Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




16 Feb

Post
    on Steam - Thread - Direct
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  • Fix for animations when climbing ladders
  • Fix for menu agents wielding tasers
  • Fix for Kukri knife hold animation during team intro sequence

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  • spec_lock_to_accountid and spec_lock_to_current_player commands are now available for casters/observers
  • spec_player and spec_goto now works in CSTV and demo playback
  • tv_secure_bypass server setting now allows connecting HLAE observers to VAC secure CSTV servers

[]
  • In Deathmatch, the Zeus can be bought each life and will rebuy if not in random weapon mode
  • In Deathmatch, getting a second Zeus kill in the same life will earn double points
  • mp_modify_timeouts server-side command allows adding/subtracting a tactical timeout from CT/T team if backup file is restored or a team incorrectly took a tactical timeout instead of a technical timeout
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Feb

Post
    Vitaliy on Steam - Thread - Direct
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  • Reconnecting to the game server will no longer get a player into a bad state.
  • Improved VOIP performance when running the game at very high framerates.
  • Fixed timings for some events in demo files representing start of the round.
  • Fixed ring artifacts that could appear on smoke particles.
  • Fixed some lobby teammates standing offscreen when the main menu scenery was set to Warehouse map.
  • Fixed storage units sometimes having a very small icon in inventory view.
  • Fixed a regression in items shuffling when matchmaking for Premier, Competitive, or Wingman.
  • Fixed spectator kill streak effects playing when switching to a player with 5 kills.
  • Fixed a regression with Butterfly Knife inspect sounds.
  • Added a catch sound for Kukri knife draw animation.
  • Fixed Zeus tracer appearing to pass through players.
...
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Feb

Post
    tomd on Steam - Thread - Direct
[]
  • Fixed a bug where some inputs were acting as if they were released prematurely
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Feb

Post
    jo on Steam - Thread - Direct
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  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
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  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
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  • Various bug fixes and tweaks to inspect animations
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  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:
    • Fixed vis regressions
  • Ancient:
    • Fixed pixel gap looking into bombsite B from T Side
  • Anubis:
    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through the...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where AMD graphics users couldn't move stickers
  • Stickers with custom offsets will now render properly when inspecting other items in-game from Steam Community Market and Steam Inventory
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  • Various bug fixes and tweaks
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  • Fixed a performance bug with certain microphone setups
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  • cl_interp can no longer be changed directly. Some players had scripts that were setting this to a large value, leading to very bad rubber-banding. The interpolation amount can be adjusted through the "Buffering to smooth over packet loss" setting instead
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  • Fixed a bug with the Kukri knife inspect animation
  • Fixed a bug where a player holding an incendiary grenade would sometimes show fire effects at their feet
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  • Removed XP Overload icon from the kill feed
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
[]
  • Added Arms Race to available game modes
  • Added maps "Baggage" and "Shoots"

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  • Introducing the Kilowatt Case, featuring 17 community-designed weapon finishes, and the Kukri Knife with original finishes as a rare special item
  • Various bug fixes and tweaks

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  • The Ambush Sticker Capsule is now available for purchase
  • Added support for flexible sticker placement. Stickers can now be placed at user-specified positions and rotation when applied to weapons
  • All weapons now support up to five stickers
  • Added a zoom feature during sticker placement to allow for higher precision sticker application
  • Various bug fixes and tweaks

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  • The NIGHTMODE Music Kit Box is now available for purchase in standard and StatTrak versions

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  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Arms Race has returned! Grab your guns and brace yourself for a chaotic race to the top. Get two kills with each weapon to reach the final stage, or steal your opponents’ progress with your knife (or now with the Zeus)! Work your way up to the knife stage and earn the final kill to secure the win.

There's a lot more shipping today, from custom sticker placement to new content to gameplay updates. Click here... Read more

18 Jan

Post
    tomd on Steam - Thread - Direct
[]
Vertigo:
  • Fixed a gap in geometry
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Jan

Post
    tomd on Steam - Thread - Direct
[用户界面]
  • 修复了游戏菜单加载地图出现延迟的情况。
  • 修复了装备菜单无法正常装备物品的问题。
  • 修复了物品不能被装备上的问题。
  • 修复了更改后快速退出游戏,装备更改不会被保存的问题。
  • 修复了主界面角色改变装备会出现延迟的问题。
[杂项]
  • 修复了 demo 回放的一些视觉问题。
  • 修复了 CSTV 不能正确播放动画的问题。
  • 调整了一些社区印花的磨损值,以更好匹配 CS:GO。
[地图]
远古遗迹:
  • 在B点角落装饰物和中央支柱上新增了投掷物碰撞模型。
阿努比斯:
  • 调整了A区旋梯和三楼之间台阶的碰撞模型。
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

Post
    bobb on Steam - Thread - Direct
[杂项]
  • 修复了玩家在使用投掷物后的一小段时间内仍可退款的问题
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.