Hunt: Showdown

Hunt: Showdown Dev Tracker




21 Mar

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Mar

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Hunters,

Please find the notes for Patch #1 for Update 1.12:



  • All weapons that are purchased or awarded to players will now be 100% clean, including weapons that come with recruited Hunters. Only weapons found in a mission will remain dirty.
  • Reduced the price of the Krag Sniper to $579 (previously $610)




  • Fixed an issue that allowed players to access the Advanced Tutorial before completing the Basic Tutorial.
  • Contraband weapons or those found in the world will have a level of dirt applied to them as usual....
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Mar

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Hunters, the Patch Notes for Update 1.12 (Test Server) are below! Before you read through the details, there are some important topics we’d like to provide updates for:

Reload bug: We are happy to announce that the refactor of our ammo system has been completed! This means that the reload bug should be a thing of the past. This fix is included in the Test Server, so please, play around with it and give us your feedback!

Server Issues: We are aware that some people, especially in the Europe and Asia servers, are experiencing unusually high ping and packet loss. We are investigating these issues and apologize for the inconvenience. Please continue to report issues or changes.

Empty Lobbies: We noticed an unusually large number of empty matches during Devil's Moon. We were able to find the cause and make a quick adjustment to correct the issue. Since then, we have seen a decrease in empty matches, back to their previous level. Thank you f... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

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Hunters,

Below are the bugfixes that have applied with this update.



  • Fixed a bug that caused a delay when resupplying tools and ammo.
  • Fixed a bug that allowed damage to teammates to contribute to the damage tracked in a Summons.
  • Fixed a bug that allowed damage to a dead enemy hunter to contribute to the damage tracked in a Summons.
  • Fixed a bug that caused the mission timer to not update correctly when both bounties have already extracted from the mission.
  • Fixed a bug for controllers that caused the weapon wheel to become unresponsive when switching between items in the inventory.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Nov

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Hunters,

Below are the notes for Update 1.11.

Before we get into the detailed notes, We wanted to provide an update regarding the persistent reload issues that have been encountered by many of you. As mentioned in a recent video update (which can be found on our social channels), we understand these issues have beenfrustrating and wanted to let you know that they are a top priority for us, and the team has been working to try and resolve them as quickly as possible.

Over the last few weeks (in the lead up to 1.11), we have attempted several fixes internally in the hope to resolve the issue. Despite our efforts, we have not found a solution that can be integrated into this update without causing other issues to appear in its place (for example, the Lemat bug/exploit from a few months ago).

Due to this, we have determined that ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Oct

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New weapon Spawns
  • Added a chance for the Caldwell Conversion Uppercut and the Sparks Pistol to the Tower and world spawns.

Progression changes
  • Caldwell Pax unlocks at Rank 30 (previously Rank 58)
  • Sparks LRR unlocks at Rank 32 (previously Rank 30)
  • Deception category unlocks at Rank 1 (previously rank 32)

Developer Note:

After the recent changes with Update 1.10, moving some of the more competitive choices to an earlier point in the progression pushed some items further through the unlock progression. The Pax was one item that fell victim to this. Based on feedback from the community, we have decided to move the Pa...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Sep

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Hunters,

The notes for Update 1.10 can be found below.

Please note, the known issues list will be provided once the update reaches the live servers.




New Consumable: Stalker Beetle
The Stalker Beetle is a new flying “character,” controlled by a Player in first person view. It is spawned and activated as a consumable. It adds reconnaissance capabilities to the arsenal. The Stalker Beetle is unlocked at Bloodline Rank 15 and costs $45.

Activation
  • The Stalker Beetle is activated by throwing them anywhere similar to a dynamite stick or a decoy
  • Throwing the Beetle starts a transition into its own camera view
  • While the Beetle is alive, the cont...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jul

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Hunters,

Here is a small update to 1.9 for the Test Server.



  • Fixed an issue that caused the death screen to display the wrong information.
  • Fixed an issue that caused the Caldwell Conversion Uppercut Pair UI to display the wrong damage number.
  • Fixed an issue that caused the Sparks iron sight to be misaligned.
  • Fixed an issue that caused the poison effect to display incorrectly when switching in spectator.

~ The Hunt Team
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jun

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Hunters,

Update 1.9 is now Live on Test!



Player movement changes
  • Improvements made to local and remote player movement to address Desync issues.

Developer Note:

With this update, we have introduced some improvements to player movement in relation to issues around Desync.

Local improvements – these refer to improvements relating to your Hunter on your client. We have improved the error correction in game which should allow for faster and fairer feedback in those instances where desync can occur. The aim here is to reduce the instances of abrupt and unexpected teleports. However, it is important to note, bad network connectivity, latency or other network interru...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

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Hunters,

Below are the notes for the second test update for Update 1.8.1:



Weapon Price Changes
Caldwell 92 New Army
  • Reduced the price to $90 (previously $103)

Winfield 1893 Slate
  • Reduced the price to $250 (previously $300)

Developer Note:

The full details of the new additions to the arsenal will be included in the Live version of the 1.8.1 notes.


Weapon Rank Changes
Machete
  • Unlocks at rank 1 (previously Rank 24)

Specter 1882
  • Unlocks at rank 24 (previously rank 36)

Nagant M1895 Officer
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Apr

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Hunters,

Update 1.8.1 is now live on test server and with it comes our new Quest system - "Summons" as well as two new grunt AI variants. Full details can be found below.



New Quest System – "Summons"
This update brings a new Quest system to the Bayou! This feature will replace the Daily and Weekly Challenges and can be found in the progress section under the "Summons" tab. Players will have to complete quests to collect a new reward called "stars" - this is separate from the Trials stars and will have a different symbol. These quests will reset every Monday.

Each Quest will reward a number of stars (ranging from 1 to 6) as well as in-game reward (Hunt Dollars/Cons... Read more