Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem Dev Tracker




24 Sep

Post
    /u/ on Steam Forums - Thread - Direct
https://support.steampowered.com/kb_article.php?ref=4045-USHJ-3810&l=english

In addition to the Steam guidelines, we would like to add a more precise set of rules that you have to respect on these forums:

1. Respect other points of view, even if it's not your own: we all have different opinions, it's ok to express them whether it's positive or negative, just don't be disrespectful towards others because they don't share the same opinion you have.
2. Express your point of view respectfully: you can ... Read more

23 Apr

Post
    /u/ on Steam Forums - Thread - Direct
The idea of Wolcen (previously called Umbra), was born in the modding world.

In the mid-year 2010, Daniel Dolui (CEO of Wolcen Studio – previously Solarfall Games) decides to create a mod for Crysis for people who would want to play it in a fantasy version. After a few time working on his free time on that project, the idea finally evolves and Daniel decides to create a new game himself. He shares his prototype with some friends, they appreciate what they see and start to work with him on the Umbra project on their free time.

In 2014, the small team of 4 (Daniel, Patrick, Alexandre and Simon) moves to full-time work on the project to provide a demo and use it on Kickstarter to raise funds for “Umbra”.

In may 2015, the Kickstarter campaign is launched and $25,000 are raised in less than 24 hours with 1000 backers supporting the project. In June 2015, the project gathers more than 11 000 backers and raises more than $400,000 funds.
... Read more