over 4 years ago - Fatshark_Hedge - Direct link

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Vermintide 2 - Versus is a new player vs. player game mode for Warhammer: Vermintide 2. It will be 4 vs. 4 gameplay, and you will be able to play as characters from both the Skaven and Chaos, as well as the Heroes of Ubersreik. Take turns playing on the Hero or the Pactsworn side.

In this Developer Blog, we will get a closer look at one of the new features coming in Versus together with Game Designer Markus.

over 4 years ago - SmokerT69 - Direct link

Very interesting.

So, will the pact sworn players be able to take climbing routes to back track through the map to attack the heros from behind? Currently, in most maps, when you jump down a ledge as the heros, that’s it. You can no longer go back. Will pactsworn be able to take jump locations like on Screaming Bell to drop back behind the heros and wait for a horde or a single hero to wander off and get them before they drop to the rest of the team?

over 4 years ago - Fatshark_Hedge - Direct link

We’ll have news on that as we move towards beta I’m sure.

Yep :stuck_out_tongue:

over 4 years ago - SmokerT69 - Direct link

So you guys would rather them just not add anything new to the game? I for one am looking forward to Versus, but I am curious how it will be done. I’m mostly worried about balance as it’s looking like this will not be a stand alone game. Will we have separate weapons like Weaves for VS? Or will there be premades character profiles we have to choose from? I can’t see it being very much fun to play as the pactsworn and WS is 1 shotting you all with the longbow. Or salty with an Xbow, etc.

over 4 years ago - EmpIzza - Direct link

Nice. Will there be Docker containers (or other container infrastructure) for dedicated servers as well? I.e. so its possible to host your own potentially offline servers as well?

And what about monsters?

over 4 years ago - Fatshark_Hedge - Direct link

This isn’t correct. The developers working on Versus are paid to do so and only work on Versus (well, 80% of the time). I guess you’re referring to us commenting that V2 development won’t be stymied by Versus development?

over 4 years ago - SmokerT69 - Direct link

Fatshark has what? 100+ staff now after they bought that other company last year? I think they can split staff to work on certain projects and not be understaffed. Also, have you ever worked on a group project? Extra hands on decks is not always a good thing and can actually slow down the project. There’s gotta be a balance of people working on different things.

But yea, I think a lot of us were bummed about no new characters. But at least we’re getting some new classes.

over 4 years ago - SmokerT69 - Direct link

Which voice line? I don’t mind sacrificing Krubs to Geneviève Dieudonné chaos

over 4 years ago - SmokerT69 - Direct link

But a new character wouldn’t be a part of the U5 anyway. They weren’t around for Ubersriek… so I guess it would be, “We’re the Helmgart Six… or four… doesn’t matter”