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I've been trying to name stuff in the onomastics area for my cultures but it keeps censoring really arbitrarily and safe words. For example (in the image above) I put "beast" as a name these wolves can have but it keeps getting censored and changing to "Rebr". The same thing happened when I put "Dynasty" as well. I also can't name some of my cultures in my world when because it detects foul language in the word. I have these people I have in my little story I'm crafting called the "Soldickians" (sol-jik-ians) and its detecting the curse in it. So by that logic should the word classroom be censored? I just think it's so arbitrary to censor an offline single player game. I think it should be removed or at the very least let me name my clans dynasties and my beasts beast. Anyone else notice this yet? I can't seem to find much on it.

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about 4 hours ago - /u/mastef - Direct link

Originally posted by Separate_Fan5743

it’s debatable quality though because sometimes they’ll just. Stop using your names because they were born cultureless

Fixed next patch

about 4 hours ago - /u/mastef - Direct link

Originally posted by Real-Pomegranate-235

For some reason it censors "Beast" and "Nasty"(Which is in dynasty) in my opinion there shouldn't be censorship anyway because it's a single player game.

Ok, there are some filter performance improvements ( shortening what should be censored ) that sometimes backfire.

These are 2 of the cases. Will look into it.

about 4 hours ago - /u/mastef - Direct link

Originally posted by Separate_Fan5743

no that was about babies spawning without cultures. I don’t have that law on ever. but whenever two creatures, with the culture, have a kid. They don’t get a guaranteed pass to them from what I’ve seen?

The reason was that a culture was supposed to be acquired based on your surroundings. But balancing wise it didn't work out nicely so far.

about 4 hours ago - /u/mastef - Direct link

Because mrbeast gotta pay to be included in the game