Echoes Patch 0.6.0 - QoL 2 & PS5 [WIP]
NEW!
- Housing
- World
- Narrative & Quests
- Wayfinders, Weapons & Echoes
- Loot & Progression
- Mutators
- UI/UX
- Visual Polish
- Fixes
NEW! Echoes update (+QoL 1 & 2 updates) for PS5!
- Discord Invites!
- Lobby Browser updates!
- In-game chat is back! (for PC only)
- Player Housing expansion!
- World Scaling!
- Improved melee combat control!
- Improved Performance & UI Customization Options!
Housing
- Player Apartments have been expanded.
- Added an outline highlight while hovering already placed items.
- Party member apartments are now available for fast travel from the map.
- Fixed placement issues across various items.
- Fixed recently collected housing items not appearing as New.
World
- Added a World Scaling option, allowing enemies to always scale to you personally. This option is applied via the Hosts settings and is applied to the entire party.
- Finale encounters across the world now have more diverse encounters, including new minibosses.
- Added a brief countdown warning upon travel in a multiplayer party.
- Fixed chests spawning on top of each other across many Lost Zone tiles.
- Fixed a literal ton of collision and out-of-bounds bugs.
- Fixed so many camera clipping issues.
- Fixed a lot of co-op combat issues relating to ability/attack visibility.
- Fixed the Excavation Unit drill being picky about how quickly you retrieved its fuel.
- Fixed an issue with the Fallen Greedlord dealing damage from invisible sources.
- Fixed an issue where the Hollow Horror would fail to spawn for the Seeds of Corruption event.
- Fixed the projectiles from Husks only appearing once during the Dread Legion hunt.
- Fixed an issue causing Hunts to not reset properly.
- Fixed Ryv’n dealing damage to players that dodged the pounce attack.
Narrative & Quests
- Added a co-op tutorial upon unlocking access to multiplayer.
- Added a post-game notification after defeating the Precursor Reborn hunt.
- Main Story Quest objects and interactions now have an outline highlight.
- Fixed an issue where Wayfinder memories would fail to unlock.
- Fixed an issue that prevented players from completing the quest No Better Friend.
- Fixed an issue that prevented clients from progressing the quest Controlling the Chaos.
- Fixed an issue that prevented clients from progressing the quest Unravelling Doubt.
- Fixed an issue preventing clients from obtaining Summoning Stones from Arc Omen.
Wayfinders, Weapons & Echoes
- Added reorientation windows throughout all abilities and attacks, allowing you to pivot and retarget enemies fluidly.
- Wayfinders can now early dodge out of knockbacks as you hit the ground.
- All Wayfinder Ultimates now refresh the Heat of Battle count and timer.
Senja:
- Doubled the amount Senja is healed from being hit while Showboating.
- Increased damage reduction of Showboating 40% → 50%.
- Showboat now grants knockback immunity.
- Fixed a bug where the 3rd Instinct perk would cause the player to take negative damage (healing) from attacks.
Pummel:
- Initial hit AP ratio increased 2.0*AP → 2.6*AP.
- Initial hit BP ratio increased 1.0*BP → 1.4*BP.
- Final hit AP ratio increased 2.75*AP → 3.25*AP.
- Final hit BP ratio increased 1.8*BP → 2.2*AP.
- Fully charged hit AP ratio increased 4*AP → 4.75*AP.
- Fully charged hit BP ratio increased 2.3*BP → 3*BP.
Lightning Grasp:
- AP ratio increased 1.5*AP → 2.0*AP.
- BP ratio increased 1*BP → 1.33*BP.
Gain Favor:
- AP ratio increased 1.5*AP → 2.0*AP.
- BP ratio increased 0.8*BP → 1.05*BP.
- Beginning animation and full-charge end will now properly count as Showboating.
- Increased speed of cancel windows.
Senja and Grendel now heal 30% HP when using their Ultimates.
Extended Wingrave’s Righteous Strike range by 100 units.
Kyros’ Arcane Focus will now detonate and reapply itself upon overlapping applications.
Niss:
- Umbral Aura: AP ratio decreased 2.5*AP → 2.0*AP.
- Shadow Step: Fixed an issue causing Niss' Shadow Step to double hit.
- Total AP ratio decreased 3.5*AP → 2.8*AP.
- Gloom Shroud: Time to charge increased by 37.5%.
- Fixed an issue causing Niss' Ultimate to gain too many stacks of Overwhelming Arcana.
- Fixed various talent issues for Niss, including Reactivity, Counterplay, Bountiful Innervation, and Rallying Cry talents.
Loot & Progression
- Prime Talents now have a unique icon.
- Prime Talents are now limited to one, locking the remaining unchosen nodes. NOTE: If you currently have two Prime Talents selected, those points will be refunded
- Uncollected loot will now be auto-granted to players upon leaving a Lost Zone or Hunt.
- Doubled Reward Tower XP gain.
- Removed old unused materials from housing item recipes.
- One-time drop pets are no longer sellable.
Mutators
- Players can now auto-pick up gold piles based on proximity.
- Gloomshroud recharge station encounters have been reduced to 5s and no longer require the player to be near.
- Golden Caches now spawn significantly less but are more rewarding.
UI/UX
- Added quick access for Resonance Caches to the Character menu.
- Added toggle options for Shadows, Map Rotation, Ambient Occlusion, Post Processing, HDR, Hide HUD.
- Added in-game text chat.
- Fixed various UI issues, including overlapping and incorrect information.
Visual Polish
- Improved visual presentation of Gloom Daggers across animations.
- Improved visuals for Echo loot.
- Improved visuals for the Malefic Maw Echo.
- Fixed various visual issues across weapons and HUD elements.
Fixes
- Fixed multiple crashes, including during quests, loading, and party joins.
- Improved Lobby Browser refresh speed.
- Fixed invisible players when joining lobbies from the browser.
- Fixed achievements not updating correctly.
Known Issues + Work Arounds
- Awakening a weapon missing from your inventory will result in a crash - Ensure the weapon you are attempting to Awaken is in your inventory before Awakening
- PS5 Players will need to start a new game and trigger the Founder Pack Item entitlement window (Shortly after completing the first Codex Halls LZ Tutorial) if they want immediate access to their associated Founder Pack items + Founder Coins. - A patch for retroactively granting access to these items without resetting progress is in the works, but will take some more time to create.