over 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/424370/announcements/detail/2984179841823115847]here[/url].
over 3 years ago - Yuzu - Direct link
Hello everyone,

Here are the patch notes for Patch 1.1.3.0 the last patch before Content Patch 3 and the summons revamp.

We have added some Quality of Life improvements to this bug fixing patch in preparation for Content patch 3 and the Summons improvements.




  • Health, Rage, and Willpower potions can now be used at any time without delay and without breaking an ongoing channeling skill.
  • Items sold by Havar and Mohabi now scale up to the maximum expedition level unlocked.
  • "The items obtained as rewards for completing the “Seekers Garrison" and “Stormfall Trade Assembly” projects in Stormfall palace now scale up to the maximum expedition level unlocked.
  • Clarified and added values to almost every modifier for Feeding Swarm, Hunting Swarm, Livor Mortis, and Parasite, both in the tooltips and skill panels.



  • Fixed an issue where using Parasite would cause a server crash when used in online multiplayer.
  • Fixed an issue where holding the skill 'Strife of Baäpheth' just after using any other skill of the Aspect of War while having less than 200 Primordial would indefinitely channel the skill and softlock the player.
  • Fixed an issue where Ilthain would disappear if the player returned to Stormfall before talking to him after killing the Chapter 1 Quest “The Bane of the Storm” Boss, making it impossible to complete this step.
  • Fixed an issue where the Crafting UI could be split in two when displaying too many lines in certain languages and on certain specific weapons, making it impossible to click the “Craft” button.
  • Fixed an issue where Bladestorm would instantly deal 4 to 5 ticks of damage when used.
  • Fixed an issue where no Pistol would be attached to the hand of the character when they were using Gunslinger's Brand with its Lightning Elemental Variant
  • Fixed an issue where the shockwave's VFX of the modifier 'Unrelenting Strikes' for Bladestorm would not match its hitbox when it would be used with the modifier 'Long Pommel'.
  • Fixed an issue where picking all the Gate of Fate nodes“Toxic Emanation”, “Serpentine Affinity”, “Tenacious Affliction”, “Insidious Decay”, “Power of the First Men”, “Artefact Analysis” and “Enneract Expert” would cause the Toxic Emanation stacks to still be applied one by one, and the first few ticks of poison damage to happen faster than the later ones.
  • Fixed an issue where the Chapter 1 Boss attack "Inexorable Charge" would not deal any damage.
  • Fixed an issue where the description of the Gate of Fates node 'Fatal Pact' node would display "%" instead of the value of Health and Force Shield restored.
  • The tooltip of the Duskshroud modifier ‘Attendant’s cloak” now correctly states that Duskshroud’s Area of effect grants all its effects to allies.
  • The tooltip of the Warpath modifier ‘Vexilloid” now correctly states that the all resistances buff is only given to allies when the character passes through them.
  • Added missing sound effects on several monsters.
  • Fixed an issue where targeting a clickable object with Blood for Blood and the Modifier 'Unrelenting Attrition' would prevent Blood for Blood from following the character.
  • Fixed an issue where the Pet would sometimes stop following the character after the character died.





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