Destiny 2

Destiny 2 Dev Tracker




25 May

Comment

Originally posted by sheltont30

LOL!

I guess we can laugh about it now. Good to know.

Comment

Originally posted by LHodge

Well, Deej used to be SUPER active here, but the subreddit overall was too hostile and toxic towards him, so he really limits his posting now. It's really unfortunate, we used to have an extremely reliable line of communication directly from the sub to Bungie, and too many people here were dicks to Deej, and ruined it for everyone else.

Whoa, whoa, whoa now... That's not true. There was that one week where I stopped trying to pacify people when Xur sold No Land Beyond for the fifth time in two months (Can we laugh about that now?) and vowed to focus on solutions to the problem instead of posting about it here. That has been mischaracterized as me throwing up my arms in frustration and leaving this sub forever. That never happened. I'm around. I post if there is a fire to put out or a huge issue that needs attention, but that's Cozmo's gig more than mine now. By and large, the conversation here is great. I read it. I appreciate it more than you know. There are times I get the urge to jump in and talk to you like a fan of the game can, but then I think "Naw, don't derail the train - it's right on track." I was a smoker for twenty years. A little toxicity can't scare me away. Mind you, I like it when we're all respectful to each other and our criticisms are constructive, but I'll still listen even if you shout and us...

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20 Apr

Comment

Originally posted by D0cR3d

TL;DR: /u/deej_bng broke my bot that auto posts these. I'm sad.

Sorry this post was delayed guys.

Don't put this on me.


12 Apr

Comment

Originally posted by HarliQwynn

Hey. I pre-ordered from walmart.com the day it went live as it was appearing that the Collector's Editions were selling out rapidly. I called my local Wal-Mart and walmart.com (two separate companies, apparently) afterwards about the code and they both said that Wal-Mart (physical stores) weren't participating in pre-orders AT ALL and that walmart.com wasn't giving out early beta access codes.

Just an FYI. The people at the local Wal-Mart kept telling me it was a walmart.com issue and the walmart.com people had LITERALLY no idea what I was talking about or how to help me. Just thought it was weird that y'all had Wal-Mart on the pre-order page listed as an approved retailer offering beta access.

I was able to cancel my order with Wal-Mart and order through Best Buy (although I'll have to wait until 10 AM on launch day to pick up my order and play... grumble, grumble). Best Buy emailed me the code. So, all is right in the world but Wal-Mart caused me some serious an...

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Doing it now.

Comment

Originally posted by WowIJake

Hey dad

They pulled a tube of my blood and proved that you are not my son.

Comment

Originally posted by Lil717

Is it true all Canadian guardians will automatically say sorry after every enemy dies?

I've heard they are very polite. I'm under the impression it sounds more like "soarry..." though.

Comment

Originally posted by Random_Imgur_User

So is it true that Canadian Guardians get Hockey Sticks instead of swords?

No. None of this is true!


05 Apr

Comment

Originally posted by [deleted]

Would it be safe to assume there are no surfaces to count on the back-face of the reflector?

Correct, we divided the number of faces by the number of faces per tetrahedron while only the tetrahedrons were selected. OPs shortcuts have betrayed them.


04 Apr

Comment

Originally posted by [deleted]

i counted 1,452. maybe u should recount


18 Jul

Comment

Res him into another blast like a good fireteam member


05 Apr


04 Apr

Comment

Originally posted by [deleted]

Hwere do you get off?

Hwiskey! ... Hwiskeeeeeey!!!


25 Mar

Comment

Originally posted by zrvwls

Every 6 seconds, a new guardian is violently introduced to the wall of dicks by a group of 5 other quietly waiting fireteam members.


24 Mar

Comment

Originally posted by hrafnbrand

Call it what it is, Hopps. It's the Wall of Dicks. Say it Hopps. Say it.

...

Comment

World artist and designer on Kingsfall cutters and Wall of... uh... Transept. This warms the deepest parts of my sadistic heart.


09 Mar

Comment

Originally posted by [deleted]

This started off in a joking manner, but as I got more and more into the conversation I forgot and got lost on the argument. I haven't seen any ride along, they seem pretty cool but I dont really have the time

I was joking that I should have talked about it in the ride along but did not! So I wanted to answer you :) Removed the confusing part of my comment. It's a valid question!

Comment

Originally posted by [deleted]

Why does no one ever talk about how the room you first fight Oryx in is literally right next to where you first get on the Dreadnaught? They try to pass it off as thought you go to "the ascendant realm" but its right f**king there.

Edit: /u/bng_hopps totally put me in my place and im totally okay with it

*I should have answered this in the ride along!

From a world building and design stand point, the proximity is quite intentional. We wanted players to see their final goal at one of the earliest points in your arrival on the Dreadnaught. Oryx is taunting you on your way in because he feels you are not even close to worthy of facing him, nor is he concerned with your immediacy to his altar in this realm.

When players first land on the Dreadnaught, they walk along a pathway which directs the players view towards the entrance to the Altar of Oryx. Once in his ascendant realm, players are directed to walk the opposite direction, towards the area where they first arrived on the Dreadnaught. Ideally, players recognize that it's where they first landed. If they paid close attention, they may have a moment of "I know where I am!" and also connecting the journey's start with the journey's end, including the view of the skybox from the altar filled with remnants of the initia...

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02 Mar

Comment

Originally posted by turboash78

I find it interesting to see the game through the designer's eyes.
And I LOVE concept art.

Understanding the thought process and design decisions behind games was fascinating to me growing up. We were excited to pass along what we've done here and I'm glad that you enjoyed it!