End CPUs. ((Proof, Proof 2, ...

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Ah I see, that sounds like its out of my area of expertise unfortunately. It sounds like your issue is you are getting less FPS in game than you would expect. I believe you probably want to reach out to someone on the VALORANT game team (like RiotNaCl for example). I am sorry I am not of much use in this situation.

I am on the RiotClientServices.exe team which works on things like patching for example. This particular reddit post was about issues with RiotClientServices.exe.

Comment

Originally posted by KingSmileee

I still have this problem.

I cant really help you unless you are a bit more specific :X.

What problems are you seeing? High CPU usage? Is it coming from the RiotClientServices.exe or VALORANT process? Are you seeing it even after you close the game? Is RiotClientServices.exe filling up the disk?

If you are seeing high CPU usage from RiotClientServices.exe I might be able to help. I will probably need your logs to troubleshoot though.

Comment

Originally posted by jubjub727

If we use ridiculously obtuse or unlikely difficult to detect methods like DMA (bypassing your DMA detection) that wouldn't count towards a bug bounty right? If we provide detection methods alongside bypasses that are insanely difficult to detect will those count towards a bug bounty? If so I've got a new hobby.

Sort of, we're happy to hear about stuff like this. However, we only pay rewards if we're able to make an improvement to the security of the game in response to the information provided.