Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




Yesterday

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    Eyler on Steam - Thread - Direct
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 May

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Greetings, Pathfinders!

Although there were a lot of new archetypes in The Lord of Nothing DLC, some classes were left out. We're addressing that problem by adding new archetypes for the remaining classes in A Dance of Masks DLC!

This time, we really let our imaginations run wild, and developed many of these archetypes specifically for Pathfinder: Wrath of the Righteous. As is tradition, we have split this article into two parts because we have so much material to cover. We will be introducing more new content in part two, so make sure to watch for its release! We hope you are as inspired as we are to try these new archetypes on your next playthrough!
Monk — Drunken Master The first and most widely anticipated archetype on our list is, of course, the drunk monk, aka the magnificent Drunken Master.
In our RPG, monks are often used as “tanks” due to their powerful abilities at low levels. The Drunken Master archetype allows ki point abilities to be used more fr... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 May

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Originally posted by Sea-Spread-8942

Will there be new feats, mythic feats, spells, etc... in addition to the 11 new archetypes and the new weapon type, in the 6th DLC or the update (like there was for DLC 5) ?
I need to know in order to decide to begin or not a game before the DLC launch.

No mythic feats, but new feats and spells - certainly so!

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Originally posted by phearless047

Some of the initial talk sounds like the events in the DLC actually happen AFTER Threshold... making this a post-game story, or an epilogue chapter.

So, if that's true, and we do the Ascension ending, we're a newly-minted demigod schleping about in Kenabres?

It takes place before Threshold.

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Originally posted by Link21002

I forgot to ask, will the new weapon type appear exclusively in Act V during the DLC, or will it be added to the main game retroactively in some way like fixed uniques in vendors or generic versions placed on enemies and in the loot table?

Across the whole game, with one of the new archetypes focused on this new weapon.

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Originally posted by Solestra_

Oh this looks fantastic! Can we expect to see rebalancing and class changes for the Dragonblood Shifter leading up to this DLC release?

Yup, some changes and improvements are planned!


12 May

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Originally posted by CoconutSlow5495

Does this also include PS4, because it was kinda annoying for the frame rate to drop.

Maybe some, but we're pretty close to the limits of the hardware on PS4, that's why we've released a PS5 version :(

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Originally posted by Zoze13

Thanks very much. And we have no reason to believe that DLC 6 will change DLC 2 and 5 right?

It won't affect DLC2 and 5 in any way.


09 May

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Greetings, Pathfinders! If you're still considering buying DLCs or the game for a friend, Regill encourages you to do so immediately! Thanks to LudoNarraCon, you can purchase ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Originally posted by Kalecraft

Does this mean we'll have to start a new playthrough to see the content?

As long as you haven't entered Threshold yet, you should be fine.


08 May

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Originally posted by GardathWhiterock

Hm... but is there alternate way? As I have accumulated a big amount of bug cases which may not be relevant to my current save. Around 70% of them are wrong conditions/cues in dialogues or item malfunctions, but still. It's a big enough list.

You can compile a file, upload it to google docs and PM me a link. I'll pass it to the QA team.

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Originally posted by aaa1e2r3

So is this going to be like Last Sarkorian/Midnight Isles with it being an addition to the main story line, or is this a standalone story i.e. Through the Ashes/Lord of Nothing?

It's fully integrated into the main story similar to the Last Sarkorians.

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Originally posted by Link21002

Not to rain on your parade but the way I interpreted that was it was exclusive for the new weapon they mention just before, rather than being a feature retroactively added to existing weapons.

Edit: Potential good news, just seen a comment from Starrok on another post where they say that they think it's a new feature for all weapons.

It's definitely a global new feature :) And in fact, the new weapon is a new weapon TYPE, to be precise. Sorry for the confusion!

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Originally posted by SkyHiRider

Will respeccing a character be improved so we can re-select the feats unlocked by a previous mythic path before a path switch?

If I remember correctly, going Trickster, unlocking and taking the path specific feats (criticals) then switching to another mythic and respeccing locks us out (as well as companions) of taking these again.

Darn shame there is no other way to get them as well.

And will there be new unlocks for future playthroughs after completing the dlc?

I don't think any changes to the respec system are planned. Also since the DLC takes place directly during the main campaign, everything including all rewards is fully integrated into the playthrough.