Original Post — Direct link

With DLSS on (quality here, 1440p) there is the typical “tearing” issue usually in the old versions of dlss. Vermintide natively uses 2.10 (an older ver. of dlss).

The issue usually comes from the game not properly marking the movement of object vertices ingame. Death stranding had this issue years ago when they implemented dlss as well.

Please fix this, Fatshark!

External link →
about 1 year ago - /u/fatshark_tazar - Direct link

On it

about 1 year ago - /u/fatshark_tazar - Direct link

On it

about 3 hours ago - /u/fatshark_tazar - Direct link

Originally posted by msg_me_about_ure_day

did you guys ever decide to fix this?

this is the current look of DLSS in vtide. https://streamable.com/w8vvng

We fixed it in the new menu but we aren't actively working on the old menu anymore