about 4 years ago - Stona_WT - Direct link

M4A3 (76) W — The armour model of the gun mantlet has been fixed.


Yak-1B — A mismatch of the aircraft model has been fixed.


The mechanics of the new HUD markers for capture points has been changed:

The altitude of the marker above the surface has been changed from 5 to 10 meters.


Added transparency to the marker and the distance text.


Where markers overlap each other, the markers of more distant capture points become even more transparent and the distance to them will be hidden.


A variant of a bomber with a nuclear weapon has been added to air events in ground battles at a BR of 6.0-7.0. This option is already available in battles with a BR of 7.3 or higher. In order to use it you need to destroy 20 enemy player controlled vehicles in a single battle.


Т-72AV — The nomenclature of the shells used has been updated:

I modification level — 3BM22


IV modification level — 3BM42


Yak-38, Yak-38M — Additional camouflage variants have been added.


Harrier GR.1 — BR in all game modes has been changed from 9.3 to 9.7


“Air-to-air” missiles — A bug where, in rare cases, the missile’s deflection/incline level might have an erroneous affect on the accuracy of the missile’s guidance has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

about 4 years ago - Stona - Direct link

M4A3 (76) W

— The armour model of the gun mantlet has been fixed.


Yak-1B

— A mismatch of the aircraft model has been fixed.


The mechanics of the new HUD markers for capture points has been changed:

The altitude of the marker above the surface has been changed from 5 to 10 meters.


Added transparency to the marker and the distance text.


Where markers overlap each other, the markers of more distant capture points become even more transparent and the distance to them will be hidden.


A variant of a bomber with a nuclear weapon has been added to air events in ground battles at a BR of 6.0-7.0. This option is already available in battles with a BR of 7.3 or higher. In order to use it you need to destroy 20 enemy player controlled vehicles in a single battle.


Т-72AV

— The nomenclature of the shells used has been updated:

I modification level — 3BM22


IV modification level — 3BM42


Yak-38, Yak-38M

— Additional camouflage variants have been added.


Harrier GR.1

— BR in all game modes has been changed from 9.3 to 9.7


“Air-to-air” missiles — A bug where, in rare cases, the missile’s deflection/incline level might have an erroneous affect on the accuracy of the missile’s guidance has been fixed.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.





Leave feed(the hamsters)back here!

about 4 years ago - Stona_WT - Direct link

List updated.

about 4 years ago - Smin1080p - Direct link

We do not add vehicles in minor updates outside of events. We also never "forgot" to add it. We never said it was coming at all.


P-51A is also not in any current plans to be added again. It already exists in game as an exclusive vehicle (P-51A TL) and right now, we don't plan more examples of it any time soon.

about 4 years ago - Stona_WT - Direct link

Since the beginning ammo selection for vehicle is a balance tool we can use to adjust vehicle performance in battle (provided it could be fired technically, which is not always the case even with the same caliber). Still, according to this photo, T-72 from Syria used Mango.

about 4 years ago - Stona_WT - Direct link

Please submit bug report. Thanks!



There is a post + photo. Please read the post.



Please submit bug report. Thanks!



It's AB feature only.