over 2 years ago - Stona_WT - Direct link

On consoles a “protection map” has been added to the protection analysis menu. It creates and displays a projection of the protection by analyzing and highlighting the armour of the selected vehicle in different colours. The specified shells, distances and player’s camera angle are taken into account.


A bug has been fixed where in the “Front Line” missions in AB aviation may lack some AI vehicles, bunkers, and machine guns.


A bug has been fixed where the selection of ammo belts in test flight for premium non-purchased aircraft, the “reference” modification can not be applied.


Yak-28B — the drag chute no longer released too early at high speed.


ASRAD-R — a bug with a shifted horizontal scan indicator has been fixed.


A bug has been fixed where at certain angles of view, vegetation type decorations and armour screens could not be displayed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 2 years ago - Stona_WT - Direct link

On consoles a “protection map” has been added to the protection analysis menu. It creates and displays a projection of the protection by analyzing and highlighting the armour of the selected vehicle in different colours. The specified shells, distances and player’s camera angle are taken into account.


A bug has been fixed where in the “Front Line” missions in AB aviation may lack some AI vehicles, bunkers, and machine guns.


A bug has been fixed where the selection of ammo belts in test flight for premium non-purchased aircraft, the “reference” modification can not be applied.


Yak-28B

— the drag chute no longer released too early at high speed.


ASRAD-R

— a bug with a shifted horizontal scan indicator has been fixed.


A bug has been fixed where at certain angles of view, vegetation type decorations and armour screens could not be displayed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.





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over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - TheShaolinMonk - Direct link
  • On consoles a “protection map” has been added to the protection analysis menu. It creates and displays a projection of the protection by analyzing and highlighting the armour of the selected vehicle in different colours. The specified shells, distances and player’s camera angle are taken into account.
  • A bug has been fixed where in the “Front Line” missions in AB aviation may lack some AI vehicles, bunkers, and machine guns.
  • A bug has been fixed where the selection of ammo belts in test flight for premium non-purchased aircraft, the “reference” modification can not be applied.
  • Yak-28B — the drag chute no longer released too early at high speed.
  • ASRAD-R — a bug with a shifted horizontal scan indicator has been fixed.
  • A bug has been fixed where at certain angles of view, vegetation type decorations and armour screens could not be displayed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.